diff options
author | Linus Torvalds <torvalds@ppc970.osdl.org> | 2005-04-16 15:20:36 -0700 |
---|---|---|
committer | Linus Torvalds <torvalds@ppc970.osdl.org> | 2005-04-16 15:20:36 -0700 |
commit | 1da177e4c3f41524e886b7f1b8a0c1fc7321cac2 (patch) | |
tree | 0bba044c4ce775e45a88a51686b5d9f90697ea9d /drivers/char/drm/radeon_state.c |
Linux-2.6.12-rc2v2.6.12-rc2
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!
Diffstat (limited to 'drivers/char/drm/radeon_state.c')
-rw-r--r-- | drivers/char/drm/radeon_state.c | 3102 |
1 files changed, 3102 insertions, 0 deletions
diff --git a/drivers/char/drm/radeon_state.c b/drivers/char/drm/radeon_state.c new file mode 100644 index 00000000000..1f79e249146 --- /dev/null +++ b/drivers/char/drm/radeon_state.c @@ -0,0 +1,3102 @@ +/* radeon_state.c -- State support for Radeon -*- linux-c -*- + * + * Copyright 2000 VA Linux Systems, Inc., Fremont, California. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Authors: + * Gareth Hughes <gareth@valinux.com> + * Kevin E. Martin <martin@valinux.com> + */ + +#include "drmP.h" +#include "drm.h" +#include "drm_sarea.h" +#include "radeon_drm.h" +#include "radeon_drv.h" + +/* ================================================================ + * Helper functions for client state checking and fixup + */ + +static __inline__ int radeon_check_and_fixup_offset( drm_radeon_private_t *dev_priv, + drm_file_t *filp_priv, + u32 *offset ) { + u32 off = *offset; + struct drm_radeon_driver_file_fields *radeon_priv; + + if ( off >= dev_priv->fb_location && + off < ( dev_priv->gart_vm_start + dev_priv->gart_size ) ) + return 0; + + radeon_priv = filp_priv->driver_priv; + off += radeon_priv->radeon_fb_delta; + + DRM_DEBUG( "offset fixed up to 0x%x\n", off ); + + if ( off < dev_priv->fb_location || + off >= ( dev_priv->gart_vm_start + dev_priv->gart_size ) ) + return DRM_ERR( EINVAL ); + + *offset = off; + + return 0; +} + +static __inline__ int radeon_check_and_fixup_packets( drm_radeon_private_t *dev_priv, + drm_file_t *filp_priv, + int id, + u32 __user *data ) { + switch ( id ) { + + case RADEON_EMIT_PP_MISC: + if ( radeon_check_and_fixup_offset( dev_priv, filp_priv, + &data[( RADEON_RB3D_DEPTHOFFSET + - RADEON_PP_MISC ) / 4] ) ) { + DRM_ERROR( "Invalid depth buffer offset\n" ); + return DRM_ERR( EINVAL ); + } + break; + + case RADEON_EMIT_PP_CNTL: + if ( radeon_check_and_fixup_offset( dev_priv, filp_priv, + &data[( RADEON_RB3D_COLOROFFSET + - RADEON_PP_CNTL ) / 4] ) ) { + DRM_ERROR( "Invalid colour buffer offset\n" ); + return DRM_ERR( EINVAL ); + } + break; + + case R200_EMIT_PP_TXOFFSET_0: + case R200_EMIT_PP_TXOFFSET_1: + case R200_EMIT_PP_TXOFFSET_2: + case R200_EMIT_PP_TXOFFSET_3: + case R200_EMIT_PP_TXOFFSET_4: + case R200_EMIT_PP_TXOFFSET_5: + if ( radeon_check_and_fixup_offset( dev_priv, filp_priv, + &data[0] ) ) { + DRM_ERROR( "Invalid R200 texture offset\n" ); + return DRM_ERR( EINVAL ); + } + break; + + case RADEON_EMIT_PP_TXFILTER_0: + case RADEON_EMIT_PP_TXFILTER_1: + case RADEON_EMIT_PP_TXFILTER_2: + if ( radeon_check_and_fixup_offset( dev_priv, filp_priv, + &data[( RADEON_PP_TXOFFSET_0 + - RADEON_PP_TXFILTER_0 ) / 4] ) ) { + DRM_ERROR( "Invalid R100 texture offset\n" ); + return DRM_ERR( EINVAL ); + } + break; + + case R200_EMIT_PP_CUBIC_OFFSETS_0: + case R200_EMIT_PP_CUBIC_OFFSETS_1: + case R200_EMIT_PP_CUBIC_OFFSETS_2: + case R200_EMIT_PP_CUBIC_OFFSETS_3: + case R200_EMIT_PP_CUBIC_OFFSETS_4: + case R200_EMIT_PP_CUBIC_OFFSETS_5: { + int i; + for ( i = 0; i < 5; i++ ) { + if ( radeon_check_and_fixup_offset( dev_priv, filp_priv, + &data[i] ) ) { + DRM_ERROR( "Invalid R200 cubic texture offset\n" ); + return DRM_ERR( EINVAL ); + } + } + break; + } + + case RADEON_EMIT_PP_CUBIC_OFFSETS_T0: + case RADEON_EMIT_PP_CUBIC_OFFSETS_T1: + case RADEON_EMIT_PP_CUBIC_OFFSETS_T2:{ + int i; + for (i = 0; i < 5; i++) { + if (radeon_check_and_fixup_offset(dev_priv, + filp_priv, + &data[i])) { + DRM_ERROR + ("Invalid R100 cubic texture offset\n"); + return DRM_ERR(EINVAL); + } + } + } + break; + + case RADEON_EMIT_RB3D_COLORPITCH: + case RADEON_EMIT_RE_LINE_PATTERN: + case RADEON_EMIT_SE_LINE_WIDTH: + case RADEON_EMIT_PP_LUM_MATRIX: + case RADEON_EMIT_PP_ROT_MATRIX_0: + case RADEON_EMIT_RB3D_STENCILREFMASK: + case RADEON_EMIT_SE_VPORT_XSCALE: + case RADEON_EMIT_SE_CNTL: + case RADEON_EMIT_SE_CNTL_STATUS: + case RADEON_EMIT_RE_MISC: + case RADEON_EMIT_PP_BORDER_COLOR_0: + case RADEON_EMIT_PP_BORDER_COLOR_1: + case RADEON_EMIT_PP_BORDER_COLOR_2: + case RADEON_EMIT_SE_ZBIAS_FACTOR: + case RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT: + case RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED: + case R200_EMIT_PP_TXCBLEND_0: + case R200_EMIT_PP_TXCBLEND_1: + case R200_EMIT_PP_TXCBLEND_2: + case R200_EMIT_PP_TXCBLEND_3: + case R200_EMIT_PP_TXCBLEND_4: + case R200_EMIT_PP_TXCBLEND_5: + case R200_EMIT_PP_TXCBLEND_6: + case R200_EMIT_PP_TXCBLEND_7: + case R200_EMIT_TCL_LIGHT_MODEL_CTL_0: + case R200_EMIT_TFACTOR_0: + case R200_EMIT_VTX_FMT_0: + case R200_EMIT_VAP_CTL: + case R200_EMIT_MATRIX_SELECT_0: + case R200_EMIT_TEX_PROC_CTL_2: + case R200_EMIT_TCL_UCP_VERT_BLEND_CTL: + case R200_EMIT_PP_TXFILTER_0: + case R200_EMIT_PP_TXFILTER_1: + case R200_EMIT_PP_TXFILTER_2: + case R200_EMIT_PP_TXFILTER_3: + case R200_EMIT_PP_TXFILTER_4: + case R200_EMIT_PP_TXFILTER_5: + case R200_EMIT_VTE_CNTL: + case R200_EMIT_OUTPUT_VTX_COMP_SEL: + case R200_EMIT_PP_TAM_DEBUG3: + case R200_EMIT_PP_CNTL_X: + case R200_EMIT_RB3D_DEPTHXY_OFFSET: + case R200_EMIT_RE_AUX_SCISSOR_CNTL: + case R200_EMIT_RE_SCISSOR_TL_0: + case R200_EMIT_RE_SCISSOR_TL_1: + case R200_EMIT_RE_SCISSOR_TL_2: + case R200_EMIT_SE_VAP_CNTL_STATUS: + case R200_EMIT_SE_VTX_STATE_CNTL: + case R200_EMIT_RE_POINTSIZE: + case R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0: + case R200_EMIT_PP_CUBIC_FACES_0: + case R200_EMIT_PP_CUBIC_FACES_1: + case R200_EMIT_PP_CUBIC_FACES_2: + case R200_EMIT_PP_CUBIC_FACES_3: + case R200_EMIT_PP_CUBIC_FACES_4: + case R200_EMIT_PP_CUBIC_FACES_5: + case RADEON_EMIT_PP_TEX_SIZE_0: + case RADEON_EMIT_PP_TEX_SIZE_1: + case RADEON_EMIT_PP_TEX_SIZE_2: + case R200_EMIT_RB3D_BLENDCOLOR: + case R200_EMIT_TCL_POINT_SPRITE_CNTL: + case RADEON_EMIT_PP_CUBIC_FACES_0: + case RADEON_EMIT_PP_CUBIC_FACES_1: + case RADEON_EMIT_PP_CUBIC_FACES_2: + case R200_EMIT_PP_TRI_PERF_CNTL: + /* These packets don't contain memory offsets */ + break; + + default: + DRM_ERROR( "Unknown state packet ID %d\n", id ); + return DRM_ERR( EINVAL ); + } + + return 0; +} + +static __inline__ int radeon_check_and_fixup_packet3( drm_radeon_private_t *dev_priv, + drm_file_t *filp_priv, + drm_radeon_cmd_buffer_t *cmdbuf, + unsigned int *cmdsz ) { + u32 *cmd = (u32 *) cmdbuf->buf; + + *cmdsz = 2 + ( ( cmd[0] & RADEON_CP_PACKET_COUNT_MASK ) >> 16 ); + + if ( ( cmd[0] & 0xc0000000 ) != RADEON_CP_PACKET3 ) { + DRM_ERROR( "Not a type 3 packet\n" ); + return DRM_ERR( EINVAL ); + } + + if ( 4 * *cmdsz > cmdbuf->bufsz ) { + DRM_ERROR( "Packet size larger than size of data provided\n" ); + return DRM_ERR( EINVAL ); + } + + /* Check client state and fix it up if necessary */ + if ( cmd[0] & 0x8000 ) { /* MSB of opcode: next DWORD GUI_CNTL */ + u32 offset; + + if ( cmd[1] & ( RADEON_GMC_SRC_PITCH_OFFSET_CNTL + | RADEON_GMC_DST_PITCH_OFFSET_CNTL ) ) { + offset = cmd[2] << 10; + if ( radeon_check_and_fixup_offset( dev_priv, filp_priv, &offset ) ) { + DRM_ERROR( "Invalid first packet offset\n" ); + return DRM_ERR( EINVAL ); + } + cmd[2] = ( cmd[2] & 0xffc00000 ) | offset >> 10; + } + + if ( ( cmd[1] & RADEON_GMC_SRC_PITCH_OFFSET_CNTL ) && + ( cmd[1] & RADEON_GMC_DST_PITCH_OFFSET_CNTL ) ) { + offset = cmd[3] << 10; + if ( radeon_check_and_fixup_offset( dev_priv, filp_priv, &offset ) ) { + DRM_ERROR( "Invalid second packet offset\n" ); + return DRM_ERR( EINVAL ); + } + cmd[3] = ( cmd[3] & 0xffc00000 ) | offset >> 10; + } + } + + return 0; +} + + +/* ================================================================ + * CP hardware state programming functions + */ + +static __inline__ void radeon_emit_clip_rect( drm_radeon_private_t *dev_priv, + drm_clip_rect_t *box ) +{ + RING_LOCALS; + + DRM_DEBUG( " box: x1=%d y1=%d x2=%d y2=%d\n", + box->x1, box->y1, box->x2, box->y2 ); + + BEGIN_RING( 4 ); + OUT_RING( CP_PACKET0( RADEON_RE_TOP_LEFT, 0 ) ); + OUT_RING( (box->y1 << 16) | box->x1 ); + OUT_RING( CP_PACKET0( RADEON_RE_WIDTH_HEIGHT, 0 ) ); + OUT_RING( ((box->y2 - 1) << 16) | (box->x2 - 1) ); + ADVANCE_RING(); +} + +/* Emit 1.1 state + */ +static int radeon_emit_state( drm_radeon_private_t *dev_priv, + drm_file_t *filp_priv, + drm_radeon_context_regs_t *ctx, + drm_radeon_texture_regs_t *tex, + unsigned int dirty ) +{ + RING_LOCALS; + DRM_DEBUG( "dirty=0x%08x\n", dirty ); + + if ( dirty & RADEON_UPLOAD_CONTEXT ) { + if ( radeon_check_and_fixup_offset( dev_priv, filp_priv, + &ctx->rb3d_depthoffset ) ) { + DRM_ERROR( "Invalid depth buffer offset\n" ); + return DRM_ERR( EINVAL ); + } + + if ( radeon_check_and_fixup_offset( dev_priv, filp_priv, + &ctx->rb3d_coloroffset ) ) { + DRM_ERROR( "Invalid depth buffer offset\n" ); + return DRM_ERR( EINVAL ); + } + + BEGIN_RING( 14 ); + OUT_RING( CP_PACKET0( RADEON_PP_MISC, 6 ) ); + OUT_RING( ctx->pp_misc ); + OUT_RING( ctx->pp_fog_color ); + OUT_RING( ctx->re_solid_color ); + OUT_RING( ctx->rb3d_blendcntl ); + OUT_RING( ctx->rb3d_depthoffset ); + OUT_RING( ctx->rb3d_depthpitch ); + OUT_RING( ctx->rb3d_zstencilcntl ); + OUT_RING( CP_PACKET0( RADEON_PP_CNTL, 2 ) ); + OUT_RING( ctx->pp_cntl ); + OUT_RING( ctx->rb3d_cntl ); + OUT_RING( ctx->rb3d_coloroffset ); + OUT_RING( CP_PACKET0( RADEON_RB3D_COLORPITCH, 0 ) ); + OUT_RING( ctx->rb3d_colorpitch ); + ADVANCE_RING(); + } + + if ( dirty & RADEON_UPLOAD_VERTFMT ) { + BEGIN_RING( 2 ); + OUT_RING( CP_PACKET0( RADEON_SE_COORD_FMT, 0 ) ); + OUT_RING( ctx->se_coord_fmt ); + ADVANCE_RING(); + } + + if ( dirty & RADEON_UPLOAD_LINE ) { + BEGIN_RING( 5 ); + OUT_RING( CP_PACKET0( RADEON_RE_LINE_PATTERN, 1 ) ); + OUT_RING( ctx->re_line_pattern ); + OUT_RING( ctx->re_line_state ); + OUT_RING( CP_PACKET0( RADEON_SE_LINE_WIDTH, 0 ) ); + OUT_RING( ctx->se_line_width ); + ADVANCE_RING(); + } + + if ( dirty & RADEON_UPLOAD_BUMPMAP ) { + BEGIN_RING( 5 ); + OUT_RING( CP_PACKET0( RADEON_PP_LUM_MATRIX, 0 ) ); + OUT_RING( ctx->pp_lum_matrix ); + OUT_RING( CP_PACKET0( RADEON_PP_ROT_MATRIX_0, 1 ) ); + OUT_RING( ctx->pp_rot_matrix_0 ); + OUT_RING( ctx->pp_rot_matrix_1 ); + ADVANCE_RING(); + } + + if ( dirty & RADEON_UPLOAD_MASKS ) { + BEGIN_RING( 4 ); + OUT_RING( CP_PACKET0( RADEON_RB3D_STENCILREFMASK, 2 ) ); + OUT_RING( ctx->rb3d_stencilrefmask ); + OUT_RING( ctx->rb3d_ropcntl ); + OUT_RING( ctx->rb3d_planemask ); + ADVANCE_RING(); + } + + if ( dirty & RADEON_UPLOAD_VIEWPORT ) { + BEGIN_RING( 7 ); + OUT_RING( CP_PACKET0( RADEON_SE_VPORT_XSCALE, 5 ) ); + OUT_RING( ctx->se_vport_xscale ); + OUT_RING( ctx->se_vport_xoffset ); + OUT_RING( ctx->se_vport_yscale ); + OUT_RING( ctx->se_vport_yoffset ); + OUT_RING( ctx->se_vport_zscale ); + OUT_RING( ctx->se_vport_zoffset ); + ADVANCE_RING(); + } + + if ( dirty & RADEON_UPLOAD_SETUP ) { + BEGIN_RING( 4 ); + OUT_RING( CP_PACKET0( RADEON_SE_CNTL, 0 ) ); + OUT_RING( ctx->se_cntl ); + OUT_RING( CP_PACKET0( RADEON_SE_CNTL_STATUS, 0 ) ); + OUT_RING( ctx->se_cntl_status ); + ADVANCE_RING(); + } + + if ( dirty & RADEON_UPLOAD_MISC ) { + BEGIN_RING( 2 ); + OUT_RING( CP_PACKET0( RADEON_RE_MISC, 0 ) ); + OUT_RING( ctx->re_misc ); + ADVANCE_RING(); + } + + if ( dirty & RADEON_UPLOAD_TEX0 ) { + if ( radeon_check_and_fixup_offset( dev_priv, filp_priv, + &tex[0].pp_txoffset ) ) { + DRM_ERROR( "Invalid texture offset for unit 0\n" ); + return DRM_ERR( EINVAL ); + } + + BEGIN_RING( 9 ); + OUT_RING( CP_PACKET0( RADEON_PP_TXFILTER_0, 5 ) ); + OUT_RING( tex[0].pp_txfilter ); + OUT_RING( tex[0].pp_txformat ); + OUT_RING( tex[0].pp_txoffset ); + OUT_RING( tex[0].pp_txcblend ); + OUT_RING( tex[0].pp_txablend ); + OUT_RING( tex[0].pp_tfactor ); + OUT_RING( CP_PACKET0( RADEON_PP_BORDER_COLOR_0, 0 ) ); + OUT_RING( tex[0].pp_border_color ); + ADVANCE_RING(); + } + + if ( dirty & RADEON_UPLOAD_TEX1 ) { + if ( radeon_check_and_fixup_offset( dev_priv, filp_priv, + &tex[1].pp_txoffset ) ) { + DRM_ERROR( "Invalid texture offset for unit 1\n" ); + return DRM_ERR( EINVAL ); + } + + BEGIN_RING( 9 ); + OUT_RING( CP_PACKET0( RADEON_PP_TXFILTER_1, 5 ) ); + OUT_RING( tex[1].pp_txfilter ); + OUT_RING( tex[1].pp_txformat ); + OUT_RING( tex[1].pp_txoffset ); + OUT_RING( tex[1].pp_txcblend ); + OUT_RING( tex[1].pp_txablend ); + OUT_RING( tex[1].pp_tfactor ); + OUT_RING( CP_PACKET0( RADEON_PP_BORDER_COLOR_1, 0 ) ); + OUT_RING( tex[1].pp_border_color ); + ADVANCE_RING(); + } + + if ( dirty & RADEON_UPLOAD_TEX2 ) { + if ( radeon_check_and_fixup_offset( dev_priv, filp_priv, + &tex[2].pp_txoffset ) ) { + DRM_ERROR( "Invalid texture offset for unit 2\n" ); + return DRM_ERR( EINVAL ); + } + + BEGIN_RING( 9 ); + OUT_RING( CP_PACKET0( RADEON_PP_TXFILTER_2, 5 ) ); + OUT_RING( tex[2].pp_txfilter ); + OUT_RING( tex[2].pp_txformat ); + OUT_RING( tex[2].pp_txoffset ); + OUT_RING( tex[2].pp_txcblend ); + OUT_RING( tex[2].pp_txablend ); + OUT_RING( tex[2].pp_tfactor ); + OUT_RING( CP_PACKET0( RADEON_PP_BORDER_COLOR_2, 0 ) ); + OUT_RING( tex[2].pp_border_color ); + ADVANCE_RING(); + } + + return 0; +} + +/* Emit 1.2 state + */ +static int radeon_emit_state2( drm_radeon_private_t *dev_priv, + drm_file_t *filp_priv, + drm_radeon_state_t *state ) +{ + RING_LOCALS; + + if (state->dirty & RADEON_UPLOAD_ZBIAS) { + BEGIN_RING( 3 ); + OUT_RING( CP_PACKET0( RADEON_SE_ZBIAS_FACTOR, 1 ) ); + OUT_RING( state->context2.se_zbias_factor ); + OUT_RING( state->context2.se_zbias_constant ); + ADVANCE_RING(); + } + + return radeon_emit_state( dev_priv, filp_priv, &state->context, + state->tex, state->dirty ); +} + +/* New (1.3) state mechanism. 3 commands (packet, scalar, vector) in + * 1.3 cmdbuffers allow all previous state to be updated as well as + * the tcl scalar and vector areas. + */ +static struct { + int start; + int len; + const char *name; +} packet[RADEON_MAX_STATE_PACKETS] = { + { RADEON_PP_MISC,7,"RADEON_PP_MISC" }, + { RADEON_PP_CNTL,3,"RADEON_PP_CNTL" }, + { RADEON_RB3D_COLORPITCH,1,"RADEON_RB3D_COLORPITCH" }, + { RADEON_RE_LINE_PATTERN,2,"RADEON_RE_LINE_PATTERN" }, + { RADEON_SE_LINE_WIDTH,1,"RADEON_SE_LINE_WIDTH" }, + { RADEON_PP_LUM_MATRIX,1,"RADEON_PP_LUM_MATRIX" }, + { RADEON_PP_ROT_MATRIX_0,2,"RADEON_PP_ROT_MATRIX_0" }, + { RADEON_RB3D_STENCILREFMASK,3,"RADEON_RB3D_STENCILREFMASK" }, + { RADEON_SE_VPORT_XSCALE,6,"RADEON_SE_VPORT_XSCALE" }, + { RADEON_SE_CNTL,2,"RADEON_SE_CNTL" }, + { RADEON_SE_CNTL_STATUS,1,"RADEON_SE_CNTL_STATUS" }, + { RADEON_RE_MISC,1,"RADEON_RE_MISC" }, + { RADEON_PP_TXFILTER_0,6,"RADEON_PP_TXFILTER_0" }, + { RADEON_PP_BORDER_COLOR_0,1,"RADEON_PP_BORDER_COLOR_0" }, + { RADEON_PP_TXFILTER_1,6,"RADEON_PP_TXFILTER_1" }, + { RADEON_PP_BORDER_COLOR_1,1,"RADEON_PP_BORDER_COLOR_1" }, + { RADEON_PP_TXFILTER_2,6,"RADEON_PP_TXFILTER_2" }, + { RADEON_PP_BORDER_COLOR_2,1,"RADEON_PP_BORDER_COLOR_2" }, + { RADEON_SE_ZBIAS_FACTOR,2,"RADEON_SE_ZBIAS_FACTOR" }, + { RADEON_SE_TCL_OUTPUT_VTX_FMT,11,"RADEON_SE_TCL_OUTPUT_VTX_FMT" }, + { RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED,17,"RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED" }, + { R200_PP_TXCBLEND_0, 4, "R200_PP_TXCBLEND_0" }, + { R200_PP_TXCBLEND_1, 4, "R200_PP_TXCBLEND_1" }, + { R200_PP_TXCBLEND_2, 4, "R200_PP_TXCBLEND_2" }, + { R200_PP_TXCBLEND_3, 4, "R200_PP_TXCBLEND_3" }, + { R200_PP_TXCBLEND_4, 4, "R200_PP_TXCBLEND_4" }, + { R200_PP_TXCBLEND_5, 4, "R200_PP_TXCBLEND_5" }, + { R200_PP_TXCBLEND_6, 4, "R200_PP_TXCBLEND_6" }, + { R200_PP_TXCBLEND_7, 4, "R200_PP_TXCBLEND_7" }, + { R200_SE_TCL_LIGHT_MODEL_CTL_0, 6, "R200_SE_TCL_LIGHT_MODEL_CTL_0" }, + { R200_PP_TFACTOR_0, 6, "R200_PP_TFACTOR_0" }, + { R200_SE_VTX_FMT_0, 4, "R200_SE_VTX_FMT_0" }, + { R200_SE_VAP_CNTL, 1, "R200_SE_VAP_CNTL" }, + { R200_SE_TCL_MATRIX_SEL_0, 5, "R200_SE_TCL_MATRIX_SEL_0" }, + { R200_SE_TCL_TEX_PROC_CTL_2, 5, "R200_SE_TCL_TEX_PROC_CTL_2" }, + { R200_SE_TCL_UCP_VERT_BLEND_CTL, 1, "R200_SE_TCL_UCP_VERT_BLEND_CTL" }, + { R200_PP_TXFILTER_0, 6, "R200_PP_TXFILTER_0" }, + { R200_PP_TXFILTER_1, 6, "R200_PP_TXFILTER_1" }, + { R200_PP_TXFILTER_2, 6, "R200_PP_TXFILTER_2" }, + { R200_PP_TXFILTER_3, 6, "R200_PP_TXFILTER_3" }, + { R200_PP_TXFILTER_4, 6, "R200_PP_TXFILTER_4" }, + { R200_PP_TXFILTER_5, 6, "R200_PP_TXFILTER_5" }, + { R200_PP_TXOFFSET_0, 1, "R200_PP_TXOFFSET_0" }, + { R200_PP_TXOFFSET_1, 1, "R200_PP_TXOFFSET_1" }, + { R200_PP_TXOFFSET_2, 1, "R200_PP_TXOFFSET_2" }, + { R200_PP_TXOFFSET_3, 1, "R200_PP_TXOFFSET_3" }, + { R200_PP_TXOFFSET_4, 1, "R200_PP_TXOFFSET_4" }, + { R200_PP_TXOFFSET_5, 1, "R200_PP_TXOFFSET_5" }, + { R200_SE_VTE_CNTL, 1, "R200_SE_VTE_CNTL" }, + { R200_SE_TCL_OUTPUT_VTX_COMP_SEL, 1, "R200_SE_TCL_OUTPUT_VTX_COMP_SEL" }, + { R200_PP_TAM_DEBUG3, 1, "R200_PP_TAM_DEBUG3" }, + { R200_PP_CNTL_X, 1, "R200_PP_CNTL_X" }, + { R200_RB3D_DEPTHXY_OFFSET, 1, "R200_RB3D_DEPTHXY_OFFSET" }, + { R200_RE_AUX_SCISSOR_CNTL, 1, "R200_RE_AUX_SCISSOR_CNTL" }, + { R200_RE_SCISSOR_TL_0, 2, "R200_RE_SCISSOR_TL_0" }, + { R200_RE_SCISSOR_TL_1, 2, "R200_RE_SCISSOR_TL_1" }, + { R200_RE_SCISSOR_TL_2, 2, "R200_RE_SCISSOR_TL_2" }, + { R200_SE_VAP_CNTL_STATUS, 1, "R200_SE_VAP_CNTL_STATUS" }, + { R200_SE_VTX_STATE_CNTL, 1, "R200_SE_VTX_STATE_CNTL" }, + { R200_RE_POINTSIZE, 1, "R200_RE_POINTSIZE" }, + { R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_0, 4, "R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_0" }, + { R200_PP_CUBIC_FACES_0, 1, "R200_PP_CUBIC_FACES_0" }, /* 61 */ + { R200_PP_CUBIC_OFFSET_F1_0, 5, "R200_PP_CUBIC_OFFSET_F1_0" }, /* 62 */ + { R200_PP_CUBIC_FACES_1, 1, "R200_PP_CUBIC_FACES_1" }, + { R200_PP_CUBIC_OFFSET_F1_1, 5, "R200_PP_CUBIC_OFFSET_F1_1" }, + { R200_PP_CUBIC_FACES_2, 1, "R200_PP_CUBIC_FACES_2" }, + { R200_PP_CUBIC_OFFSET_F1_2, 5, "R200_PP_CUBIC_OFFSET_F1_2" }, + { R200_PP_CUBIC_FACES_3, 1, "R200_PP_CUBIC_FACES_3" }, + { R200_PP_CUBIC_OFFSET_F1_3, 5, "R200_PP_CUBIC_OFFSET_F1_3" }, + { R200_PP_CUBIC_FACES_4, 1, "R200_PP_CUBIC_FACES_4" }, + { R200_PP_CUBIC_OFFSET_F1_4, 5, "R200_PP_CUBIC_OFFSET_F1_4" }, + { R200_PP_CUBIC_FACES_5, 1, "R200_PP_CUBIC_FACES_5" }, + { R200_PP_CUBIC_OFFSET_F1_5, 5, "R200_PP_CUBIC_OFFSET_F1_5" }, + { RADEON_PP_TEX_SIZE_0, 2, "RADEON_PP_TEX_SIZE_0" }, + { RADEON_PP_TEX_SIZE_1, 2, "RADEON_PP_TEX_SIZE_1" }, + { RADEON_PP_TEX_SIZE_2, 2, "RADEON_PP_TEX_SIZE_2" }, + { R200_RB3D_BLENDCOLOR, 3, "R200_RB3D_BLENDCOLOR" }, + { R200_SE_TCL_POINT_SPRITE_CNTL, 1, "R200_SE_TCL_POINT_SPRITE_CNTL" }, + { RADEON_PP_CUBIC_FACES_0, 1, "RADEON_PP_CUBIC_FACES_0"}, + { RADEON_PP_CUBIC_OFFSET_T0_0, 5, "RADEON_PP_CUBIC_OFFSET_T0_0"}, + { RADEON_PP_CUBIC_FACES_1, 1, "RADEON_PP_CUBIC_FACES_1"}, + { RADEON_PP_CUBIC_OFFSET_T1_0, 5, "RADEON_PP_CUBIC_OFFSET_T1_0"}, + { RADEON_PP_CUBIC_FACES_2, 1, "RADEON_PP_CUBIC_FACES_2"}, + { RADEON_PP_CUBIC_OFFSET_T2_0, 5, "RADEON_PP_CUBIC_OFFSET_T2_0"}, + { R200_PP_TRI_PERF, 2, "R200_PP_TRI_PERF"}, +}; + + + +/* ================================================================ + * Performance monitoring functions + */ + +static void radeon_clear_box( drm_radeon_private_t *dev_priv, + int x, int y, int w, int h, + int r, int g, int b ) +{ + u32 color; + RING_LOCALS; + + x += dev_priv->sarea_priv->boxes[0].x1; + y += dev_priv->sarea_priv->boxes[0].y1; + + switch ( dev_priv->color_fmt ) { + case RADEON_COLOR_FORMAT_RGB565: + color = (((r & 0xf8) << 8) | + ((g & 0xfc) << 3) | + ((b & 0xf8) >> 3)); + break; + case RADEON_COLOR_FORMAT_ARGB8888: + default: + color = (((0xff) << 24) | (r << 16) | (g << 8) | b); + break; + } + + BEGIN_RING( 4 ); + RADEON_WAIT_UNTIL_3D_IDLE(); + OUT_RING( CP_PACKET0( RADEON_DP_WRITE_MASK, 0 ) ); + OUT_RING( 0xffffffff ); + ADVANCE_RING(); + + BEGIN_RING( 6 ); + + OUT_RING( CP_PACKET3( RADEON_CNTL_PAINT_MULTI, 4 ) ); + OUT_RING( RADEON_GMC_DST_PITCH_OFFSET_CNTL | + RADEON_GMC_BRUSH_SOLID_COLOR | + (dev_priv->color_fmt << 8) | + RADEON_GMC_SRC_DATATYPE_COLOR | + RADEON_ROP3_P | + RADEON_GMC_CLR_CMP_CNTL_DIS ); + + if ( dev_priv->page_flipping && dev_priv->current_page == 1 ) { + OUT_RING( dev_priv->front_pitch_offset ); + } else { + OUT_RING( dev_priv->back_pitch_offset ); + } + + OUT_RING( color ); + + OUT_RING( (x << 16) | y ); + OUT_RING( (w << 16) | h ); + + ADVANCE_RING(); +} + +static void radeon_cp_performance_boxes( drm_radeon_private_t *dev_priv ) +{ + /* Collapse various things into a wait flag -- trying to + * guess if userspase slept -- better just to have them tell us. + */ + if (dev_priv->stats.last_frame_reads > 1 || + dev_priv->stats.last_clear_reads > dev_priv->stats.clears) { + dev_priv->stats.boxes |= RADEON_BOX_WAIT_IDLE; + } + + if (dev_priv->stats.freelist_loops) { + dev_priv->stats.boxes |= RADEON_BOX_WAIT_IDLE; + } + + /* Purple box for page flipping + */ + if ( dev_priv->stats.boxes & RADEON_BOX_FLIP ) + radeon_clear_box( dev_priv, 4, 4, 8, 8, 255, 0, 255 ); + + /* Red box if we have to wait for idle at any point + */ + if ( dev_priv->stats.boxes & RADEON_BOX_WAIT_IDLE ) + radeon_clear_box( dev_priv, 16, 4, 8, 8, 255, 0, 0 ); + + /* Blue box: lost context? + */ + + /* Yellow box for texture swaps + */ + if ( dev_priv->stats.boxes & RADEON_BOX_TEXTURE_LOAD ) + radeon_clear_box( dev_priv, 40, 4, 8, 8, 255, 255, 0 ); + + /* Green box if hardware never idles (as far as we can tell) + */ + if ( !