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authorBen Skeggs <bskeggs@redhat.com>2010-01-12 15:28:19 +1000
committerBen Skeggs <bskeggs@redhat.com>2010-01-14 18:48:38 +1000
commite147eae80afe98b86a7921a40a709584e6603e34 (patch)
treeb40bdaf039d5d2b2a90794bff102cf9a42abd745
parent9855e584d296a32bbcc1bb3d29b7e0ed078b03cc (diff)
drm/nouveau: wait on fence after bo move if validating for another channel
Not an ideal solution, but it'll do for the moment for correctness. We need to come up with a nicer way to manage inter-channel sync, the hw is unfortunately a little lacking in this area. Should fix some resume corruption, as well as corruption that may be seen while under memory pressure. Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
-rw-r--r--drivers/gpu/drm/nouveau/nouveau_bo.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/drivers/gpu/drm/nouveau/nouveau_bo.c b/drivers/gpu/drm/nouveau/nouveau_bo.c
index e342a418d43..db0ed4c13f9 100644
--- a/drivers/gpu/drm/nouveau/nouveau_bo.c
+++ b/drivers/gpu/drm/nouveau/nouveau_bo.c
@@ -469,6 +469,8 @@ nouveau_bo_move_accel_cleanup(struct nouveau_channel *chan,
ret = ttm_bo_move_accel_cleanup(&nvbo->bo, fence, NULL,
evict, no_wait, new_mem);
+ if (nvbo->channel && nvbo->channel != chan)
+ ret = nouveau_fence_wait(fence, NULL, false, false);
nouveau_fence_unref((void *)&fence);
return ret;
}