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authorDavid S. Miller <davem@davemloft.net>2009-12-01 22:13:38 -0800
committerDavid S. Miller <davem@davemloft.net>2009-12-01 22:13:38 -0800
commitff9c38bba37937adb909cceb2a6521f2e92e17c6 (patch)
tree93bd6152d9fa28348be99ef1c788040cc7b7a94d /Documentation
parent65c0cfafce9575319fb6f70080fbe226e5617e3b (diff)
parentb2722b1c3a893ec6021508da15b32282ec79f4da (diff)
Merge branch 'master' of master.kernel.org:/pub/scm/linux/kernel/git/davem/net-2.6
Conflicts: net/mac80211/ht.c
Diffstat (limited to 'Documentation')
-rw-r--r--Documentation/fb/framebuffer.txt6
-rw-r--r--Documentation/filesystems/caching/fscache.txt110
-rw-r--r--Documentation/filesystems/caching/netfs-api.txt21
-rw-r--r--Documentation/filesystems/ocfs2.txt6
-rw-r--r--Documentation/slow-work.txt160
5 files changed, 289 insertions, 14 deletions
diff --git a/Documentation/fb/framebuffer.txt b/Documentation/fb/framebuffer.txt
index b3e3a035683..fe79e3c8847 100644
--- a/Documentation/fb/framebuffer.txt
+++ b/Documentation/fb/framebuffer.txt
@@ -312,10 +312,8 @@ and to the following documentation:
8. Mailing list
---------------
-There are several frame buffer device related mailing lists at SourceForge:
- - linux-fbdev-announce@lists.sourceforge.net, for announcements,
- - linux-fbdev-user@lists.sourceforge.net, for generic user support,
- - linux-fbdev-devel@lists.sourceforge.net, for project developers.
+There is a frame buffer device related mailing list at kernel.org:
+linux-fbdev@vger.kernel.org.
Point your web browser to http://sourceforge.net/projects/linux-fbdev/ for
subscription information and archive browsing.
diff --git a/Documentation/filesystems/caching/fscache.txt b/Documentation/filesystems/caching/fscache.txt
index 9e94b9491d8..a91e2e2095b 100644
--- a/Documentation/filesystems/caching/fscache.txt
+++ b/Documentation/filesystems/caching/fscache.txt
@@ -235,6 +235,7 @@ proc files.
neg=N Number of negative lookups made
pos=N Number of positive lookups made
crt=N Number of objects created by lookup
+ tmo=N Number of lookups timed out and requeued
Updates n=N Number of update cookie requests seen
nul=N Number of upd reqs given a NULL parent
run=N Number of upd reqs granted CPU time
@@ -250,8 +251,10 @@ proc files.
ok=N Number of successful alloc reqs
wt=N Number of alloc reqs that waited on lookup completion
nbf=N Number of alloc reqs rejected -ENOBUFS
+ int=N Number of alloc reqs aborted -ERESTARTSYS
ops=N Number of alloc reqs submitted
owt=N Number of alloc reqs waited for CPU time
+ abt=N Number of alloc reqs aborted due to object death
Retrvls n=N Number of retrieval (read) requests seen
ok=N Number of successful retr reqs
wt=N Number of retr reqs that waited on lookup completion
@@ -261,6 +264,7 @@ proc files.
oom=N Number of retr reqs failed -ENOMEM
ops=N Number of retr reqs submitted
owt=N Number of retr reqs waited for CPU time
+ abt=N Number of retr reqs aborted due to object death
Stores n=N Number of storage (write) requests seen
ok=N Number of successful store reqs
agn=N Number of store reqs on a page already pending storage
@@ -268,12 +272,37 @@ proc files.