(dev_priv->stats.boxes & RADEON_BOX_DMA_IDLE) ) + radeon_clear_box( dev_priv, 64, 4, 8, 8, 0, 255, 0 ); + + + /* Draw bars indicating number of buffers allocated + * (not a great measure, easily confused) + */ + if (dev_priv->stats.requested_bufs) { + if (dev_priv->stats.requested_bufs > 100) + dev_priv->stats.requested_bufs = 100; + + radeon_clear_box( dev_priv, 4, 16, + dev_priv->stats.requested_bufs, 4, + 196, 128, 128 ); + } + + memset( &dev_priv->stats, 0, sizeof(dev_priv->stats) ); + +} +/* ================================================================ + * CP command dispatch functions + */ + +static void radeon_cp_dispatch_clear( drm_device_t *dev, + drm_radeon_clear_t *clear, + drm_radeon_clear_rect_t *depth_boxes ) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv; + drm_radeon_depth_clear_t *depth_clear = &dev_priv->depth_clear; + int nbox = sarea_priv->nbox; + drm_clip_rect_t *pbox = sarea_priv->boxes; + unsigned int flags = clear->flags; + u32 rb3d_cntl = 0, rb3d_stencilrefmask= 0; + int i; + RING_LOCALS; + DRM_DEBUG( "flags = 0x%x\n", flags ); + + dev_priv->stats.clears++; + + if ( dev_priv->page_flipping && dev_priv->current_page == 1 ) { + unsigned int tmp = flags; + + flags &= ~(RADEON_FRONT | RADEON_BACK); + if ( tmp & RADEON_FRONT ) flags |= RADEON_BACK; + if ( tmp & RADEON_BACK ) flags |= RADEON_FRONT; + } + + if ( flags & (RADEON_FRONT | RADEON_BACK) ) { + + BEGIN_RING( 4 ); + + /* Ensure the 3D stream is idle before doing a + * 2D fill to clear the front or back buffer. + */ + RADEON_WAIT_UNTIL_3D_IDLE(); + + OUT_RING( CP_PACKET0( RADEON_DP_WRITE_MASK, 0 ) ); + OUT_RING( clear->color_mask ); + + ADVANCE_RING(); + + /* Make sure we restore the 3D state next time. + */ + dev_priv->sarea_priv->ctx_owner = 0; + + for ( i = 0 ; i < nbox ; i++ ) { + int x = pbox[i].x1; + int y = pbox[i].y1; + int w = pbox[i].x2 - x; + int h = pbox[i].y2 - y; + + DRM_DEBUG( "dispatch clear %d,%d-%d,%d flags 0x%x\n", + x, y, w, h, flags ); + + if ( flags & RADEON_FRONT ) { + BEGIN_RING( 6 ); + + OUT_RING( CP_PACKET3( RADEON_CNTL_PAINT_MULTI, 4 ) ); + OUT_RING( RADEON_GMC_DST_PITCH_OFFSET_CNTL | + RADEON_GMC_BRUSH_SOLID_COLOR | + (dev_priv->color_fmt << 8) | + RADEON_GMC_SRC_DATATYPE_COLOR | + RADEON_ROP3_P | + RADEON_GMC_CLR_CMP_CNTL_DIS ); + + OUT_RING( dev_priv->front_pitch_offset ); + OUT_RING( clear->clear_color ); + + OUT_RING( (x << 16) | y ); + OUT_RING( (w << 16) | h ); + + ADVANCE_RING(); + } + + if ( flags & RADEON_BACK ) { + BEGIN_RING( 6 ); + + OUT_RING( CP_PACKET3( RADEON_CNTL_PAINT_MULTI, 4 ) ); + OUT_RING( RADEON_GMC_DST_PITCH_OFFSET_CNTL | + RADEON_GMC_BRUSH_SOLID_COLOR | + (dev_priv->color_fmt << 8) | + RADEON_GMC_SRC_DATATYPE_COLOR | + RADEON_ROP3_P | + RADEON_GMC_CLR_CMP_CNTL_DIS ); + + OUT_RING( dev_priv->back_pitch_offset ); + OUT_RING( clear->clear_color ); + + OUT_RING( (x << 16) | y ); + OUT_RING( (w << 16) | h ); + + ADVANCE_RING(); + } + } + } + + /* hyper z clear */ + /* no docs available, based on reverse engeneering by Stephane Marchesin */ + if ((flags & (RADEON_DEPTH | RADEON_STENCIL)) && (flags & RADEON_CLEAR_FASTZ)) { + + int i; + int depthpixperline = dev_priv->depth_fmt==RADEON_DEPTH_FORMAT_16BIT_INT_Z? + (dev_priv->depth_pitch / 2): (dev_priv->depth_pitch / 4); + + u32 clearmask; + + u32 tempRB3D_DEPTHCLEARVALUE = clear->clear_depth | + ((clear->depth_mask & 0xff) << 24); + + + /* Make sure we restore the 3D state next time. + * we haven't touched any "normal" state - still need this? + */ + dev_priv->sarea_priv->ctx_owner = 0; + + if ((dev_priv->flags & CHIP_HAS_HIERZ) && (flags & RADEON_USE_HIERZ)) { + /* FIXME : reverse engineer that for Rx00 cards */ + /* FIXME : the mask supposedly contains low-res z values. So can't set + just to the max (0xff? or actually 0x3fff?), need to take z clear + value into account? */ + /* pattern seems to work for r100, though get slight + rendering errors with glxgears. If hierz is not enabled for r100, + only 4 bits which indicate clear (15,16,31,32, all zero) matter, the + other ones are ignored, and the same clear mask can be used. That's + very different behaviour than R200 which needs different clear mask + and different number of tiles to clear if hierz is enabled or not !?! + */ + clearmask = (0xff<<22)|(0xff<<6)| 0x003f003f; + } + else { + /* clear mask : chooses the clearing pattern. + rv250: could be used to clear only parts of macrotiles + (but that would get really complicated...)? + bit 0 and 1 (either or both of them ?!?!) are used to + not clear tile (or maybe one of the bits indicates if the tile is + compressed or not), bit 2 and 3 to not clear tile 1,...,. + Pattern is as follows: + | 0,1 | 4,5 | 8,9 |12,13|16,17|20,21|24,25|28,29| + bits ------------------------------------------------- + | 2,3 | 6,7 |10,11|14,15|18,19|22,23|26,27|30,31| + rv100: clearmask covers 2x8 4x1 tiles, but one clear still + covers 256 pixels ?!? + */ + clearmask = 0x0; + } + + BEGIN_RING( 8 ); + RADEON_WAIT_UNTIL_2D_IDLE(); + OUT_RING_REG( RADEON_RB3D_DEPTHCLEARVALUE, + tempRB3D_DEPTHCLEARVALUE); + /* what offset is this exactly ? */ + OUT_RING_REG( RADEON_RB3D_ZMASKOFFSET, 0 ); + /* need ctlstat, otherwise get some strange black flickering */ + OUT_RING_REG( RADEON_RB3D_ZCACHE_CTLSTAT, RADEON_RB3D_ZC_FLUSH_ALL ); + ADVANCE_RING(); + + for (i = 0; i < nbox; i++) { + int tileoffset, nrtilesx, nrtilesy, j; + /* it looks like r200 needs rv-style clears, at least if hierz is not enabled? */ + if ((dev_priv->flags&CHIP_HAS_HIERZ) && !(dev_priv->microcode_version==UCODE_R200)) { + /* FIXME : figure this out for r200 (when hierz is enabled). Or + maybe r200 actually doesn't need to put the low-res z value into + the tile cache like r100, but just needs to clear the hi-level z-buffer? + Works for R100, both with hierz and without. + R100 seems to operate on 2x1 8x8 tiles, but... + odd: offset/nrtiles need to be 64 pix (4 block) aligned? Potentially + problematic with resolutions which are not 64 pix aligned? */ + tileoffset = ((pbox[i].y1 >> 3) * depthpixperline + pbox[i].x1) >> 6; + nrtilesx = ((pbox[i].x2 & ~63) - (pbox[i].x1 & ~63)) >> 4; + nrtilesy = (pbox[i].y2 >> 3) - (pbox[i].y1 >> 3); + for (j = 0; j <= nrtilesy; j++) { + BEGIN_RING( 4 ); + OUT_RING( CP_PACKET3( RADEON_3D_CLEAR_ZMASK, 2 ) ); + /* first tile */ + OUT_RING( tileoffset * 8 ); + /* the number of tiles to clear */ + OUT_RING( nrtilesx + 4 ); + /* clear mask : chooses the clearing pattern. */ + OUT_RING( clearmask ); + ADVANCE_RING(); + tileoffset += depthpixperline >> 6; + } + } + else if (dev_priv->microcode_version==UCODE_R200) { + /* works for rv250. */ + /* find first macro tile (8x2 4x4 z-pixels on rv250) */ + tileoffset = ((pbox[i].y1 >> 3) * depthpixperline + pbox[i].x1) >> 5; + nrtilesx = (pbox[i].x2 >> 5) - (pbox[i].x1 >> 5); + nrtilesy = (pbox[i].y2 >> 3) - (pbox[i].y1 >> 3); + for (j = 0; j <= nrtilesy; j++) { + BEGIN_RING( 4 ); + OUT_RING( CP_PACKET3( RADEON_3D_CLEAR_ZMASK, 2 ) ); + /* first tile */ + /* judging by the first tile offset needed, could possibly + directly address/clear 4x4 tiles instead of 8x2 * 4x4 + macro tiles, though would still need clear mask for + right/bottom if truely 4x4 granularity is desired ? */ + OUT_RING( tileoffset * 16 ); + /* the number of tiles to clear */ + OUT_RING( nrtilesx + 1 ); + /* clear mask : chooses the clearing pattern. */ + OUT_RING( clearmask ); + ADVANCE_RING(); + tileoffset += depthpixperline >> 5; + } + } + else { /* rv 100 */ + /* rv100 might not need 64 pix alignment, who knows */ + /* offsets are, hmm, weird */ + tileoffset = ((pbox[i].y1 >> 4) * depthpixperline + pbox[i].x1) >> 6; + nrtilesx = ((pbox[i].x2 & ~63) - (pbox[i].x1 & ~63)) >> 4; + nrtilesy = (pbox[i].y2 >> 4) - (pbox[i].y1 >> 4); + for (j = 0; j <= nrtilesy; j++) { + BEGIN_RING( 4 ); + OUT_RING( CP_PACKET3( RADEON_3D_CLEAR_ZMASK, 2 ) ); + OUT_RING( tileoffset * 128 ); + /* the number of tiles to clear */ + OUT_RING( nrtilesx + 4 ); + /* clear mask : chooses the clearing pattern. */ + OUT_RING( clearmask ); + ADVANCE_RING(); + tileoffset += depthpixperline >> 6; + } + } + } + + /* TODO don't always clear all hi-level z tiles */ + if ((dev_priv->flags & CHIP_HAS_HIERZ) && (dev_priv->microcode_version==UCODE_R200) + && (flags & RADEON_USE_HIERZ)) + /* r100 and cards without hierarchical z-buffer have no high-level z-buffer */ + /* FIXME : the mask supposedly contains low-res z values. So can't set + just to the max (0xff? or actually 0x3fff?), need to take z clear + value into account? */ + { + BEGIN_RING( 4 ); + OUT_RING( CP_PACKET3( RADEON_3D_CLEAR_HIZ, 2 ) ); + OUT_RING( 0x0 ); /* First tile */ + OUT_RING( 0x3cc0 ); + OUT_RING( (0xff<<22)|(0xff<<6)| 0x003f003f); + ADVANCE_RING(); + } + } + + /* We have to clear the depth and/or stencil buffers by + * rendering a quad into just those buffers. Thus, we have to + * make sure the 3D engine is configured correctly. + */ + if ((dev_priv->microcode_version == UCODE_R200) && + (flags & (RADEON_DEPTH | RADEON_STENCIL))) { + + int