diff options
author | Len Brown <len.brown@intel.com> | 2008-10-22 23:57:26 -0400 |
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committer | Len Brown <len.brown@intel.com> | 2008-10-23 00:11:07 -0400 |
commit | 057316cc6a5b521b332a1d7ccc871cd60c904c74 (patch) | |
tree | 4333e608da237c73ff69b10878025cca96dcb4c8 /Documentation/development-process/6.Followthrough | |
parent | 3e2dab9a1c2deb03c311eb3f83466009147ed4d3 (diff) | |
parent | 2515ddc6db8eb49a79f0fe5e67ff09ac7c81eab4 (diff) |
Merge branch 'linus' into test
Conflicts:
MAINTAINERS
arch/x86/kernel/acpi/boot.c
arch/x86/kernel/acpi/sleep.c
drivers/acpi/Kconfig
drivers/pnp/Makefile
drivers/pnp/quirks.c
Signed-off-by: Len Brown <len.brown@intel.com>
Diffstat (limited to 'Documentation/development-process/6.Followthrough')
-rw-r--r-- | Documentation/development-process/6.Followthrough | 202 |
1 files changed, 202 insertions, 0 deletions
diff --git a/Documentation/development-process/6.Followthrough b/Documentation/development-process/6.Followthrough new file mode 100644 index 00000000000..a8fba3d83a8 --- /dev/null +++ b/Documentation/development-process/6.Followthrough @@ -0,0 +1,202 @@ +6: FOLLOWTHROUGH + +At this point, you have followed the guidelines given so far and, with the +addition of your own engineering skills, have posted a perfect series of +patches. One of the biggest mistakes that even experienced kernel +developers can make is to conclude that their work is now done. In truth, +posting patches indicates a transition into the next stage of the process, +with, possibly, quite a bit of work yet to be done. + +It is a rare patch which is so good at its first posting that there is no +room for improvement. The kernel development process recognizes this fact, +and, as a result, is heavily oriented toward the improvement of posted +code. You, as the author of that code, will be expected to work with the +kernel community to ensure that your code is up to the kernel's quality +standards. A failure to participate in this process is quite likely to +prevent the inclusion of your patches into the mainline. + + +6.1: WORKING WITH REVIEWERS + +A patch of any significance will result in a number of comments from other +developers as they review the code. Working with reviewers can be, for +many developers, the most intimidating part of the kernel development +process. Life can be made much easier, though, if you keep a few things in +mind: + + - If you have explained your patch well, reviewers will understand its + value and why you went to the trouble of writing it. But that value + will not keep them from asking a fundamental question: what will it be + like to maintain a kernel with this code in it five or ten years later? + Many of the changes you may be asked to make - from coding style tweaks + to substantial rewrites - come from the understanding that Linux will + still be around and under development a decade from now. + + - Code review is hard work, and it is a relatively thankless occupation; + people remember who wrote kernel code, but there is little lasting fame + for those who reviewed it. So reviewers can get grumpy, especially when + they see the same mistakes being made over and over again. If you get a + review which seems angry, insulting, or outright offensive, resist the + impulse to respond in kind. Code review is about the code, not about + the people, and code reviewers are not attacking you personally. + + - Similarly, code reviewers are not trying to promote their employers' + agendas at the expense of your own. Kernel developers often expect to + be working on the kernel years from now, but they understand that their + employer could change. They truly are, almost without exception, + working toward the creation of the best kernel they can; they are not + trying to create discomfort for their employers' competitors. + +What all of this comes down to is that, when reviewers send you comments, +you need to pay attention to the technical observations that they are +making. Do not let their form of expression or your own pride keep that +from happening. When you get review comments on a patch, take the time to +understand what the reviewer is trying to say. If possible, fix the things +that the reviewer is asking you to fix. And respond back to the reviewer: +thank them, and describe how you will answer their questions. + +Note that you do not have to agree with every change suggested by +reviewers. If you believe that the reviewer has misunderstood your code, +explain what is really going on. If you have a technical objection to a +suggested change, describe it and justify your solution to the problem. If +your explanations make sense, the reviewer will accept them. Should your +explanation not prove persuasive, though, especially if others start to +agree with the reviewer, take some time to think things over again. It can +be easy to become blinded by your own solution to a problem to the point +that you don't realize that something is fundamentally wrong or, perhaps, +you're not even solving the right problem. + +One fatal mistake is to ignore review comments in the hope that they will +go away. They will not go away. If you repost code without having +responded to the comments you got the time before, you're likely to find +that your patches go nowhere. + +Speaking of reposting code: please bear in mind that reviewers are not +going to remember all the details of the code you posted the last time +around. So it is always a good idea to remind reviewers of previously +raised issues and how you dealt with them; the patch changelog is a good +place for this kind of information. Reviewers should not have to search +through list archives to familiarize themselves with what was said last +time; if you help them get a running start, they will be in a better mood +when they revisit your code. + +What if you've tried to do everything right and things still aren't going +anywhere? Most technical disagreements can be resolved through discussion, +but there are times when somebody simply has to make a decision. If you +honestly believe that this decision is going against you wrongly, you can +always try appealing to a higher power. As of this writing, that higher +power tends to be Andrew Morton. Andrew has a great deal of respect in the +kernel development community; he can often unjam a situation which seems to +be hopelessly blocked. Appealing to Andrew should not be done lightly, +though, and not before