oom=N Number of store reqs failed -ENOMEM
ops=N Number of store reqs submitted
run=N Number of store reqs granted CPU time
+ pgs=N Number of pages given store req processing time
+ rxd=N Number of store reqs deleted from tracking tree
+ olm=N Number of store reqs over store limit
+ VmScan nos=N Number of release reqs against pages with no pending store
+ gon=N Number of release reqs against pages stored by time lock granted
+ bsy=N Number of release reqs ignored due to in-progress store
+ can=N Number of page stores cancelled due to release req
Ops pend=N Number of times async ops added to pending queues
run=N Number of times async ops given CPU time
enq=N Number of times async ops queued for processing
+ can=N Number of async ops cancelled
+ rej=N Number of async ops rejected due to object lookup/create failure
dfr=N Number of async ops queued for deferred release
rel=N Number of async ops released
gc=N Number of deferred-release async ops garbage collected
+ CacheOp alo=N Number of in-progress alloc_object() cache ops
+ luo=N Number of in-progress lookup_object() cache ops
+ luc=N Number of in-progress lookup_complete() cache ops
+ gro=N Number of in-progress grab_object() cache ops
+ upo=N Number of in-progress update_object() cache ops
+ dro=N Number of in-progress drop_object() cache ops
+ pto=N Number of in-progress put_object() cache ops
+ syn=N Number of in-progress sync_cache() cache ops
+ atc=N Number of in-progress attr_changed() cache ops
+ rap=N Number of in-progress read_or_alloc_page() cache ops
+ ras=N Number of in-progress read_or_alloc_pages() cache ops
+ alp=N Number of in-progress allocate_page() cache ops
+ als=N Number of in-progress allocate_pages() cache ops
+ wrp=N Number of in-progress write_page() cache ops
+ ucp=N Number of in-progress uncache_page() cache ops
+ dsp=N Number of in-progress dissociate_pages() cache ops
(*) /proc/fs/fscache/histogram
@@ -299,6 +328,87 @@ proc files.
jiffy range covered, and the SECS field the equivalent number of seconds.
+===========
+OBJECT LIST
+===========
+
+If CONFIG_FSCACHE_OBJECT_LIST is enabled, the FS-Cache facility will maintain a
+list of all the objects currently allocated and allow them to be viewed
+through:
+
+ /proc/fs/fscache/objects
+
+This will look something like:
+
+ [root@andromeda ~]# head /proc/fs/fscache/objects
+ OBJECT PARENT STAT CHLDN OPS OOP IPR EX READS EM EV F S | NETFS_COOKIE_DEF TY FL NETFS_DATA OBJECT_KEY, AUX_DATA
+ ======== ======== ==== ===== === === === == ===== == == = = | ================ == == ================ ================
+ 17e4b 2 ACTV 0 0 0 0 0 0 7b 4 0 8 | NFS.fh DT 0 ffff88001dd82820 010006017edcf8bbc93b43298fdfbe71e50b57b13a172c0117f38472, e567634700000000000000000000000063f2404a000000000000000000000000c9030000000000000000000063f2404a
+ 1693a 2 ACTV 0 0 0 0 0 0 7b 4 0 8 | NFS.fh DT 0 ffff88002db23380 010006017edcf8bbc93b43298fdfbe71e50b57b1e0162c01a2df0ea6, 420ebc4a000000000000000000000000420ebc4a0000000000000000000000000e1801000000000000000000420ebc4a
+
+where the first set of columns before the '|' describe the object:
+
+ COLUMN DESCRIPTION
+ ======= ===============================================================
+ OBJECT Object debugging ID (appears as OBJ%x in some debug messages)
+ PARENT Debugging ID of parent object
+ STAT Object state
+ CHLDN Number of child objects of this object
+ OPS Number of outstanding operations on this object
+ OOP Number of outstanding child object management operations
+ IPR
+ EX Number of outstanding exclusive operations
+ READS Number of outstanding read operations
+ EM Object's event mask
+ EV Events raised on this object
+ F Object flags
+ S Object slow-work work item flags
+
+and the second set of columns describe the object's cookie, if present:
+
+ COLUMN DESCRIPTION
+ =============== =======================================================
+ NETFS_COOKIE_DEF Name of netfs cookie definition
+ TY Cookie type (IX - index, DT - data, hex - special)
+ FL Cookie flags
+ NETFS_DATA Netfs private data stored in the cookie
+ OBJECT_KEY Object key } 1 column, with separating comma
+ AUX_DATA Object aux data } presence may be configured
+
+The data shown may be filtered by attaching the a key to an appropriate keyring
+before viewing the file. Something like:
+
+ keyctl add user fscache:objlist <restrictions> @s
+
+where <restrictions> are a selection of the following letters:
+
+ K Show hexdump of object key (don't show if not given)
+ A Show hexdump of object aux data (don't show if not given)
+
+and the following paired letters:
+
+ C Show objects that have a cookie
+ c Show objects that don't have a cookie
+ B Show objects that are busy
+ b Show objects that aren't busy
+ W Show objects that have pending writes
+ w Show objects that don't have pending writes
+ R Show objects that have outstanding reads
+ r Show objects that don't have outstanding reads
+ S Show objects that have slow work queued
+ s Show objects that don't have slow work queued
+
+If neither side of a letter pair is given, then both are implied. For example:
+
+ keyctl add user fscache:objlist KB @s
+
+shows objects that are busy, and lists their object keys, but does not dump
+their auxiliary data. It also implies "CcWwRrSs", but as 'B' is given, 'b' is
+not implied.