tempPP_CNTL; + int tempRE_CNTL; + int tempRB3D_CNTL; + int tempRB3D_ZSTENCILCNTL; + int tempRB3D_STENCILREFMASK; + int tempRB3D_PLANEMASK; + int tempSE_CNTL; + int tempSE_VTE_CNTL; + int tempSE_VTX_FMT_0; + int tempSE_VTX_FMT_1; + int tempSE_VAP_CNTL; + int tempRE_AUX_SCISSOR_CNTL; + + tempPP_CNTL = 0; + tempRE_CNTL = 0; + + tempRB3D_CNTL = depth_clear->rb3d_cntl; + + tempRB3D_ZSTENCILCNTL = depth_clear->rb3d_zstencilcntl; + tempRB3D_STENCILREFMASK = 0x0; + + tempSE_CNTL = depth_clear->se_cntl; + + + + /* Disable TCL */ + + tempSE_VAP_CNTL = (/* SE_VAP_CNTL__FORCE_W_TO_ONE_MASK | */ + (0x9 << SE_VAP_CNTL__VF_MAX_VTX_NUM__SHIFT)); + + tempRB3D_PLANEMASK = 0x0; + + tempRE_AUX_SCISSOR_CNTL = 0x0; + + tempSE_VTE_CNTL = + SE_VTE_CNTL__VTX_XY_FMT_MASK | + SE_VTE_CNTL__VTX_Z_FMT_MASK; + + /* Vertex format (X, Y, Z, W)*/ + tempSE_VTX_FMT_0 = + SE_VTX_FMT_0__VTX_Z0_PRESENT_MASK | + SE_VTX_FMT_0__VTX_W0_PRESENT_MASK; + tempSE_VTX_FMT_1 = 0x0; + + + /* + * Depth buffer specific enables + */ + if (flags & RADEON_DEPTH) { + /* Enable depth buffer */ + tempRB3D_CNTL |= RADEON_Z_ENABLE; + } else { + /* Disable depth buffer */ + tempRB3D_CNTL &= ~RADEON_Z_ENABLE; + } + + /* + * Stencil buffer specific enables + */ + if ( flags & RADEON_STENCIL ) { + tempRB3D_CNTL |= RADEON_STENCIL_ENABLE; + tempRB3D_STENCILREFMASK = clear->depth_mask; + } else { + tempRB3D_CNTL &= ~RADEON_STENCIL_ENABLE; + tempRB3D_STENCILREFMASK = 0x00000000; + } + + if (flags & RADEON_USE_COMP_ZBUF) { + tempRB3D_ZSTENCILCNTL |= RADEON_Z_COMPRESSION_ENABLE | + RADEON_Z_DECOMPRESSION_ENABLE; + } + if (flags & RADEON_USE_HIERZ) { + tempRB3D_ZSTENCILCNTL |= RADEON_Z_HIERARCHY_ENABLE; + } + + BEGIN_RING( 26 ); + RADEON_WAIT_UNTIL_2D_IDLE(); + + OUT_RING_REG( RADEON_PP_CNTL, tempPP_CNTL ); + OUT_RING_REG( R200_RE_CNTL, tempRE_CNTL ); + OUT_RING_REG( RADEON_RB3D_CNTL, tempRB3D_CNTL ); + OUT_RING_REG( RADEON_RB3D_ZSTENCILCNTL, + tempRB3D_ZSTENCILCNTL ); + OUT_RING_REG( RADEON_RB3D_STENCILREFMASK, + tempRB3D_STENCILREFMASK ); + OUT_RING_REG( RADEON_RB3D_PLANEMASK, tempRB3D_PLANEMASK ); + OUT_RING_REG( RADEON_SE_CNTL, tempSE_CNTL ); + OUT_RING_REG( R200_SE_VTE_CNTL, tempSE_VTE_CNTL ); + OUT_RING_REG( R200_SE_VTX_FMT_0, tempSE_VTX_FMT_0 ); + OUT_RING_REG( R200_SE_VTX_FMT_1, tempSE_VTX_FMT_1 ); + OUT_RING_REG( R200_SE_VAP_CNTL, tempSE_VAP_CNTL ); + OUT_RING_REG( R200_RE_AUX_SCISSOR_CNTL, + tempRE_AUX_SCISSOR_CNTL ); + ADVANCE_RING(); + + /* Make sure we restore the 3D state next time. + */ + dev_priv->sarea_priv->ctx_owner = 0; + + for ( i = 0 ; i < nbox ; i++ ) { + + /* Funny that this should be required -- + * sets top-left? + */ + radeon_emit_clip_rect( dev_priv, + &sarea_priv->boxes[i] ); + + BEGIN_RING( 14 ); + OUT_RING( CP_PACKET3( R200_3D_DRAW_IMMD_2, 12 ) ); + OUT_RING( (RADEON_PRIM_TYPE_RECT_LIST | + RADEON_PRIM_WALK_RING | + (3 << RADEON_NUM_VERTICES_SHIFT)) ); + OUT_RING( depth_boxes[i].ui[CLEAR_X1] ); + OUT_RING( depth_boxes[i].ui[CLEAR_Y1] ); + OUT_RING( depth_boxes[i].ui[CLEAR_DEPTH] ); + OUT_RING( 0x3f800000 ); + OUT_RING( depth_boxes[i].ui[CLEAR_X1] ); + OUT_RING( depth_boxes[i].ui[CLEAR_Y2] ); + OUT_RING( depth_boxes[i].ui[CLEAR_DEPTH] ); + OUT_RING( 0x3f800000 ); + OUT_RING( depth_boxes[i].ui[CLEAR_X2] ); + OUT_RING( depth_boxes[i].ui[CLEAR_Y2] ); + OUT_RING( depth_boxes[i].ui[CLEAR_DEPTH] ); + OUT_RING( 0x3f800000 ); + ADVANCE_RING(); + } + } + else if ( (flags & (RADEON_DEPTH | RADEON_STENCIL)) ) { + + int tempRB3D_ZSTENCILCNTL = depth_clear->rb3d_zstencilcntl; + + rb3d_cntl = depth_clear->rb3d_cntl; + + if ( flags & RADEON_DEPTH ) { + rb3d_cntl |= RADEON_Z_ENABLE; + } else { + rb3d_cntl &= ~RADEON_Z_ENABLE; + } + + if ( flags & RADEON_STENCIL ) { + rb3d_cntl |= RADEON_STENCIL_ENABLE; + rb3d_stencilrefmask = clear->depth_mask; /* misnamed field */ + } else { + rb3d_cntl &= ~RADEON_STENCIL_ENABLE; + rb3d_stencilrefmask = 0x00000000; + } + + if (flags & RADEON_USE_COMP_ZBUF) { + tempRB3D_ZSTENCILCNTL |= RADEON_Z_COMPRESSION_ENABLE | + RADEON_Z_DECOMPRESSION_ENABLE; + } + if (flags & RADEON_USE_HIERZ) { + tempRB3D_ZSTENCILCNTL |= RADEON_Z_HIERARCHY_ENABLE; + } + + BEGIN_RING( 13 ); + RADEON_WAIT_UNTIL_2D_IDLE(); + + OUT_RING( CP_PACKET0( RADEON_PP_CNTL, 1 ) ); + OUT_RING( 0x00000000 ); + OUT_RING( rb3d_cntl ); + + OUT_RING_REG( RADEON_RB3D_ZSTENCILCNTL, tempRB3D_ZSTENCILCNTL ); + OUT_RING_REG( RADEON_RB3D_STENCILREFMASK, + rb3d_stencilrefmask ); + OUT_RING_REG( RADEON_RB3D_PLANEMASK, + 0x00000000 ); + OUT_RING_REG( RADEON_SE_CNTL, + depth_clear->se_cntl ); + ADVANCE_RING(); + + /* Make sure we restore the 3D state next time. + */ + dev_priv->sarea_priv->ctx_owner = 0; + + for ( i = 0 ; i < nbox ; i++ ) { + + /* Funny that this should be required -- + * sets top-left? + */ + radeon_emit_clip_rect( dev_priv, + &sarea_priv->boxes[i] ); + + BEGIN_RING( 15 ); + + OUT_RING( CP_PACKET3( RADEON_3D_DRAW_IMMD, 13 ) ); + OUT_RING( RADEON_VTX_Z_PRESENT | + RADEON_VTX_PKCOLOR_PRESENT); + OUT_RING( (RADEON_PRIM_TYPE_RECT_LIST | + RADEON_PRIM_WALK_RING | + RADEON_MAOS_ENABLE | + RADEON_VTX_FMT_RADEON_MODE | + (3 << RADEON_NUM_VERTICES_SHIFT)) ); + + + OUT_RING( depth_boxes[i].ui[CLEAR_X1] ); + OUT_RING( depth_boxes[i].ui[CLEAR_Y1] ); + OUT_RING( depth_boxes[i].ui[CLEAR_DEPTH] ); + OUT_RING( 0x0 ); + + OUT_RING( depth_boxes[i].ui[CLEAR_X1] ); + OUT_RING( depth_boxes[i].ui[CLEAR_Y2] ); + OUT_RING( depth_boxes[i].ui[CLEAR_DEPTH] ); + OUT_RING( 0x0 ); + + OUT_RING( depth_boxes[i].ui[CLEAR_X2] ); + OUT_RING( depth_boxes[i].ui[CLEAR_Y2] ); + OUT_RING( depth_boxes[i].ui[CLEAR_DEPTH] ); + OUT_RING( 0x0 ); + + ADVANCE_RING(); + } + } + + /* Increment the clear counter. The client-side 3D driver must + * wait on this value before performing the clear ioctl. We + * need this because the card's so damned fast... + */ + dev_priv->sarea_priv->last_clear++; + + BEGIN_RING( 4 ); + + RADEON_CLEAR_AGE( dev_priv->sarea_priv->last_clear ); + RADEON_WAIT_UNTIL_IDLE(); + + ADVANCE_RING(); +} + +static void radeon_cp_dispatch_swap( drm_device_t *dev ) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv; + int nbox = sarea_priv->nbox; + drm_clip_rect_t *pbox = sarea_priv->boxes; + int i; + RING_LOCALS; + DRM_DEBUG( "\n" ); + + /* Do some trivial performance monitoring... + */ + if (dev_priv->do_boxes) + radeon_cp_performance_boxes( dev_priv ); + + + /* Wait for the 3D stream to idle before dispatching the bitblt. + * This will prevent data corruption between the two streams. + */ + BEGIN_RING( 2 ); + + RADEON_WAIT_UNTIL_3D_IDLE(); + + ADVANCE_RING(); + + for ( i = 0 ; i < nbox ; i++ ) { + int x = pbox[i].x1; + int y = pbox[i].y1; + int w = pbox[i].x2 - x; + int h = pbox[i].y2 - y; + + DRM_DEBUG( "dispatch swap %d,%d-%d,%d\n", + x, y, w, h ); + + BEGIN_RING( 7 ); + + OUT_RING( CP_PACKET3( RADEON_CNTL_BITBLT_MULTI, 5 ) ); + OUT_RING( RADEON_GMC_SRC_PITCH_OFFSET_CNTL | + RADEON_GMC_DST_PITCH_OFFSET_CNTL | + RADEON_GMC_BRUSH_NONE | + (dev_priv->color_fmt << 8) | + RADEON_GMC_SRC_DATATYPE_COLOR | + RADEON_ROP3_S | + RADEON_DP_SRC_SOURCE_MEMORY | + RADEON_GMC_CLR_CMP_CNTL_DIS | + RADEON_GMC_WR_MSK_DIS ); + + /* Make this work even if front & back are flipped: + */ + if (dev_priv->current_page == 0) { + OUT_RING( dev_priv->back_pitch_offset ); + OUT_RING( dev_priv->front_pitch_offset ); + } + else { + OUT_RING( dev_priv->front_pitch_offset ); + OUT_RING( dev_priv->back_pitch_offset ); + } + + OUT_RING( (x << 16) | y ); + OUT_RING( (x << 16) | y ); + OUT_RING( (w << 16) | h ); + + ADVANCE_RING(); + } + + /* Increment the frame counter. The client-side 3D driver must + * throttle the framerate by waiting for this value before + * performing the swapbuffer ioctl. + */ + dev_priv->sarea_priv->last_frame++; + + BEGIN_RING( 4 ); + + RADEON_FRAME_AGE( dev_priv->sarea_priv->last_frame ); + RADEON_WAIT_UNTIL_2D_IDLE(); + + ADVANCE_RING(); +} + +static void radeon_cp_dispatch_flip( drm_device_t *dev ) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + drm_sarea_t *sarea = (drm_sarea_t *)dev_priv->sarea->handle; + int offset = (dev_priv->current_page == 1) + ? dev_priv->front_offset : dev_priv->back_offset; + RING_LOCALS; + DRM_DEBUG( "%s: page=%d pfCurrentPage=%d\n", + __FUNCTION__, + dev_priv->current_page, + dev_priv->sarea_priv->pfCurrentPage); + + /* Do some trivial performance monitoring... + */ + if (dev_priv->do_boxes) { + dev_priv->stats.boxes |= RADEON_BOX_FLIP; + radeon_cp_performance_boxes( dev_priv ); + } + + /* Update the frame offsets for both CRTCs + */ + BEGIN_RING( 6 ); + + RADEON_WAIT_UNTIL_3D_IDLE(); + OUT_RING_REG( RADEON_CRTC_OFFSET, ( ( sarea->frame.y * dev_priv->front_pitch + + sarea->frame.x + * ( dev_priv->color_fmt - 2 ) ) & ~7 ) + + offset ); + OUT_RING_REG( RADEON_CRTC2_OFFSET, dev_priv->sarea_priv->crtc2_base + + offset ); + + ADVANCE_RING(); + + /* Increment the frame counter. The client-side 3D driver must + * throttle the framerate by waiting for this value before + * performing the swapbuffer ioctl. + */ + dev_priv->sarea_priv->last_frame++; + dev_priv->sarea_priv->pfCurrentPage = dev_priv->current_page = + 1 - dev_priv->current_page; + + BEGIN_RING( 2 ); + + RADEON_FRAME_AGE( dev_priv->sarea_priv->last_frame ); + + ADVANCE_RING(); +} + +static int bad_prim_vertex_nr( int primitive, int nr ) +{ + switch (primitive & RADEON_PRIM_TYPE_MASK) { + case RADEON_PRIM_TYPE_NONE: + case RADEON_PRIM_TYPE_POINT: + return nr < 1; + case RADEON_PRIM_TYPE_LINE: + return (nr & 1) || nr == 0; + case RADEON_PRIM_TYPE_LINE_STRIP: + return nr < 2; + case RADEON_PRIM_TYPE_TRI_LIST: + case RADEON_PRIM_TYPE_3VRT_POINT_LIST: + case RADEON_PRIM_TYPE_3VRT_LINE_LIST: + case RADEON_PRIM_TYPE_RECT_LIST: + return nr % 3 || nr == 0; + case RADEON_PRIM_TYPE_TRI_FAN: + case RADEON_PRIM_TYPE_TRI_STRIP: + return nr < 3; + default: + return 1; + } +} + + + +typedef struct { + unsigned int start; + unsigned int finish; + unsigned int prim; + unsigned int numverts; + unsigned int offset; + unsigned int vc_format; +} drm_radeon_tcl_prim_t; + +static void radeon_cp_dispatch_vertex( drm_device_t *dev, + drm_buf_t *buf, + drm_radeon_tcl_prim_t *prim ) + +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv; + int offset = dev_priv->gart_buffers_offset + buf->offset + prim->start; + int numverts = (int)prim->numverts; + int nbox = sarea_priv->nbox; + int i = 0; + RING_LOCALS; + + DRM_DEBUG("hwprim 0x%x vfmt 0x%x %d..