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author | Stephen Warren <swarren@nvidia.com> | 2010-08-09 22:41:40 -0600 |
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committer | Takashi Iwai <tiwai@suse.de> | 2010-08-10 08:41:14 +0200 |
commit | 9cf2657d05f9f9e04c3e113d68bf7cef5a942070 (patch) | |
tree | 50813f230c6c35ff75dc3b736a503d1aefe5e651 /Documentation/sound | |
parent | 850eab9d1b74f4ec9de16df68f008d0a65aafae7 (diff) |
ALSA: hda - patch_nvhdmi.c: Add missing codec IDs, unify names
* Add missing codec IDs.
* Modify some existing codec names for discrete GPUs to match newly
added IDs. Note: existing names were a mixture of marketing and
engineering GPU names. Equally, there's no reason that codec IDs
have to be specific to a particular GPU or board, so identify
codecs in a less marketing-oriented fashion.
* Reformat codec ID table so it's easier to read, for me at least.
Signed-off-by: Stephen Warren <swarren@nvidia.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Diffstat (limited to 'Documentation/sound')
0 files changed, 0 insertions, 0 deletions