summaryrefslogtreecommitdiffstats
path: root/arch/powerpc/include/asm/ps3.h
diff options
context:
space:
mode:
authorMatthew Wilcox <matthew@wil.cx>2009-05-22 13:49:49 -0700
committerTony Luck <tony.luck@intel.com>2009-06-17 09:33:49 -0700
commite088a4ad7fa53c3dc3c29f930025f41ccf01953e (patch)
tree07b012952bbbaccfe4ef3bb44b1ea0a3a3bb3868 /arch/powerpc/include/asm/ps3.h
parente56e2dcd381d9ec35379328f332221581eda4787 (diff)
[IA64] Convert ia64 to use int-ll64.h
It is generally agreed that it would be beneficial for u64 to be an unsigned long long on all architectures. ia64 (in common with several other 64-bit architectures) currently uses unsigned long. Migrating piecemeal is too painful; this giant patch fixes all compilation warnings and errors that come as a result of switching to use int-ll64.h. Note that userspace will still see __u64 defined as unsigned long. This is important as it affects C++ name mangling. [Updated by Tony Luck to change efi.h:efi_freemem_callback_t to use u64 for start/end rather than unsigned long] Signed-off-by: Matthew Wilcox <willy@linux.intel.com> Signed-off-by: Tony Luck <tony.luck@intel.com>
Diffstat (limited to 'arch/powerpc/include/asm/ps3.h')
0 files changed, 0 insertions, 0 deletions