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authorMatt LaPlante <kernel1@cyberdogtech.com>2006-10-03 22:45:33 +0200
committerAdrian Bunk <bunk@stusta.de>2006-10-03 22:45:33 +0200
commit3f6dee9b2a22cc66050682287a77d5fccadb9733 (patch)
tree2670d9a0e9f445cc60e52b85f33ebcfef101ec86 /Documentation/filesystems
parentcab00891c5489cb6d0cde0a55d39bd5f2871fa70 (diff)
Fix some typos in Documentation/: 'A'
This patch fixes typos in various Documentation txts. This patch addresses some words starting with the letter 'A'. Signed-off-by: Matt LaPlante <kernel1@cyberdogtech.com> Acked-by: Randy Dunlap <rdunlap@xenotime.net> Acked-by: Alan Cox <alan@redhat.com> Signed-off-by: Adrian Bunk <bunk@stusta.de>
Diffstat (limited to 'Documentation/filesystems')
-rw-r--r--Documentation/filesystems/configfs/configfs.txt2
-rw-r--r--Documentation/filesystems/proc.txt2
2 files changed, 2 insertions, 2 deletions
diff --git a/Documentation/filesystems/configfs/configfs.txt b/Documentation/filesystems/configfs/configfs.txt
index c4ff96b7c4e..e6e7526619b 100644
--- a/Documentation/filesystems/configfs/configfs.txt
+++ b/Documentation/filesystems/configfs/configfs.txt
@@ -406,7 +406,7 @@ that condition is met.
Far better would be an explicit action notifying the subsystem that the
config_item is ready to go. More importantly, an explicit action allows
-the subsystem to provide feedback as to whether the attibutes are
+the subsystem to provide feedback as to whether the attributes are
initialized in a way that makes sense. configfs provides this as
committable items.
diff --git a/Documentation/filesystems/proc.txt b/Documentation/filesystems/proc.txt
index 7240ee7515d..841061829d2 100644
--- a/Documentation/filesystems/proc.txt
+++ b/Documentation/filesystems/proc.txt
@@ -410,7 +410,7 @@ VmallocChunk: 111088 kB
this memory, making it slower to access than lowmem.
LowTotal:
LowFree: Lowmem is memory which can be used for everything that
- highmem can be used for, but it is also availble for the
+ highmem can be used for, but it is also available for the
kernel's use for its own data structures. Among many
other things, it is where everything from the Slab is
allocated. Bad things happen when you're out of lowmem.