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authorMark Brown <broonie@opensource.wolfsonmicro.com>2012-09-05 12:04:14 +0800
committerArnd Bergmann <arnd@arndb.de>2012-10-03 21:33:53 +0200
commite7a570ff7dff9af6e54ff5e580a61ec7652137a0 (patch)
tree052b4e97b189417de6f1e59ce48fc6126fa34bd3 /arch/unicore32
parent720fb1976d38bccf910d477c2df364948abdb359 (diff)
asm-generic: Add default clkdev.h
Ease the deployment of clkdev by providing a default asm/clkdev.h for use if the arch does not have an include/asm/clkdev.h. Due to limitations in Kbuild we manually add clkdev.h to all architectures that don't have one rather than having the header appear by default. Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com> Reviewed-by: Stephen Rothwell <sfr@canb.auug.org.au> Signed-off-by: Arnd Bergmann <arnd@arndb.de>
Diffstat (limited to 'arch/unicore32')
-rw-r--r--arch/unicore32/include/asm/Kbuild1
1 files changed, 1 insertions, 0 deletions
diff --git a/arch/unicore32/include/asm/Kbuild b/arch/unicore32/include/asm/Kbuild
index 34b789b7111..123c59a06c1 100644
--- a/arch/unicore32/include/asm/Kbuild
+++ b/arch/unicore32/include/asm/Kbuild
@@ -4,6 +4,7 @@ generic-y += atomic.h
generic-y += auxvec.h
generic-y += bitsperlong.h
generic-y += bugs.h
+generic-y += clkdev.h
generic-y += cputime.h
generic-y += current.h
generic-y += device.h