%d %d verts\n", + prim->prim, + prim->vc_format, + prim->start, + prim->finish, + prim->numverts); + + if (bad_prim_vertex_nr( prim->prim, prim->numverts )) { + DRM_ERROR( "bad prim %x numverts %d\n", + prim->prim, prim->numverts ); + return; + } + + do { + /* Emit the next cliprect */ + if ( i < nbox ) { + radeon_emit_clip_rect( dev_priv, + &sarea_priv->boxes[i] ); + } + + /* Emit the vertex buffer rendering commands */ + BEGIN_RING( 5 ); + + OUT_RING( CP_PACKET3( RADEON_3D_RNDR_GEN_INDX_PRIM, 3 ) ); + OUT_RING( offset ); + OUT_RING( numverts ); + OUT_RING( prim->vc_format ); + OUT_RING( prim->prim | RADEON_PRIM_WALK_LIST | + RADEON_COLOR_ORDER_RGBA | + RADEON_VTX_FMT_RADEON_MODE | + (numverts << RADEON_NUM_VERTICES_SHIFT) ); + + ADVANCE_RING(); + + i++; + } while ( i < nbox ); +} + + + +static void radeon_cp_discard_buffer( drm_device_t *dev, drm_buf_t *buf ) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + drm_radeon_buf_priv_t *buf_priv = buf->dev_private; + RING_LOCALS; + + buf_priv->age = ++dev_priv->sarea_priv->last_dispatch; + + /* Emit the vertex buffer age */ + BEGIN_RING( 2 ); + RADEON_DISPATCH_AGE( buf_priv->age ); + ADVANCE_RING(); + + buf->pending = 1; + buf->used = 0; +} + +static void radeon_cp_dispatch_indirect( drm_device_t *dev, + drm_buf_t *buf, + int start, int end ) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + RING_LOCALS; + DRM_DEBUG( "indirect: buf=%d s=0x%x e=0x%x\n", + buf->idx, start, end ); + + if ( start != end ) { + int offset = (dev_priv->gart_buffers_offset + + buf->offset + start); + int dwords = (end - start + 3) / sizeof(u32); + + /* Indirect buffer data must be an even number of + * dwords, so if we've been given an odd number we must + * pad the data with a Type-2 CP packet. + */ + if ( dwords & 1 ) { + u32 *data = (u32 *) + ((char *)dev->agp_buffer_map->handle + + buf->offset + start); + data[dwords++] = RADEON_CP_PACKET2; + } + + /* Fire off the indirect buffer */ + BEGIN_RING( 3 ); + + OUT_RING( CP_PACKET0( RADEON_CP_IB_BASE, 1 ) ); + OUT_RING( offset ); + OUT_RING( dwords ); + + ADVANCE_RING(); + } +} + + +static void radeon_cp_dispatch_indices( drm_device_t *dev, + drm_buf_t *elt_buf, + drm_radeon_tcl_prim_t *prim ) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv; + int offset = dev_priv->gart_buffers_offset + prim->offset; + u32 *data; + int dwords; + int i = 0; + int start = prim->start + RADEON_INDEX_PRIM_OFFSET; + int count = (prim->finish - start) / sizeof(u16); + int nbox = sarea_priv->nbox; + + DRM_DEBUG("hwprim 0x%x vfmt 0x%x %d..%d offset: %x nr %d\n", + prim->prim, + prim->vc_format, + prim->start, + prim->finish, + prim->offset, + prim->numverts); + + if (bad_prim_vertex_nr( prim->prim, count )) { + DRM_ERROR( "bad prim %x count %d\n", + prim->prim, count ); + return; + } + + + if ( start >= prim->finish || + (prim->start & 0x7) ) { + DRM_ERROR( "buffer prim %d\n", prim->prim ); + return; + } + + dwords = (prim->finish - prim->start + 3) / sizeof(u32); + + data = (u32 *)((char *)dev->agp_buffer_map->handle + + elt_buf->offset + prim->start); + + data[0] = CP_PACKET3( RADEON_3D_RNDR_GEN_INDX_PRIM, dwords-2 ); + data[1] = offset; + data[2] = prim->numverts; + data[3] = prim->vc_format; + data[4] = (prim->prim | + RADEON_PRIM_WALK_IND | + RADEON_COLOR_ORDER_RGBA | + RADEON_VTX_FMT_RADEON_MODE | + (count << RADEON_NUM_VERTICES_SHIFT) ); + + do { + if ( i < nbox ) + radeon_emit_clip_rect( dev_priv, + &sarea_priv->boxes[i] ); + + radeon_cp_dispatch_indirect( dev, elt_buf, + prim->start, + prim->finish ); + + i++; + } while ( i < nbox ); + +} + +#define RADEON_MAX_TEXTURE_SIZE (RADEON_BUFFER_SIZE - 8 * sizeof(u32)) + +static int radeon_cp_dispatch_texture( DRMFILE filp, + drm_device_t *dev, + drm_radeon_texture_t *tex, + drm_radeon_tex_image_t *image ) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + drm_file_t *filp_priv; + drm_buf_t *buf; + u32 format; + u32 *buffer; + const u8 __user *data; + int size, dwords, tex_width, blit_width; + u32 height; + int i; + u32 texpitch, microtile; + RING_LOCALS; + + DRM_GET_PRIV_WITH_RETURN( filp_priv, filp ); + + if ( radeon_check_and_fixup_offset( dev_priv, filp_priv, &tex->offset ) ) { + DRM_ERROR( "Invalid destination offset\n" ); + return DRM_ERR( EINVAL ); + } + + dev_priv->stats.boxes |= RADEON_BOX_TEXTURE_LOAD; + + /* Flush the pixel cache. This ensures no pixel data gets mixed + * up with the texture data from the host data blit, otherwise + * part of the texture image may be corrupted. + */ + BEGIN_RING( 4 ); + RADEON_FLUSH_CACHE(); + RADEON_WAIT_UNTIL_IDLE(); + ADVANCE_RING(); + +#ifdef __BIG_ENDIAN + /* The Mesa texture functions provide the data in little endian as the + * chip wants it, but we need to compensate for the fact that the CP + * ring gets byte-swapped + */ + BEGIN_RING( 2 ); + OUT_RING_REG( RADEON_RBBM_GUICNTL, RADEON_HOST_DATA_SWAP_32BIT ); + ADVANCE_RING(); +#endif + + + /* The compiler won't optimize away a division by a variable, + * even if the only legal values are powers of two. Thus, we'll + * use a shift instead. + */ + switch ( tex->format ) { + case RADEON_TXFORMAT_ARGB8888: + case RADEON_TXFORMAT_RGBA8888: + format = RADEON_COLOR_FORMAT_ARGB8888; + tex_width = tex->width * 4; + blit_width = image->width * 4; + break; + case RADEON_TXFORMAT_AI88: + case RADEON_TXFORMAT_ARGB1555: + case RADEON_TXFORMAT_RGB565: + case RADEON_TXFORMAT_ARGB4444: + case RADEON_TXFORMAT_VYUY422: + case RADEON_TXFORMAT_YVYU422: + format = RADEON_COLOR_FORMAT_RGB565; + tex_width = tex->width * 2; + blit_width = image->width * 2; + break; + case RADEON_TXFORMAT_I8: + case RADEON_TXFORMAT_RGB332: + format = RADEON_COLOR_FORMAT_CI8; + tex_width = tex->width * 1; + blit_width = image->width * 1; + break; + default: + DRM_ERROR( "invalid texture format %d\n", tex->format ); + return DRM_ERR(EINVAL); + } + texpitch = tex->pitch; + if ((texpitch << 22) & RADEON_DST_TILE_MICRO) { + microtile = 1; + if (tex_width < 64) { + texpitch &= ~(RADEON_DST_TILE_MICRO >> 22); + /* we got tiled coordinates, untile them */ + image->x *= 2; + } + } + else microtile = 0; + + DRM_DEBUG("tex=%dx%d blit=%d\n", tex_width, tex->height, blit_width ); + + do { + DRM_DEBUG( "tex: ofs=0x%x p=%d f=%d x=%hd y=%hd w=%hd h=%hd\n", + tex->offset >> 10, tex->pitch, tex->format, + image->x, image->y, image->width, image->height ); + + /* Make a copy of some parameters in case we have to + * update them for a multi-pass texture blit. + */ + height = image->height; + data = (const u8 __user *)image->data; + + size = height * blit_width; + + if ( size > RADEON_MAX_TEXTURE_SIZE ) { + height = RADEON_MAX_TEXTURE_SIZE / blit_width; + size = height * blit_width; + } else if ( size < 4 && size > 0 ) { + size = 4; + } else if ( size == 0 ) { + return 0; + } + + buf = radeon_freelist_get( dev ); + if ( 0 && !buf ) { + radeon_do_cp_idle( dev_priv ); + buf = radeon_freelist_get( dev ); + } + if ( !buf ) { + DRM_DEBUG("radeon_cp_dispatch_texture: EAGAIN\n"); + if (DRM_COPY_TO_USER( tex->image, image, sizeof(*image) )) + return DRM_ERR(EFAULT); + return DRM_ERR(EAGAIN); + } + + + /* Dispatch the indirect buffer. + */ + buffer = (u32*)((char*)dev->agp_buffer_map->handle + buf->offset); + dwords = size / 4; + buffer[0] = CP_PACKET3( RADEON_CNTL_HOSTDATA_BLT, dwords + 6 ); + buffer[1] = (RADEON_GMC_DST_PITCH_OFFSET_CNTL | + RADEON_GMC_BRUSH_NONE | + (format << 8) | + RADEON_GMC_SRC_DATATYPE_COLOR | + RADEON_ROP3_S | + RADEON_DP_SRC_SOURCE_HOST_DATA | + RADEON_GMC_CLR_CMP_CNTL_DIS | + RADEON_GMC_WR_MSK_DIS); + + buffer[2] = (texpitch << 22) | (tex->offset >> 10); + buffer[3] = 0xffffffff; + buffer[4] = 0xffffffff; + buffer[5] = (image->y << 16) | image->x; + buffer[6] = (height << 16) | image->width; + buffer[7] = dwords; + buffer += 8; + + + + if (microtile) { + /* texture micro tiling in use, minimum texture width is thus 16 bytes. + however, we cannot use blitter directly for texture width < 64 bytes, + since minimum tex pitch is 64 bytes and we need this to match + the texture width, otherwise the blitter will tile it wrong. + Thus, tiling manually in this case. Additionally, need to special + case tex height = 1, since our actual image will have height 2 + and we need to ensure we don't read beyond the texture size + from user space. */ + if (tex->height == 1) { + if (tex_width >= 64 || tex_width <= 16) { + if (DRM_COPY_FROM_USER(buffer, data, + tex_width * sizeof(u32))) { + DRM_ERROR("EFAULT on pad, %d bytes\n", + tex_width); + return DRM_ERR(EFAULT); + } + } else if (tex_width == 32) { + if (DRM_COPY_FROM_USER(buffer, data, 16)) { + DRM_ERROR("EFAULT on pad, %d bytes\n", + tex_width); + return DRM_ERR(EFAULT); + } + if (DRM_COPY_FROM_USER(buffer + 8, data + 16, 16)) { + DRM_ERROR("EFAULT on pad, %d bytes\n", + tex_width); + return DRM_ERR(EFAULT); + } + } + } else if (tex_width >= 64 || tex_width == 16) { + if (DRM_COPY_FROM_USER(buffer, data, + dwords * sizeof(u32))) { + DRM_ERROR("EFAULT on data, %d dwords\n", + dwords); + return DRM_ERR(EFAULT); + } + } else if (tex_width < 16) { + for (i = 0; i < tex->height; i++) { + if (DRM_COPY_FROM_USER(buffer, data, tex_width)) { + DRM_ERROR("EFAULT on pad, %d bytes\n", + tex_width); + return DRM_ERR(EFAULT); + } + buffer += 4; + data += tex_width; + } + } else if (tex_width == 32) { + /* TODO: make sure this works when not fitting in one buffer + (i.e. 32bytes x 2048...) */ + for (i = 0; i < tex->height; i += 2) { + if (DRM_COPY_FROM_USER(buffer, data, 16)) { + DRM_ERROR("EFAULT on pad, %d bytes\n", + tex_width); + return DRM_ERR(EFAULT); + } + data += 16; + if (DRM_COPY_FROM_USER(buffer + 8, data, 16)) { + DRM_ERROR("EFAULT on pad, %d bytes\n", + tex_width); + return DRM_ERR(EFAULT); + } + data += 16; + if (DRM_COPY_FROM_USER(buffer + 4, data, 16)) { + DRM_ERROR("EFAULT on pad, %d bytes\n", + tex_width); + return DRM_ERR(EFAULT); + } + data += 16; + if (DRM_COPY_FROM_USER(buffer + 12, data, 16)) { + DRM_ERROR("EFAULT on pad, %d