diff options
author | Dave Airlie <airlied@gmail.com> | 2014-07-06 07:49:59 +1000 |
---|---|---|
committer | Dave Airlie <airlied@gmail.com> | 2014-07-06 07:49:59 +1000 |
commit | dfd7aecfd6d227831d77719379d4c7137f444fee (patch) | |
tree | 9ddf609cb0ac13555dce0930fe93c6e951352e0e | |
parent | 80e6e6b1764023ac1fba41e22a8503245b0fa573 (diff) | |
parent | 5549d25f642a7e6cfb8744d0031a9da404f696d6 (diff) |
Merge tag 'drm-intel-fixes-2014-07-03' of git://anongit.freedesktop.org/drm-intel
Fixes for 3.16-rc3; most importantly Jesse brings back VGA he took away
on a bunch of machines. Also a vblank fix for BDW and a power workaround
fix for VLV.
* tag 'drm-intel-fixes-2014-07-03' of git://anongit.freedesktop.org/drm-intel:
drm/i915: Drop early VLV WA to fix Voltage not getting dropped to Vmin
drm/i915: only apply crt_present check on VLV
drm/i915: Wait for vblank after enabling the primary plane on BDW
-rw-r--r-- | drivers/gpu/drm/i915/intel_display.c | 27 | ||||
-rw-r--r-- | drivers/gpu/drm/i915/intel_pm.c | 8 | ||||
-rw-r--r-- | drivers/gpu/drm/i915/intel_sprite.c | 8 |
3 files changed, 42 insertions, 1 deletions
diff --git a/drivers/gpu/drm/i915/intel_display.c b/drivers/gpu/drm/i915/intel_display.c index 5f285fba4e4..556c916dbf9 100644 --- a/drivers/gpu/drm/i915/intel_display.c +++ b/drivers/gpu/drm/i915/intel_display.c @@ -2087,6 +2087,7 @@ void intel_flush_primary_plane(struct drm_i915_private *dev_priv, static void intel_enable_primary_hw_plane(struct drm_i915_private *dev_priv, enum plane plane, enum pipe pipe) { + struct drm_device *dev = dev_priv->dev; struct intel_crtc *intel_crtc = to_intel_crtc(dev_priv->pipe_to_crtc_mapping[pipe]); int reg; @@ -2106,6 +2107,14 @@ static void intel_enable_primary_hw_plane(struct drm_i915_private *dev_priv, I915_WRITE(reg, val | DISPLAY_PLANE_ENABLE); intel_flush_primary_plane(dev_priv, plane); + + /* + * BDW signals flip done immediately if the plane + * is disabled, even if the plane enable is already + * armed to occur at the next vblank :( + */ + if (IS_BROADWELL(dev)) + intel_wait_for_vblank(dev, intel_crtc->pipe); } /** @@ -11088,6 +11097,22 @@ const char *intel_output_name(int output) return names[output]; } +static bool intel_crt_present(struct drm_device *dev) +{ + struct drm_i915_private *dev_priv = dev->dev_private; + + if (IS_ULT(dev)) + return false; + + if (IS_CHERRYVIEW(dev)) + return false; + + if (IS_VALLEYVIEW(dev) && !dev_priv->vbt.int_crt_support) + return false; + + return true; +} + static void intel_setup_outputs(struct drm_device *dev) { struct drm_i915_private *dev_priv = dev->dev_private; @@ -11096,7 +11121,7 @@ static void intel_setup_outputs(struct drm_device *dev) intel_lvds_init(dev); - if (!IS_ULT(dev) && !IS_CHERRYVIEW(dev) && dev_priv->vbt.int_crt_support) + if (intel_crt_present(dev)) intel_crt_init(dev); if (HAS_DDI(dev)) { diff --git a/drivers/gpu/drm/i915/intel_pm.c b/drivers/gpu/drm/i915/intel_pm.c index 61cb90e729a..ee72807069e 100644 --- a/drivers/gpu/drm/i915/intel_pm.c +++ b/drivers/gpu/drm/i915/intel_pm.c @@ -3209,6 +3209,14 @@ void gen6_set_rps(struct drm_device *dev, u8 val) */ static void vlv_set_rps_idle(struct drm_i915_private *dev_priv) { + struct drm_device *dev = dev_priv->dev; + + /* Latest VLV doesn't need to force the gfx clock */ + if (dev->pdev->revision >= 0xd) { + valleyview_set_rps(dev_priv->dev, dev_priv->rps.min_freq_softlimit); + return; + } + /* * When we are idle. Drop to min voltage state. */ diff --git a/drivers/gpu/drm/i915/intel_sprite.c b/drivers/gpu/drm/i915/intel_sprite.c index 1b66ddcdfb3..9a17b4e92ef 100644 --- a/drivers/gpu/drm/i915/intel_sprite.c +++ b/drivers/gpu/drm/i915/intel_sprite.c @@ -691,6 +691,14 @@ intel_post_enable_primary(struct drm_crtc *crtc) struct intel_crtc *intel_crtc = to_intel_crtc(crtc); /* + * BDW signals flip done immediately if the plane + * is disabled, even if the plane enable is already + * armed to occur at the next vblank :( + */ + if (IS_BROADWELL(dev)) + intel_wait_for_vblank(dev, intel_crtc->pipe); + + /* * FIXME IPS should be fine as long as one plane is * enabled, but in practice it seems to have problems * when going from primary only to sprite only and vice |