+
+By default all objects and all fields will be shown.
+
+
=========
DEBUGGING
=========
diff --git a/Documentation/filesystems/caching/netfs-api.txt b/Documentation/filesystems/caching/netfs-api.txt
index 2666b1ed5e9..1902c57b72e 100644
--- a/Documentation/filesystems/caching/netfs-api.txt
+++ b/Documentation/filesystems/caching/netfs-api.txt
@@ -641,7 +641,7 @@ data file must be retired (see the relinquish cookie function below).
Furthermore, note that this does not cancel the asynchronous read or write
operation started by the read/alloc and write functions, so the page
-invalidation and release functions must use:
+invalidation functions must use:
bool fscache_check_page_write(struct fscache_cookie *cookie,
struct page *page);
@@ -654,6 +654,25 @@ to see if a page is being written to the cache, and:
to wait for it to finish if it is.
+When releasepage() is being implemented, a special FS-Cache function exists to
+manage the heuristics of coping with vmscan trying to eject pages, which may
+conflict with the cache trying to write pages to the cache (which may itself
+need to allocate memory):
+
+ bool fscache_maybe_release_page(struct fscache_cookie *cookie,
+ struct page *page,
+ gfp_t gfp);
+
+This takes the netfs cookie, and the page and gfp arguments as supplied to
+releasepage(). It will return false if the page cannot be released yet for
+some reason and if it returns true, the page has been uncached and can now be
+released.
+
+To make a page available for release, this function may wait for an outstanding
+storage request to complete, or it may attempt to cancel the storage request -
+in which case the page will not be stored in the cache this time.
+
+
==========================
INDEX AND DATA FILE UPDATE
==========================
diff --git a/Documentation/filesystems/ocfs2.txt b/Documentation/filesystems/ocfs2.txt
index c2a0871280a..c58b9f5ba00 100644
--- a/Documentation/filesystems/ocfs2.txt
+++ b/Documentation/filesystems/ocfs2.txt
@@ -20,15 +20,16 @@ Lots of code taken from ext3 and other projects.
Authors in alphabetical order:
Joel Becker <joel.becker@oracle.com>
Zach Brown <zach.brown@oracle.com>
-Mark Fasheh <mark.fasheh@oracle.com>
+Mark Fasheh <mfasheh@suse.com>
Kurt Hackel <kurt.hackel@oracle.com>
+Tao Ma <tao.ma@oracle.com>
Sunil Mushran <sunil.mushran@oracle.com>
Manish Singh <manish.singh@oracle.com>
+Tiger Yang <tiger.yang@oracle.com>
Caveats
=======
Features which OCFS2 does not support yet:
- - quotas
- Directory change notification (F_NOTIFY)
- Distributed Caching (F_SETLEASE/F_GETLEASE/break_lease)
@@ -70,7 +71,6 @@ commit=nrsec (*) Ocfs2 can be told to sync all its data and metadata
performance.
localalloc=8(*) Allows custom localalloc size in MB. If the value is too
large, the fs will silently revert it to the default.
- Localalloc is not enabled for local mounts.
localflocks This disables cluster aware flock.
inode64 Indicates that Ocfs2 is allowed to create inodes at
any location in the filesystem, including those which
diff --git a/Documentation/slow-work.txt b/Documentation/slow-work.txt
index ebc50f808ea..9dbf4470c7e 100644
--- a/Documentation/slow-work.txt
+++ b/Documentation/slow-work.txt
@@ -41,6 +41,13 @@ expand files, provided the time taken to do so isn't too long.
Operations of both types may sleep during execution, thus tying up the thread
loaned to it.
+A further class of work item is available, based on the slow work item class:
+
+ (*) Delayed slow work items.
+
+These are slow work items that have a timer to defer queueing of the item for
+a while.
