diff options
author | Haavard Skinnemoen <hskinnemoen@atmel.com> | 2006-09-25 23:32:13 -0700 |
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committer | Linus Torvalds <torvalds@g5.osdl.org> | 2006-09-26 08:48:54 -0700 |
commit | 5f97f7f9400de47ae837170bb274e90ad3934386 (patch) | |
tree | 514451e6dc6b46253293a00035d375e77b1c65ed /arch/avr32/kernel/semaphore.c | |
parent | 53e62d3aaa60590d4a69b4e07c29f448b5151047 (diff) |
[PATCH] avr32 architecture
This adds support for the Atmel AVR32 architecture as well as the AT32AP7000
CPU and the AT32STK1000 development board.
AVR32 is a new high-performance 32-bit RISC microprocessor core, designed for
cost-sensitive embedded applications, with particular emphasis on low power
consumption and high code density. The AVR32 architecture is not binary
compatible with earlier 8-bit AVR architectures.
The AVR32 architecture, including the instruction set, is described by the
AVR32 Architecture Manual, available from
http://www.atmel.com/dyn/resources/prod_documents/doc32000.pdf
The Atmel AT32AP7000 is the first CPU implementing the AVR32 architecture. It
features a 7-stage pipeline, 16KB instruction and data caches and a full
Memory Management Unit. It also comes with a large set of integrated
peripherals, many of which are shared with the AT91 ARM-based controllers from
Atmel.
Full data sheet is available from
http://www.atmel.com/dyn/resources/prod_documents/doc32003.pdf
while the CPU core implementation including caches and MMU is documented by
the AVR32 AP Technical Reference, available from
http://www.atmel.com/dyn/resources/prod_documents/doc32001.pdf
Information about the AT32STK1000 development board can be found at
http://www.atmel.com/dyn/products/tools_card.asp?tool_id=3918
including a BSP CD image with an earlier version of this patch, development
tools (binaries and source/patches) and a root filesystem image suitable for
booting from SD card.
Alternatively, there's a preliminary "getting started" guide available at
http://avr32linux.org/twiki/bin/view/Main/GettingStarted which provides links
to the sources and patches you will need in order to set up a cross-compiling
environment for avr32-linux.
This patch, as well as the other patches included with the BSP and the
toolchain patches, is actively supported by Atmel Corporation.
[dmccr@us.ibm.com: Fix more pxx_page macro locations]
[bunk@stusta.de: fix `make defconfig']
Signed-off-by: Haavard Skinnemoen <hskinnemoen@atmel.com>
Signed-off-by: Adrian Bunk <bunk@stusta.de>
Signed-off-by: Dave McCracken <dmccr@us.ibm.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Diffstat (limited to 'arch/avr32/kernel/semaphore.c')
-rw-r--r-- | arch/avr32/kernel/semaphore.c | 148 |
1 files changed, 148 insertions, 0 deletions
diff --git a/arch/avr32/kernel/semaphore.c b/arch/avr32/kernel/semaphore.c new file mode 100644 index 00000000000..1e2705a0501 --- /dev/null +++ b/arch/avr32/kernel/semaphore.c @@ -0,0 +1,148 @@ +/* + * AVR32 sempahore implementation. + * + * Copyright (C) 2004-2006 Atmel Corporation + * + * Based on linux/arch/i386/kernel/semaphore.c + * Copyright (C) 1999 Linus Torvalds + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License version 2 as + * published by the Free Software Foundation. + */ + +#include <linux/sched.h> +#include <linux/errno.h> +#include <linux/module.h> + +#include <asm/semaphore.h> +#include <asm/atomic.h> + +/* + * Semaphores are implemented using a two-way counter: + * The "count" variable is decremented for each process + * that tries to acquire the semaphore, while the "sleeping" + * variable is a count of such acquires. + * + * Notably, the inline "up()" and "down()" functions can + * efficiently test if they need to do any extra work (up + * needs to do something only if count was negative before + * the increment operation. + * + * "sleeping" and the contention routine ordering is protected + * by the spinlock in the semaphore's waitqueue head. + * + * Note that these functions are only called when there is + * contention on the lock, and as such all this is the + * "non-critical" part of the whole semaphore business. The + * critical part is the inline stuff in <asm/semaphore.h> + * where we want to avoid any extra jumps and calls. + */ + +/* + * Logic: + * - only on a boundary condition do we need to care. When we go + * from a negative count to a non-negative, we wake people up. + * - when we go from a non-negative count to a negative do we + * (a) synchronize with the "sleeper" count and (b) make sure + * that we're on the wakeup list before we synchronize so that + * we cannot lose wakeup events. + */ + +void __up(struct semaphore *sem) +{ + wake_up(&sem->wait); +} +EXPORT_SYMBOL(__up); + +void __sched __down(struct semaphore *sem) +{ + struct task_struct *tsk = current; + DECLARE_WAITQUEUE(wait, tsk); + unsigned long flags; + + tsk->state = TASK_UNINTERRUPTIBLE; + spin_lock_irqsave(&sem->wait.lock, flags); + add_wait_queue_exclusive_locked(&sem->wait, &wait); + + sem->sleepers++; + for (;;) { + int sleepers = sem->sleepers; + + /* + * Add "everybody else" into it. They aren't + * playing, because we own the spinlock in + * the wait_queue_head. + */ + if (atomic_add_return(sleepers - 1, &sem->count) >= 0) { + sem->sleepers = 0; + break; + } + sem->sleepers = 1; /* us - see -1 above */ + spin_unlock_irqrestore(&sem->wait.lock, flags); + + schedule(); + + spin_lock_irqsave(&sem->wait.lock, flags); + tsk->state = TASK_UNINTERRUPTIBLE; + } + remove_wait_queue_locked(&sem->wait, &wait); + wake_up_locked(&sem->wait); + spin_unlock_irqrestore(&sem->wait.lock, flags); + tsk->state = TASK_RUNNING; +} +EXPORT_SYMBOL(__down); + +int __sched __down_interruptible(struct semaphore *sem) +{ + int retval = 0; + struct task_struct *tsk = current; + DECLARE_WAITQUEUE(wait, tsk); + unsigned long flags; + + tsk->state = TASK_INTERRUPTIBLE; + spin_lock_irqsave(&sem->wait.lock, flags); + add_wait_queue_exclusive_locked(&sem->wait, &wait); + + sem->sleepers++; + for (;;) { + int sleepers = sem->sleepers; + + /* + * With signals pending, this turns into the trylock + * failure case - we won't be sleeping, and we can't + * get the lock as it has contention. Just correct the + * count and exit. + */ + if (signal_pending(current)) { + retval = -EINTR; + sem->sleepers = 0; + atomic_add(sleepers, &sem->count); + break; + } + + /* + * Add "everybody else" into it. They aren't + * playing, because we own the spinlock in + * the wait_queue_head. + */ + if (atomic_add_return(sleepers - 1, &sem->count) >= 0) { + sem->sleepers = 0; + break; + } + sem->sleepers = 1; /* us - see -1 above */ + spin_unlock_irqrestore(&sem->wait.lock, flags); + + schedule(); + + spin_lock_irqsave(&sem->wait.lock, flags); + tsk->state = TASK_INTERRUPTIBLE; + } + remove_wait_queue_locked(&sem->wait, &wait); + wake_up_locked(&sem->wait); + spin_unlock_irqrestore(&sem->wait.lock, flags); + + tsk->state = TASK_RUNNING; + return retval; +} +EXPORT_SYMBOL(__down_interruptible); |