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author | Alex Deucher <alexander.deucher@amd.com> | 2012-05-31 19:00:25 -0400 |
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committer | Dave Airlie <airlied@redhat.com> | 2012-06-01 17:00:14 +0100 |
commit | 416a2bd274566a6f607a271f524b2dc0b84d9106 (patch) | |
tree | 502720262c07cdb14bc14155bc8295cc20a7d411 /block/cfq.h | |
parent | 95c4b23ec4e2fa5604df229ddf134e31d7b3b378 (diff) |
drm/radeon: fixup tiling group size and backendmap on r6xx-r9xx (v4)
Tiling group size is always 256bits on r6xx/r7xx/r8xx/9xx. Also fix and
simplify render backend map. This now properly sets up the backend map
on r6xx-9xx which should improve 3D performance.
Vadim benchmarked also:
Some benchmarks on juniper (5750), fullscreen 1920x1080,
first result - kernel 3.4.0+ (fb21affa), second - with these patches:
Lightsmark: 91 fps => 123 fps +35%
Doom3: 74 fps => 101 fps +36%
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Diffstat (limited to 'block/cfq.h')
0 files changed, 0 insertions, 0 deletions