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authorEric Anholt <eric@anholt.net>2010-11-18 09:31:12 +0800
committerChris Wilson <chris@chris-wilson.co.uk>2010-11-22 08:58:01 +0000
commitdf9c2042858e85ab46731c13e708a5b0799db848 (patch)
tree46b15085f2aeeecd50f7f491bfedd29dccfb8cef
parenta940a75a9a4b0f2523fd6d944d1c8099e7da9bbb (diff)
drm/i915: Correct a comment about the use of the workqueue.
It isn't used for the hangcheck, which does its work right from the timer trigger, but hangcheck can lead to error state recording, which is run off of the workqueue. Signed-off-by: Eric Anholt <eric@anholt.net> Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
-rw-r--r--drivers/gpu/drm/i915/i915_dma.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/drivers/gpu/drm/i915/i915_dma.c b/drivers/gpu/drm/i915/i915_dma.c
index 4cd04917868..cf4e06a9417 100644
--- a/drivers/gpu/drm/i915/i915_dma.c
+++ b/drivers/gpu/drm/i915/i915_dma.c
@@ -1962,7 +1962,7 @@ int i915_driver_load(struct drm_device *dev, unsigned long flags)
* bo.
*
* It is also used for periodic low-priority events, such as
- * idle-timers and hangcheck.
+ * idle-timers and recording error state.
*
* All tasks on the workqueue are expected to acquire the dev mutex
* so there is no point in running more than one instance of the