all other alternatives have been explored. And bear +in mind, of course, that he may not agree with you either. + + +6.2: WHAT HAPPENS NEXT + +If a patch is considered to be a good thing to add to the kernel, and once +most of the review issues have been resolved, the next step is usually +entry into a subsystem maintainer's tree. How that works varies from one +subsystem to the next; each maintainer has his or her own way of doing +things. In particular, there may be more than one tree - one, perhaps, +dedicated to patches planned for the next merge window, and another for +longer-term work. + +For patches applying to areas for which there is no obvious subsystem tree +(memory management patches, for example), the default tree often ends up +being -mm. Patches which affect multiple subsystems can also end up going +through the -mm tree. + +Inclusion into a subsystem tree can bring a higher level of visibility to a +patch. Now other developers working with that tree will get the patch by +default. Subsystem trees typically feed into -mm and linux-next as well, +making their contents visible to the development community as a whole. At +this point, there's a good chance that you will get more comments from a +new set of reviewers; these comments need to be answered as in the previous +round. + +What may also happen at this point, depending on the nature of your patch, +is that conflicts with work being done by others turn up. In the worst +case, heavy patch conflicts can result in some work being put on the back +burner so that the remaining patches can be worked into shape and merged. +Other times, conflict resolution will involve working with the other +developers and, possibly, moving some patches between trees to ensure that +everything applies cleanly. This work can be a pain, but count your +blessings: before the advent of the linux-next tree, these conflicts often +only turned up during the merge window and had to be addressed in a hurry. +Now they can be resolved at leisure, before the merge window opens. + +Some day, if all goes well, you'll log on and see that your patch has been +merged into the mainline kernel. Congratulations! Once the celebration is +complete (and you have added yourself to the MAINTAINERS file), though, it +is worth remembering an important little fact: the job still is not done. +Merging into the mainline brings its own challenges. + +To begin with, the visibility of your patch has increased yet again. There +may be a new round of comments from developers who had not been aware of +the patch before. It may be tempting to ignore them, since there is no +longer any question of your code being merged. Resist that temptation, +though; you still need to be responsive to developers who have questions or +suggestions. + +More importantly, though: inclusion into the mainline puts your code into +the hands of a much larger group of testers. Even if you have contributed +a driver for hardware which is not yet available, you will be surprised by +how many people will build your code into their kernels. And, of course, +where there are testers, there will be bug reports. + +The worst sort of bug reports are regressions. If your patch causes a +regression, you'll find an uncomfortable number of eyes upon you; +regressions need to be fixed as soon as possible. If you are unwilling or +unable to fix the regression (and nobody else does it for you), your patch +will almost certainly be removed during the stabilization period. Beyond +negating all of the work you have done to get your patch into the mainline, +having a patch pulled as the result of a failure to fix a regression could +well make it harder for you to get work merged in the future. + +After any regressions have been dealt with, there may be other, ordinary +bugs to deal with. The stabilization period is your best opportunity to +fix these bugs and ensure that your code's debut in a mainline kernel +release is as solid as possible. So, please, answer bug reports, and fix +the problems if at all possible. That's what the stabilization period is +for; you can start creating cool new patches once any problems with the old +ones have been taken care of. + +And don't forget that there are other milestones which may also create bug +reports: the next mainline stable release, when prominent distributors pick +up a version of the kernel containing your patch, etc. Continuing to +respond to these reports is a matter of basic pride in your work. If that +is insufficient motivation, though, it's also worth considering that the +development community remembers developers who lose interest in their code +after it's merged. The next time you post a patch, they will be evaluating +it with the assumption that you will not be around to maintain it +afterward. + + +6.3: OTHER THINGS THAT CAN HAPPEN + +One day, you may open your mail client and see that somebody has mailed you +a patch to your code. That is one of the advantages of having your code +out there in the open, after all. If you agree with the patch, you can +either forward it on to the subsystem maintainer (be sure to include a +proper From: line so that the attribution is correct, and add a signoff of +your own), or send an Acked-by: response back and let the original poster +send it upward. + +If you disagree with the patch, send a polite response explaining why. If +possible, tell the author what changes need to be made to make the patch +acceptable to you. There is a certain resistance to merging patches which +are opposed by the author and maintainer of the code, but it only goes so +far. If you are seen as needlessly blocking good work, those patches will +eventually flow around you and get into the mainline anyway. In the Linux +kernel, nobody has absolute veto power over any code. Except maybe Linus. + +On very rare occasion, you may see something completely different: another +developer posts a different solution to your problem. At that point, +chances are that one of the two patches will not be merged, and "mine was +here first" is not considered to be a compelling technical argument. If +somebody else's patch displaces yours and gets into the mainline, there is +really only one way to respond: be pleased that your problem got solved and +get on with your work. Having one's work shoved aside in this manner can +be hurtful and discouraging, but the community will remember your reaction +long after they have forgotten whose patch actually got merged. |