+
THREAD-TO-CLASS ALLOCATION
--------------------------
@@ -64,9 +71,11 @@ USING SLOW WORK ITEMS
Firstly, a module or subsystem wanting to make use of slow work items must
register its interest:
- int ret = slow_work_register_user();
+ int ret = slow_work_register_user(struct module *module);
-This will return 0 if successful, or a -ve error upon failure.
+This will return 0 if successful, or a -ve error upon failure. The module
+pointer should be the module interested in using this facility (almost
+certainly THIS_MODULE).
Slow work items may then be set up by:
@@ -93,6 +102,10 @@ Slow work items may then be set up by:
or:
+ delayed_slow_work_init(&myitem, &myitem_ops);
+
+ or:
+
vslow_work_init(&myitem, &myitem_ops);
depending on its class.
@@ -102,15 +115,92 @@ A suitably set up work item can then be enqueued for processing:
int ret = slow_work_enqueue(&myitem);
This will return a -ve error if the thread pool is unable to gain a reference
-on the item, 0 otherwise.
+on the item, 0 otherwise, or (for delayed work):
+
+ int ret = delayed_slow_work_enqueue(&myitem, my_jiffy_delay);
The items are reference counted, so there ought to be no need for a flush
-operation. When all a module's slow work items have been processed, and the
+operation. But as the reference counting is optional, means to cancel
+existing work items are also included:
+
+ cancel_slow_work(&myitem);
+ cancel_delayed_slow_work(&myitem);
+
+can be used to cancel pending work. The above cancel function waits for
+existing work to have been executed (or prevent execution of them, depending
+on timing).
+
+
+When all a module's slow work items have been processed, and the
module has no further interest in the facility, it should unregister its
interest:
- slow_work_unregister_user();
+ slow_work_unregister_user(struct module *module);
+
+The module pointer is used to wait for all outstanding work items for that
+module before completing the unregistration. This prevents the put_ref() code
+from being taken away before it completes. module should almost certainly be
+THIS_MODULE.
+
+
+================
+HELPER FUNCTIONS
+================
+
+The slow-work facility provides a function by which it can be determined
+whether or not an item is queued for later execution:
+
+ bool queued = slow_work_is_queued(struct slow_work *work);
+
+If it returns false, then the item is not on the queue (it may be executing
+with a requeue pending). This can be used to work out whether an item on which
+another depends is on the queue, thus allowing a dependent item to be queued
+after it.
+
+If the above shows an item on which another depends not to be queued, then the
+owner of the dependent item might need to wait. However, to avoid locking up
+the threads unnecessarily be sleeping in them, it can make sense under some
+circumstances to return the work item to the queue, thus deferring it until
+some other items have had a chance to make use of the yielded thread.
+
+To yield a thread and defer an item, the work function should simply enqueue
+the work item again and return. However, this doesn't work if there's nothing
+actually on the queue, as the thread just vacated will jump straight back into
+the item's work function, thus busy waiting on a CPU.
+
+Instead, the item should use the thread to wait for the dependency to go away,
+but rather than using schedule() or schedule_timeout() to sleep, it should use
+the following function:
+
+ bool requeue = slow_work_sleep_till_thread_needed(
+ struct slow_work *work,
+ signed long *_timeout);
+
+This will add a second wait and then sleep, such that it will be woken up if
+either something appears on the queue that could usefully make use of the
+thread - and behind which this item can be queued, or if the event the caller
+set up to wait for happens. True will be returned if something else appeared
+on the queue and this work function should perhaps return, of false if
+something else woke it up. The timeout is as for schedule_timeout().
+
+For example:
+
+ wq = bit_waitqueue(&my_flags, MY_BIT);
+ init_wait(&wait);
+ requeue = false;
+ do {
+ prepare_to_wait(wq, &wait, TASK_UNINTERRUPTIBLE);
+ if (!test_bit(MY_BIT, &my_flags))
+ break;
+ requeue = slow_work_sleep_till_thread_needed(&my_work,
+ &timeout);
+ } while (timeout > 0 && !requeue);
+ finish_wait(wq, &wait);
+ if (!test_bit(MY_BIT, &my_flags)
+ goto do_my_thing;
+ if (requeue)
+ return; // to slow_work
===============
@@ -118,7 +208,8 @@ ITEM OPERATIONS
===============
Each work item requires a table of operations of type struct slow_work_ops.
