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authorThomas Young <tyo@ee.mu.oz.au>2006-01-04 13:59:32 -0800
committerDavid S. Miller <davem@davemloft.net>2006-01-04 13:59:32 -0800
commit74cb8798222bb7d1aecb0acb91e6eeedf5feb948 (patch)
tree830ed6e12774714149d6a73be2d7dc9d10fbd481
parent9369986306d4692f37b61302d4e1ce3054d8833e (diff)
[TCP] tcp_vegas: Fix slow start
Vegas' slow start was only adding one MSS per RTT rather than one for every ack. Slow start behavior should now match Reno. Signed-off-by: Thomas Young <tyo@ee.mu.oz.au> Signed-off-by: David S. Miller <davem@davemloft.net>
-rw-r--r--net/ipv4/tcp_vegas.c4
1 files changed, 4 insertions, 0 deletions
diff --git a/net/ipv4/tcp_vegas.c b/net/ipv4/tcp_vegas.c
index 13e7e6e8df1..3b740349505 100644
--- a/net/ipv4/tcp_vegas.c
+++ b/net/ipv4/tcp_vegas.c
@@ -330,6 +330,10 @@ static void tcp_vegas_cong_avoid(struct sock *sk, u32 ack,
vegas->cntRTT = 0;
vegas->minRTT = 0x7fffffff;
}
+ /* Use normal slow start */
+ else if (tp->snd_cwnd <= tp->snd_ssthresh)
+ tcp_slow_start(tp);
+
}
/* Extract info for Tcp socket info provided via netlink. */