-All members are required:
+Only ->execute() is required; the getting and putting of a reference and the
+describing of an item are all optional.
(*) Get a reference on an item:
@@ -148,6 +239,16 @@ All members are required:
This should perform the work required of the item. It may sleep, it may
perform disk I/O and it may wait for locks.
+ (*) View an item through /proc:
+
+ void (*desc)(struct slow_work *work, struct seq_file *m);
+
+ If supplied, this should print to 'm' a small string describing the work
+ the item is to do. This should be no more than about 40 characters, and
+ shouldn't include a newline character.
+
+ See the 'Viewing executing and queued items' section below.
+
==================
POOL CONFIGURATION
@@ -172,3 +273,50 @@ The slow-work thread pool has a number of configurables:
is bounded to between 1 and one fewer than the number of active threads.
This ensures there is always at least one thread that can process very
slow work items, and always at least one thread that won't.
+
+
+==================================
+VIEWING EXECUTING AND QUEUED ITEMS
+==================================
+
+If CONFIG_SLOW_WORK_DEBUG is enabled, a debugfs file is made available:
+
+ /sys/kernel/debug/slow_work/runqueue
+
+through which the list of work items being executed and the queues of items to
+be executed may be viewed. The owner of a work item is given the chance to
+add some information of its own.
+
+The contents look something like the following:
+
+ THR PID ITEM ADDR FL MARK DESC
+ === ===== ================ == ===== ==========
+ 0 3005 ffff880023f52348 a 952ms FSC: OBJ17d3: LOOK
+ 1 3006 ffff880024e33668 2 160ms FSC: OBJ17e5 OP60d3b: Write1/Store fl=2
+ 2 3165 ffff8800296dd180 a 424ms FSC: OBJ17e4: LOOK
+ 3 4089 ffff8800262c8d78 a 212ms FSC: OBJ17ea: CRTN
+ 4 4090 ffff88002792bed8 2 388ms FSC: OBJ17e8 OP60d36: Write1/Store fl=2
+ 5 4092 ffff88002a0ef308 2 388ms FSC: OBJ17e7 OP60d2e: Write1/Store fl=2
+ 6 4094 ffff88002abaf4b8 2 132ms FSC: OBJ17e2 OP60d4e: Write1/Store fl=2
+ 7 4095 ffff88002bb188e0 a 388ms FSC: OBJ17e9: CRTN
+ vsq - ffff880023d99668 1 308ms FSC: OBJ17e0 OP60f91: Write1/EnQ fl=2
+ vsq - ffff8800295d1740 1 212ms FSC: OBJ16be OP4d4b6: Write1/EnQ fl=2
+ vsq - ffff880025ba3308 1 160ms FSC: OBJ179a OP58dec: Write1/EnQ fl=2
+ vsq - ffff880024ec83e0 1 160ms FSC: OBJ17ae OP599f2: Write1/EnQ fl=2
+ vsq - ffff880026618e00 1 160ms FSC: OBJ17e6 OP60d33: Write1/EnQ fl=2
+ vsq - ffff880025a2a4b8 1 132ms FSC: OBJ16a2 OP4d583: Write1/EnQ fl=2
+ vsq - ffff880023cbe6d8 9 212ms FSC: OBJ17eb: LOOK
+ vsq - ffff880024d37590 9 212ms FSC: OBJ17ec: LOOK
+ vsq - ffff880027746cb0 9 212ms FSC: OBJ17ed: LOOK
+ vsq - ffff880024d37ae8 9 212ms FSC: OBJ17ee: LOOK
+ vsq - ffff880024d37cb0 9 212ms FSC: OBJ17ef: LOOK
+ vsq - ffff880025036550 9 212ms FSC: OBJ17f0: LOOK
+ vsq - ffff8800250368e0 9 212ms FSC: OBJ17f1: LOOK
+ vsq - ffff880025036aa8 9 212ms FSC: OBJ17f2: LOOK
+
+In the 'THR' column, executing items show the thread they're occupying and
+queued threads indicate which queue they're on. 'PID' shows the process ID of
+a slow-work thread that's executing something. 'FL' shows the work item flags.
+'MARK' indicates how long since an item was queued or began executing. Lastly,
+the 'DESC' column permits the owner of an item to give some information.
+