bytes\n", + tex_width); + return DRM_ERR(EFAULT); + } + data += 16; + buffer += 16; + } + } + } + else { + if (tex_width >= 32) { + /* Texture image width is larger than the minimum, so we + * can upload it directly. + */ + if (DRM_COPY_FROM_USER(buffer, data, + dwords * sizeof(u32))) { + DRM_ERROR("EFAULT on data, %d dwords\n", + dwords); + return DRM_ERR(EFAULT); + } + } else { + /* Texture image width is less than the minimum, so we + * need to pad out each image scanline to the minimum + * width. + */ + for (i = 0 ; i < tex->height ; i++) { + if (DRM_COPY_FROM_USER(buffer, data, tex_width )) { + DRM_ERROR("EFAULT on pad, %d bytes\n", tex_width); + return DRM_ERR(EFAULT); + } + buffer += 8; + data += tex_width; + } + } + } + + buf->filp = filp; + buf->used = (dwords + 8) * sizeof(u32); + radeon_cp_dispatch_indirect( dev, buf, 0, buf->used ); + radeon_cp_discard_buffer( dev, buf ); + + /* Update the input parameters for next time */ + image->y += height; + image->height -= height; + image->data = (const u8 __user *)image->data + size; + } while (image->height > 0); + + /* Flush the pixel cache after the blit completes. This ensures + * the texture data is written out to memory before rendering + * continues. + */ + BEGIN_RING( 4 ); + RADEON_FLUSH_CACHE(); + RADEON_WAIT_UNTIL_2D_IDLE(); + ADVANCE_RING(); + return 0; +} + + +static void radeon_cp_dispatch_stipple( drm_device_t *dev, u32 *stipple ) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + int i; + RING_LOCALS; + DRM_DEBUG( "\n" ); + + BEGIN_RING( 35 ); + + OUT_RING( CP_PACKET0( RADEON_RE_STIPPLE_ADDR, 0 ) ); + OUT_RING( 0x00000000 ); + + OUT_RING( CP_PACKET0_TABLE( RADEON_RE_STIPPLE_DATA, 31 ) ); + for ( i = 0 ; i < 32 ; i++ ) { + OUT_RING( stipple[i] ); + } + + ADVANCE_RING(); +} + +static void radeon_apply_surface_regs(int surf_index, drm_radeon_private_t *dev_priv) +{ + if (!dev_priv->mmio) + return; + + radeon_do_cp_idle(dev_priv); + + RADEON_WRITE(RADEON_SURFACE0_INFO + 16*surf_index, + dev_priv->surfaces[surf_index].flags); + RADEON_WRITE(RADEON_SURFACE0_LOWER_BOUND + 16*surf_index, + dev_priv->surfaces[surf_index].lower); + RADEON_WRITE(RADEON_SURFACE0_UPPER_BOUND + 16*surf_index, + dev_priv->surfaces[surf_index].upper); +} + + +/* Allocates a virtual surface + * doesn't always allocate a real surface, will stretch an existing + * surface when possible. + * + * Note that refcount can be at most 2, since during a free refcount=3 + * might mean we have to allocate a new surface which might not always + * be available. + * For example : we allocate three contigous surfaces ABC. If B is + * freed, we suddenly need two surfaces to store A and C, which might + * not always be available. + */ +static int alloc_surface(drm_radeon_surface_alloc_t* new, drm_radeon_private_t *dev_priv, DRMFILE filp) +{ + struct radeon_virt_surface *s; + int i; + int virt_surface_index; + uint32_t new_upper, new_lower; + + new_lower = new->address; + new_upper = new_lower + new->size - 1; + + /* sanity check */ + if ((new_lower >= new_upper) || (new->flags == 0) || (new->size == 0) || + ((new_upper & RADEON_SURF_ADDRESS_FIXED_MASK) != RADEON_SURF_ADDRESS_FIXED_MASK) || + ((new_lower & RADEON_SURF_ADDRESS_FIXED_MASK) != 0)) + return -1; + + /* make sure there is no overlap with existing surfaces */ + for (i = 0; i < RADEON_MAX_SURFACES; i++) { + if ((dev_priv->surfaces[i].refcount != 0) && + (( (new_lower >= dev_priv->surfaces[i].lower) && + (new_lower < dev_priv->surfaces[i].upper) ) || + ( (new_lower < dev_priv->surfaces[i].lower) && + (new_upper > dev_priv->surfaces[i].lower) )) ){ + return -1;} + } + + /* find a virtual surface */ + for (i = 0; i < 2*RADEON_MAX_SURFACES; i++) + if (dev_priv->virt_surfaces[i].filp == 0) + break; + if (i == 2*RADEON_MAX_SURFACES) { + return -1;} + virt_surface_index = i; + + /* try to reuse an existing surface */ + for (i = 0; i < RADEON_MAX_SURFACES; i++) { + /* extend before */ + if ((dev_priv->surfaces[i].refcount == 1) && + (new->flags == dev_priv->surfaces[i].flags) && + (new_upper + 1 == dev_priv->surfaces[i].lower)) { + s = &(dev_priv->virt_surfaces[virt_surface_index]); + s->surface_index = i; + s->lower = new_lower; + s->upper = new_upper; + s->flags = new->flags; + s->filp = filp; + dev_priv->surfaces[i].refcount++; + dev_priv->surfaces[i].lower = s->lower; + radeon_apply_surface_regs(s->surface_index, dev_priv); + return virt_surface_index; + } + + /* extend after */ + if ((dev_priv->surfaces[i].refcount == 1) && + (new->flags == dev_priv->surfaces[i].flags) && + (new_lower == dev_priv->surfaces[i].upper + 1)) { + s = &(dev_priv->virt_surfaces[virt_surface_index]); + s->surface_index = i; + s->lower = new_lower; + s->upper = new_upper; + s->flags = new->flags; + s->filp = filp; + dev_priv->surfaces[i].refcount++; + dev_priv->surfaces[i].upper = s->upper; + radeon_apply_surface_regs(s->surface_index, dev_priv); + return virt_surface_index; + } + } + + /* okay, we need a new one */ + for (i = 0; i < RADEON_MAX_SURFACES; i++) { + if (dev_priv->surfaces[i].refcount == 0) { + s = &(dev_priv->virt_surfaces[virt_surface_index]); + s->surface_index = i; + s->lower = new_lower; + s->upper = new_upper; + s->flags = new->flags; + s->filp = filp; + dev_priv->surfaces[i].refcount = 1; + dev_priv->surfaces[i].lower = s->lower; + dev_priv->surfaces[i].upper = s->upper; + dev_priv->surfaces[i].flags = s->flags; + radeon_apply_surface_regs(s->surface_index, dev_priv); + return virt_surface_index; + } + } + + /* we didn't find anything */ + return -1; +} + +static int free_surface(DRMFILE filp, drm_radeon_private_t *dev_priv, int lower) +{ + struct radeon_virt_surface *s; + int i; + /* find the virtual surface */ + for(i = 0; i < 2*RADEON_MAX_SURFACES; i++) { + s = &(dev_priv->virt_surfaces[i]); + if (s->filp) { + if ((lower == s->lower) && (filp == s->filp)) { + if (dev_priv->surfaces[s->surface_index].lower == s->lower) + dev_priv->surfaces[s->surface_index].lower = s->upper; + + if (dev_priv->surfaces[s->surface_index].upper == s->upper) + dev_priv->surfaces[s->surface_index].upper = s->lower; + + dev_priv->surfaces[s->surface_index].refcount--; + if (dev_priv->surfaces[s->surface_index].refcount == 0) + dev_priv->surfaces[s->surface_index].flags = 0; + s->filp = NULL; + radeon_apply_surface_regs(s->surface_index, dev_priv); + return 0; + } + } + } + return 1; +} + +static void radeon_surfaces_release(DRMFILE filp, drm_radeon_private_t *dev_priv) +{ + int i; + for( i = 0; i < 2*RADEON_MAX_SURFACES; i++) + { + if (dev_priv->virt_surfaces[i].filp == filp) + free_surface(filp, dev_priv, dev_priv->virt_surfaces[i].lower); + } +} + +/* ================================================================ + * IOCTL functions + */ +static int radeon_surface_alloc(DRM_IOCTL_ARGS) +{ + DRM_DEVICE; + drm_radeon_private_t *dev_priv = dev->dev_private; + drm_radeon_surface_alloc_t alloc; + + if (!dev_priv) { + DRM_ERROR( "%s called with no initialization\n", __FUNCTION__ ); + return DRM_ERR(EINVAL); + } + + DRM_COPY_FROM_USER_IOCTL(alloc, (drm_radeon_surface_alloc_t __user *)data, + sizeof(alloc)); + + if (alloc_surface(&alloc, dev_priv, filp) == -1) + return DRM_ERR(EINVAL); + else + return 0; +} + +static int radeon_surface_free(DRM_IOCTL_ARGS) +{ + DRM_DEVICE; + drm_radeon_private_t *dev_priv = dev->dev_private; + drm_radeon_surface_free_t memfree; + + if (!dev_priv) { + DRM_ERROR( "%s called with no initialization\n", __FUNCTION__ ); + return DRM_ERR(EINVAL); + } + + DRM_COPY_FROM_USER_IOCTL(memfree, (drm_radeon_mem_free_t __user *)data, + sizeof(memfree) ); + + if (free_surface(filp, dev_priv, memfree.address)) + return DRM_ERR(EINVAL); + else + return 0; +} + +static int radeon_cp_clear( DRM_IOCTL_ARGS ) +{ + DRM_DEVICE; + drm_radeon_private_t *dev_priv = dev->dev_private; + drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv; + drm_radeon_clear_t clear; + drm_radeon_clear_rect_t depth_boxes[RADEON_NR_SAREA_CLIPRECTS]; + DRM_DEBUG( "\n" ); + + LOCK_TEST_WITH_RETURN( dev, filp ); + + DRM_COPY_FROM_USER_IOCTL( clear, (drm_radeon_clear_t __user *)data, + sizeof(clear) ); + + RING_SPACE_TEST_WITH_RETURN( dev_priv ); + + if ( sarea_priv->nbox > RADEON_NR_SAREA_CLIPRECTS ) + sarea_priv->nbox = RADEON_NR_SAREA_CLIPRECTS; + + if ( DRM_COPY_FROM_USER( &depth_boxes, clear.depth_boxes, + sarea_priv->nbox * sizeof(depth_boxes[0]) ) ) + return DRM_ERR(EFAULT); + + radeon_cp_dispatch_clear( dev, &clear, depth_boxes ); + + COMMIT_RING(); + return 0; +} + + +/* Not sure why this isn't set all the time: + */ +static int radeon_do_init_pageflip( drm_device_t *dev ) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + RING_LOCALS; + + DRM_DEBUG( "\n" ); + + BEGIN_RING( 6 ); + RADEON_WAIT_UNTIL_3D_IDLE(); + OUT_RING( CP_PACKET0( RADEON_CRTC_OFFSET_CNTL, 0 ) ); + OUT_RING( RADEON_READ( RADEON_CRTC_OFFSET_CNTL ) | RADEON_CRTC_OFFSET_FLIP_CNTL ); + OUT_RING( CP_PACKET0( RADEON_CRTC2_OFFSET_CNTL, 0 ) ); + OUT_RING( RADEON_READ( RADEON_CRTC2_OFFSET_CNTL ) | RADEON_CRTC_OFFSET_FLIP_CNTL ); + ADVANCE_RING(); + + dev_priv->page_flipping = 1; + dev_priv->current_page = 0; + dev_priv->sarea_priv->pfCurrentPage = dev_priv->current_page; + + return 0; +} + +/* Called whenever a client dies, from drm_release. + * NOTE: Lock isn't necessarily held when this is called! + */ +static int radeon_do_cleanup_pageflip( drm_device_t *dev ) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + DRM_DEBUG( "\n" ); + + if (dev_priv->current_page != 0) + radeon_cp_dispatch_flip( dev ); + + dev_priv->page_flipping = 0; + return 0; +} + +/* Swapping and flipping are different operations, need different ioctls. + * They can & should be intermixed to support multiple 3d windows. + */ +static int radeon_cp_flip( DRM_IOCTL_ARGS ) +{ + DRM_DEVICE; + drm_radeon_private_t *dev_priv = dev->dev_private; + DRM_DEBUG( "\n" ); + + LOCK_TEST_WITH_RETURN( dev, filp ); + + RING_SPACE_TEST_WITH_RETURN( dev_priv ); + + if (!dev_priv->page_flipping) + radeon_do_init_pageflip( dev ); + + radeon_cp_dispatch_flip( dev ); + + COMMIT_RING(); + return 0; +} + +static int radeon_cp_swap( DRM_IOCTL_ARGS ) +{ + DRM_DEVICE; + drm_radeon_private_t *dev_priv = dev->dev_private; + drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv; + DRM_DEBUG( "\n" ); + + LOCK_TEST_WITH_RETURN( dev, filp ); + + RING_SPACE_TEST_WITH_RETURN( dev_priv ); + + if ( sarea_priv->nbox > RADEON_NR_SAREA_CLIPRECTS ) + sarea_priv->nbox = RADEON_NR_SAREA_CLIPRECTS; + + radeon_cp_dispatch_swap( dev ); + dev_priv->sarea_priv->ctx_owner = 0; + + COMMIT_RING(); + return 0; +} + +static int radeon_cp_vertex( DRM_IOCTL_ARGS ) +{ + DRM_DEVICE; + drm_radeon_private_t *dev_priv = dev->dev_private; + drm_file_t *filp_priv; + drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv; + drm_device_dma_t *dma = dev->dma; + drm_buf_t *buf; + drm_radeon_vertex_t vertex; + drm_radeon_tcl_prim_t prim; + + LOCK_TEST_WITH_RETURN( dev, filp ); + + DRM_GET_PRIV_WITH_RETURN( filp_priv, filp ); + + DRM_COPY_FROM_USER_IOCTL( vertex, (drm_radeon_vertex_t __user *)data, + sizeof(vertex) ); + + DRM_DEBUG( "pid=%d index=%d count=%d discard=%d\n", + DRM_CURRENTPID, + vertex.idx, vertex.count, vertex.discard ); + + if ( vertex.idx < 0 || vertex.idx >= dma->buf_count ) { + DRM_ERROR( "buffer index %d (of %d max)\n", + vertex.idx, dma->buf_count - 1 ); + return DRM_ERR(EINVAL); + } + if ( vertex.prim < 0 || + vertex.prim > RADEON_PRIM_TYPE_3VRT_LINE_LIST ) { + DRM_ERROR( "buffer prim %d\n", vertex.prim ); + return DRM_ERR(EINVAL); + } + + RING_SPACE_TEST_WITH_RETURN( dev_priv ); + VB_AGE_TEST_WITH_RETURN( dev_priv ); + + buf = dma->buflist[vertex.idx]; + + if ( buf->filp != filp ) { + DRM_ERROR( "process %d using buffer owned by %p\n", + DRM_CURRENTPID, buf->filp ); + return DRM_ERR(EINVAL); + } + if ( buf->pending ) { + DRM_ERROR( "sending pending buffer %d\n", vertex.idx ); + return DRM_ERR(EINVAL); + } + + /* Build up a prim_t record: + */ + if (vertex.count) { + buf->used = vertex.count; /* not used? */ + + if ( sarea_priv->dirty & ~RADEON_UPLOAD_CLIPRECTS ) { + if ( radeon_emit_state( dev_priv, filp_priv, + &sarea_priv->context_state, + sarea_priv->tex_state, + sarea_priv->dirty ) ) { + DRM_ERROR( "radeon_emit_state failed\n" ); + return DRM_ERR( EINVAL ); + } + + sarea_priv->dirty &= ~(RADEON_UPLOAD_TEX0IMAGES | + RADEON_UPLOAD_TEX1IMAGES | + RADEON_UPLOAD_TEX2IMAGES | + RADEON_REQUIRE_QUIESCENCE); + } + + prim.start = 0; + prim.finish = vertex.count; /* unused */ + prim.prim = vertex.prim; + prim.numverts = vertex.count; + prim.vc_format = dev_priv->sarea_priv->vc_format; + + radeon_cp_dispatch_vertex( dev, buf, &prim ); + } + + if (vertex.discard) { + radeon_cp_discard_buffer( dev, buf ); + } + + COMMIT_RING(); + return 0; +} + +static int radeon_cp_indices( DRM_IOCTL_ARGS ) +{ + DRM_DEVICE; + drm_radeon_private_t *dev_priv = dev->dev_private; + drm_file_t *filp_priv; + drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv; + drm_device_dma_t *dma = dev->dma; + drm_buf_t *buf; + drm_radeon_indices_t elts; + drm_radeon_tcl_prim_t prim; + int count; + + LOCK_TEST_WITH_RETURN( dev, filp ); + + if ( !dev_priv ) { + DRM_ERROR( "%s called with no initialization\n", __FUNCTION__ ); + return DRM_ERR(EINVAL); + } + + DRM_GET_PRIV_WITH_RETURN( filp_priv, filp ); + + DRM_COPY_FROM_USER_IOCTL( elts, (drm_radeon_indices_t __user *)data, + sizeof(elts) ); + + DRM_DEBUG( "pid=%d index=%d start=%d end=%d discard=%d\n", + DRM_CURRENTPID, + elts.idx, elts.start, elts.end, elts.discard ); + + if ( elts.idx < 0 || elts.idx >= dma->buf_count ) { + DRM_ERROR( "buffer index %d (of %d max)\n", + elts.idx, dma->buf_count - 1 ); + return DRM_ERR(EINVAL); + } + if ( elts.prim < 0 || + elts.prim > RADEON_PRIM_TYPE_3VRT_LINE_LIST ) { + DRM_ERROR( "buffer prim %d\n", elts.prim ); + return DRM_ERR(EINVAL); + } + + RING_SPACE_TEST_WITH_RETURN( dev_priv ); + VB_AGE_TEST_WITH_RETURN( dev_priv ); + + buf = dma->buflist[elts.idx]; + + if ( buf->filp != filp ) { + DRM_ERROR( "process %d using buffer owned by %p\n", + DRM_CURRENTPID, buf->filp ); + return DRM_ERR(EINVAL); + } + if ( buf->pending ) { + DRM_ERROR( "sending pending buffer %d\n", elts.idx ); + return DRM_ERR(EINVAL); + } + + count = (elts.end - elts.start) / sizeof(u16); + elts.start -= RADEON_INDEX_PRIM_OFFSET; + + if ( elts.start & 0x7 ) { + DRM_ERROR( "misaligned buffer 0x%x\n", elts.start ); + return DRM_ERR(EINVAL); + } + if ( elts.start < buf->used ) { + DRM_ERROR( "no header 0x%x - 0x%x\n", elts.start, buf->used ); + return DRM_ERR(EINVAL); + } + + buf->used = elts.end; + + if ( sarea_priv->dirty & ~RADEON_UPLOAD_CLIPRECTS ) { + if ( radeon_emit_state( dev_priv, filp_priv, + &sarea_priv->context_state, + sarea_priv->tex_state, + sarea_priv->dirty ) ) { + DRM_ERROR( "radeon_emit_state failed\n" ); + return DRM_ERR( EINVAL ); + } + + sarea_priv->dirty &= ~(RADEON_UPLOAD_TEX0IMAGES | + RADEON_UPLOAD_TEX1IMAGES | + RADEON_UPLOAD_TEX2IMAGES | + RADEON_REQUIRE_QUIESCENCE); + } + + + /* Build up a prim_t record: + */ + prim.start = elts.start; + prim.finish = elts.end; + prim.prim = elts.prim; + prim.offset = 0; /* offset from start of dma buffers */ + prim.numverts = RADEON_MAX_VB_VERTS; /* duh */ + prim.vc_format = dev_priv->sarea_priv->vc_format; + + radeon_cp_dispatch_indices( dev, buf, &prim ); + if (elts.discard) { + radeon_cp_discard_buffer( dev, buf ); + } + + COMMIT_RING(); + return 0; +} + +static int radeon_cp_texture( DRM_IOCTL_ARGS ) +{ + DRM_DEVICE; + drm_radeon_private_t *dev_priv = dev->dev_private; + drm_radeon_texture_t tex; + drm_radeon_tex_image_t image; + int ret; + + LOCK_TEST_WITH_RETURN( dev, filp ); + + DRM_COPY_FROM_USER_IOCTL( tex, (drm_radeon_texture_t __user *)data, sizeof(tex) ); + + if ( tex.image == NULL ) { + DRM_ERROR( "null texture image!\n" ); + return DRM_ERR(EINVAL); + } + + if ( DRM_COPY_FROM_USER( &image, + (drm_radeon_tex_image_t __user *)tex.image, + sizeof(image) ) ) + return DRM_ERR(EFAULT); + + RING_SPACE_TEST_WITH_RETURN( dev_priv ); + VB_AGE_TEST_WITH_RETURN( dev_priv ); + + ret = radeon_cp_dispatch_texture( filp, dev, &tex, &image ); + + COMMIT_RING(); + return ret; +} + +static int radeon_cp_stipple( DRM_IOCTL_ARGS ) +{ + DRM_DEVICE; + drm_radeon_private_t *dev_priv = dev->dev_private; + drm_radeon_stipple_t stipple; + u32 mask[32]; + + LOCK_TEST_WITH_RETURN( dev, filp ); + + DRM_COPY_FROM_USER_IOCTL( stipple, (drm_radeon_stipple_t __user *)data, + sizeof(stipple) ); + + if ( DRM_COPY_FROM_USER( &mask, stipple.mask, 32 * sizeof(u32) ) ) + return DRM_ERR(EFAULT); + + RING_SPACE_TEST_WITH_RETURN( dev_priv ); + + radeon_cp_dispatch_stipple( dev, mask ); + + COMMIT_RING(); + return 0; +} + +static int radeon_cp_indirect( DRM_IOCTL_ARGS ) +{ + DRM_DEVICE; + drm_radeon_private_t *dev_priv = dev->dev_private; + drm_device_dma_t *dma = dev->dma; + drm_buf_t *buf; + drm_radeon_indirect_t indirect; + RING_LOCALS; + + LOCK_TEST_WITH_RETURN( dev, filp ); + + if ( !dev_priv ) { + DRM_ERROR( "%s called with no initialization\n", __FUNCTION__ ); + return DRM_ERR(EINVAL); + } + + DRM_COPY_FROM_USER_IOCTL( indirect, (drm_radeon_indirect_t __user *)data, + sizeof(indirect) ); + + DRM_DEBUG( "indirect: idx=%d s=%d e=%d d=%d\n", + indirect.idx, indirect.start, + indirect.end, indirect.discard ); + + if ( indirect.idx < 0 || indirect.idx >= dma->buf_count ) { + DRM_ERROR( "buffer index %d (of %d max)\n", + indirect.idx, dma->buf_count - 1 ); + return DRM_ERR(EINVAL); + } + + buf = dma->buflist[indirect.idx]; + + if ( buf->filp != filp ) { + DRM_ERROR( "process %d using buffer owned by %p\n", + DRM_CURRENTPID, buf->filp ); + return DRM_ERR(EINVAL); + } + if ( buf->pending ) { + DRM_ERROR( "sending pending buffer %d\n", indirect.idx ); + return DRM_ERR(EINVAL); + } + + if ( indirect.start < buf->used ) { + DRM_ERROR( "reusing indirect: start=0x%x actual=0x%x\n", + indirect.start, buf->used ); + return DRM_ERR(EINVAL); + } + + RING_SPACE_TEST_WITH_RETURN( dev_priv ); + VB_AGE_TEST_WITH_RETURN( dev_priv ); + + buf->used = indirect.end; + + /* Wait for the 3D stream to idle before the indirect buffer + * containing 2D acceleration commands is processed. + */ + BEGIN_RING( 2 ); + + RADEON_WAIT_UNTIL_3D_IDLE(); + + ADVANCE_RING(); + + /* Dispatch the indirect buffer full of commands from the + * X server. This is insecure and is thus only available to + * privileged clients. + */ + radeon_cp_dispatch_indirect( dev, buf, indirect.start, indirect.end ); + if (indirect.discard) { + radeon_cp_discard_buffer( dev, buf ); + } + + + COMMIT_RING(); + return 0; +} + +static int radeon_cp_vertex2( DRM_IOCTL_ARGS ) +{ + DRM_DEVICE; + drm_radeon_private_t *dev_priv = dev->dev_private; + drm_file_t *filp_priv; + drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv; + drm_device_dma_t *dma = dev->dma; + drm_buf_t *buf; + drm_radeon_vertex2_t vertex; + int i; + unsigned char laststate; + + LOCK_TEST_WITH_RETURN( dev, filp ); + + if ( !dev_priv ) { + DRM_ERROR( "%s called with no initialization\n", __FUNCTION__ ); + return DRM_ERR(EINVAL); + } + + DRM_GET_PRIV_WITH_RETURN( filp_priv, filp ); + + DRM_COPY_FROM_USER_IOCTL( vertex, (drm_radeon_vertex2_t __user *)data, + sizeof(vertex) ); + + DRM_DEBUG( "pid=%d index=%d discard=%d\n", + DRM_CURRENTPID, + vertex.idx, vertex.discard ); + + if ( vertex.idx < 0 || vertex.idx >= dma->buf_count ) { + DRM_ERROR( "buffer index %d (of %d max)\n", + vertex.idx, dma->buf_count - 1 ); + return DRM_ERR(EINVAL); + } + + RING_SPACE_TEST_WITH_RETURN( dev_priv ); + VB_AGE_TEST_WITH_RETURN( dev_priv ); + + buf = dma->buflist[vertex.idx]; + + if ( buf->filp != filp ) { + DRM_ERROR( "process %d using buffer owned by %p\n", + DRM_CURRENTPID, buf->filp ); + return DRM_ERR(EINVAL); + } + + if ( buf->pending ) { + DRM_ERROR( "sending pending buffer %d\n", vertex.idx ); + return DRM_ERR(EINVAL); + } + + if (sarea_priv->nbox > RADEON_NR_SAREA_CLIPRECTS) + return DRM_ERR(EINVAL); + + for (laststate = 0xff, i = 0 ; i < vertex.nr_prims ; i++) { + drm_radeon_prim_t prim; + drm_radeon_tcl_prim_t tclprim; + + if ( DRM_COPY_FROM_USER( &prim, &vertex.prim[i], sizeof(prim) ) ) + return DRM_ERR(EFAULT); + + if ( prim.stateidx != laststate ) { + drm_radeon_state_t state; + + if ( DRM_COPY_FROM_USER( &state, + &vertex.state[prim.stateidx], + sizeof(state) ) ) + return DRM_ERR(EFAULT); + + if ( radeon_emit_state2( dev_priv, filp_priv, &state ) ) { + DRM_ERROR( "radeon_emit_state2 failed\n" ); + return DRM_ERR( EINVAL ); + } + + laststate = prim.stateidx; + } + + tclprim.start = prim.start; + tclprim.finish = prim.finish; + tclprim.prim = prim.prim; + tclprim.vc_format = prim.vc_format; + + if ( prim.prim & RADEON_PRIM_WALK_IND ) { + tclprim.offset = prim.numverts * 64; + tclprim.numverts = RADEON_MAX_VB_VERTS; /* duh */ + + radeon_cp_dispatch_indices( dev, buf, &tclprim ); + } else { + tclprim.numverts = prim.numverts; + tclprim.offset = 0; /* not used */ + + radeon_cp_dispatch_vertex( dev, buf, &tclprim ); + } + + if (sarea_priv->nbox == 1) + sarea_priv->nbox = 0; + } + + if ( vertex.discard ) { + radeon_cp_discard_buffer( dev, buf ); + } + + COMMIT_RING(); + return 0; +} + + +static int radeon_emit_packets( + drm_radeon_private_t *dev_priv, + drm_file_t *filp_priv, + drm_radeon_cmd_header_t header, + drm_radeon_cmd_buffer_t *cmdbuf ) +{ + int id = (int)header.packet.packet_id; + int sz, reg; + int *data = (int *)cmdbuf->buf; + RING_LOCALS; + + if (id >= RADEON_MAX_STATE_PACKETS) + return DRM_ERR(EINVAL); + + sz = packet[id].len; + reg = packet[id].start; + + if (sz * sizeof(int) > cmdbuf->bufsz) { + DRM_ERROR( "Packet size provided larger than data provided\n" ); + return DRM_ERR(EINVAL); + } + + if ( radeon_check_and_fixup_packets( dev_priv, filp_priv, id, data ) ) { + DRM_ERROR( "Packet verification failed\n" ); + return DRM_ERR( EINVAL ); + } + + BEGIN_RING(sz+1); + OUT_RING( CP_PACKET0( reg, (sz-1) ) ); + OUT_RING_TABLE( data, sz ); + ADVANCE_RING(); + + cmdbuf->buf += sz * sizeof(int); + cmdbuf->bufsz -= sz * sizeof(int); + return 0; +} + +static __inline__ int radeon_emit_scalars( + drm_radeon_private_t *dev_priv, + drm_radeon_cmd_header_t header, + drm_radeon_cmd_buffer_t *cmdbuf ) +{ + int sz = header.scalars.count; + int start = header.scalars.offset; + int stride = header.scalars.stride; + RING_LOCALS; + + BEGIN_RING( 3+sz ); + OUT_RING( CP_PACKET0( RADEON_SE_TCL_SCALAR_INDX_REG, 0 ) ); + OUT_RING( start | (stride << RADEON_SCAL_INDX_DWORD_STRIDE_SHIFT)); + OUT_RING( CP_PACKET0_TABLE( RADEON_SE_TCL_SCALAR_DATA_REG, sz-1 ) ); + OUT_RING_TABLE( cmdbuf->buf, sz ); + ADVANCE_RING(); + cmdbuf->buf += sz * sizeof(int); + cmdbuf->bufsz -= sz * sizeof(int); + return 0; +} + +/* God this is ugly + */ +static __inline__ int radeon_emit_scalars2( + drm_radeon_private_t *dev_priv, + drm_radeon_cmd_header_t header, + drm_radeon_cmd_buffer_t *cmdbuf ) +{ + int sz = header.scalars.count; + int start = ((unsigned int)header.scalars.offset) + 0x100; + int stride = header.scalars.stride; + RING_LOCALS; + + BEGIN_RING( 3+sz ); + OUT_RING( CP_PACKET0( RADEON_SE_TCL_SCALAR_INDX_REG, 0 ) ); + OUT_RING( start | (stride << RADEON_SCAL_INDX_DWORD_STRIDE_SHIFT)); + OUT_RING( CP_PACKET0_TABLE( RADEON_SE_TCL_SCALAR_DATA_REG, sz-1 ) ); + OUT_RING_TABLE( cmdbuf->buf, sz ); + ADVANCE_RING(); + cmdbuf->buf += sz * sizeof(int); + cmdbuf->bufsz -= sz * sizeof(int); + return 0; +} + +static __inline__ int radeon_emit_vectors( + drm_radeon_private_t *dev_priv, + drm_radeon_cmd_header_t header, + drm_radeon_cmd_buffer_t *cmdbuf ) +{ + int sz = header.vectors.count; + int start = header.vectors.offset; + int stride = header.vectors.stride; + RING_LOCALS; + + BEGIN_RING( 3+sz ); + OUT_RING( CP_PACKET0( RADEON_SE_TCL_VECTOR_INDX_REG, 0 ) ); + OUT_RING( start | (stride << RADEON_VEC_INDX_OCTWORD_STRIDE_SHIFT)); + OUT_RING( CP_PACKET0_TABLE( RADEON_SE_TCL_VECTOR_DATA_REG, (sz-1) ) ); + OUT_RING_TABLE( cmdbuf->buf, sz ); + ADVANCE_RING(); + + cmdbuf->buf += sz * sizeof(int); + cmdbuf->bufsz -= sz * sizeof(int); + return 0; +} + + +static int radeon_emit_packet3( drm_device_t *dev, + drm_file_t *filp_priv, + drm_radeon_cmd_buffer_t *cmdbuf ) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + unsigned int cmdsz; + int ret; + RING_LOCALS; + + DRM_DEBUG("\n"); + + if ( ( ret = radeon_check_and_fixup_packet3( dev_priv, filp_priv, + cmdbuf, &cmdsz ) ) ) { + DRM_ERROR( "Packet verification failed\n" ); + return ret; + } + + BEGIN_RING( cmdsz ); + OUT_RING_TABLE( cmdbuf->buf, cmdsz ); + ADVANCE_RING(); + + cmdbuf->buf += cmdsz * 4; + cmdbuf->bufsz -= cmdsz * 4; + return 0; +} + + +static int radeon_emit_packet3_cliprect( drm_device_t *dev, + drm_file_t *filp_priv, + drm_radeon_cmd_buffer_t *cmdbuf, + int orig_nbox ) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + drm_clip_rect_t box; + unsigned int cmdsz; + int ret; + drm_clip_rect_t __user *boxes = cmdbuf->boxes; + int i = 0; + RING_LOCALS; + + DRM_DEBUG("\n"); + + if ( ( ret = radeon_check_and_fixup_packet3( dev_priv, filp_priv, + cmdbuf, &cmdsz ) ) ) { + DRM_ERROR( "Packet verification failed\n" ); + return ret; + } + + if (!orig_nbox) + goto out; + + do { + if ( i < cmdbuf->nbox ) { + if (DRM_COPY_FROM_USER( &box, &boxes[i], sizeof(box) )) + return DRM_ERR(EFAULT); + /* FIXME The second and subsequent times round + * this loop, send a WAIT_UNTIL_3D_IDLE before + * calling emit_clip_rect(). This fixes a + * lockup on fast machines when sending + * several cliprects with a cmdbuf, as when + * waving a 2D window over a 3D + * window. Something in the commands from user + * space seems to hang the card when they're + * sent several times in a row. That would be + * the correct place to fix it but this works + * around it until I can figure that out - Tim + * Smith */ + if ( i ) { + BEGIN_RING( 2 ); + RADEON_WAIT_UNTIL_3D_IDLE(); + ADVANCE_RING(); + } + radeon_emit_clip_rect( dev_priv, &box ); + } + + BEGIN_RING( cmdsz ); + OUT_RING_TABLE( cmdbuf->buf, cmdsz ); + ADVANCE_RING(); + + } while ( ++i < cmdbuf->nbox ); + if (cmdbuf->nbox == 1) + cmdbuf->nbox = 0; + + out: + cmdbuf->buf += cmdsz * 4; + cmdbuf->bufsz -= cmdsz * 4; + return 0; +} + + +static int radeon_emit_wait( drm_device_t *dev, int flags ) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + RING_LOCALS; + + DRM_DEBUG("%s: %x\n", __FUNCTION__, flags); + switch (flags) { + case RADEON_WAIT_2D: + BEGIN_RING( 2 ); + RADEON_WAIT_UNTIL_2D_IDLE(); + ADVANCE_RING(); + break; + case RADEON_WAIT_3D: + BEGIN_RING( 2 ); + RADEON_WAIT_UNTIL_3D_IDLE(); + ADVANCE_RING(); + break; + case RADEON_WAIT_2D|RADEON_WAIT_3D: + BEGIN_RING( 2 ); + RADEON_WAIT_UNTIL_IDLE(); + ADVANCE_RING(); + break; + default: + return DRM_ERR(EINVAL); + } + + return 0; +} + +static int radeon_cp_cmdbuf( DRM_IOCTL_ARGS ) +{ + DRM_DEVICE; + drm_radeon_private_t *dev_priv = dev->dev_private; + drm_file_t *filp_priv; + drm_device_dma_t *dma = dev->dma; + drm_buf_t *buf = NULL; + int idx; + drm_radeon_cmd_buffer_t cmdbuf; + drm_radeon_cmd_header_t header; + int orig_nbox, orig_bufsz; + char *kbuf=NULL; + + LOCK_TEST_WITH_RETURN( dev, filp ); + + if ( !dev_priv ) { + DRM_ERROR( "%s called with no initialization\n", __FUNCTION__ ); + return DRM_ERR(EINVAL); + } + + DRM_GET_PRIV_WITH_RETURN( filp_priv, filp ); + + DRM_COPY_FROM_USER_IOCTL( cmdbuf, (drm_radeon_cmd_buffer_t __user *)data, + sizeof(cmdbuf) ); + + RING_SPACE_TEST_WITH_RETURN( dev_priv ); + VB_AGE_TEST_WITH_RETURN( dev_priv ); + + if (cmdbuf.bufsz > 64*1024 || cmdbuf.bufsz<0) { + return DRM_ERR(EINVAL); + } + + /* Allocate an in-kernel area and copy in the cmdbuf. Do this to avoid + * races between checking values and using those values in other code, + * and simply to avoid a lot of function calls to copy in data. + */ + orig_bufsz = cmdbuf.bufsz; + if (orig_bufsz != 0) { + kbuf = drm_alloc(cmdbuf.bufsz, DRM_MEM_DRIVER); + if (kbuf == NULL) + return DRM_ERR(ENOMEM); + if (DRM_COPY_FROM_USER(kbuf, cmdbuf.buf, cmdbuf.bufsz)) { + drm_free(kbuf, orig_bufsz, DRM_MEM_DRIVER); + return DRM_ERR(EFAULT); + } + cmdbuf.buf = kbuf; + } + + orig_nbox = cmdbuf.nbox; + + while ( cmdbuf.bufsz >= sizeof(header) ) { + + header.i = *(int *)cmdbuf.buf; + cmdbuf.buf += sizeof(header); + cmdbuf.bufsz -= sizeof(header); + + switch (header.header.cmd_type) { + case RADEON_CMD_PACKET: + DRM_DEBUG("RADEON_CMD_PACKET\n"); + if (radeon_emit_packets( dev_priv, filp_priv, header, &cmdbuf )) { + DRM_ERROR("radeon_emit_packets failed\n"); + goto err; + } + break; + + case RADEON_CMD_SCALARS: + DRM_DEBUG("RADEON_CMD_SCALARS\n"); + if (radeon_emit_scalars( dev_priv, header, &cmdbuf )) { + DRM_ERROR("radeon_emit_scalars failed\n"); + goto err; + } + break; + + case RADEON_CMD_VECTORS: + DRM_DEBUG("RADEON_CMD_VECTORS\n"); + if (radeon_emit_vectors( dev_priv, header, &cmdbuf )) { + DRM_ERROR("radeon_emit_vectors failed\n"); + goto err; + } + break; + + case RADEON_CMD_DMA_DISCARD: + DRM_DEBUG("RADEON_CMD_DMA_DISCARD\n"); + idx = header.dma.buf_idx; + if ( idx < 0 || idx >= dma->buf_count ) { + DRM_ERROR( "buffer index %d (of %d max)\n", + idx, dma->buf_count - 1 ); + goto err; + } + + buf = dma->buflist[idx]; + if ( buf->filp != filp || buf->pending ) { + DRM_ERROR( "bad buffer %p %p %d\n", + buf->filp, filp, buf->pending); + goto err; + } + + radeon_cp_discard_buffer( dev, buf ); + break; + + case RADEON_CMD_PACKET3: + DRM_DEBUG("RADEON_CMD_PACKET3\n"); + if (radeon_emit_packet3( dev, filp_priv, &cmdbuf )) { + DRM_ERROR("radeon_emit_packet3 failed\n"); + goto err; + } + break; + + case RADEON_CMD_PACKET3_CLIP: + DRM_DEBUG("RADEON_CMD_PACKET3_CLIP\n"); + if (radeon_emit_packet3_cliprect( dev, filp_priv, &cmdbuf, orig_nbox )) { + DRM_ERROR("radeon_emit_packet3_clip failed\n"); + goto err; + } + break; + + case RADEON_CMD_SCALARS2: + DRM_DEBUG("RADEON_CMD_SCALARS2\n"); + if (radeon_emit_scalars2( dev_priv, header, &cmdbuf )) { + DRM_ERROR("radeon_emit_scalars2 failed\n"); + goto err; + } + break; + + case RADEON_CMD_WAIT: + DRM_DEBUG("RADEON_CMD_WAIT\n"); + if (radeon_emit_wait( dev, header.wait.flags )) { + DRM_ERROR("radeon_emit_wait failed\n"); + goto err; + } + break; + default: + DRM_ERROR("bad cmd_type %d at %p\n", + header.header.cmd_type, + cmdbuf.buf - sizeof(header)); + goto err; + } + } + + if (orig_bufsz != 0) + drm_free(kbuf, orig_bufsz, DRM_MEM_DRIVER); + + DRM_DEBUG("DONE\n"); + COMMIT_RING(); + return 0; + +err: + if (orig_bufsz != 0) + drm_free(kbuf, orig_bufsz, DRM_MEM_DRIVER); + return DRM_ERR(EINVAL); +} + + + +static int radeon_cp_getparam( DRM_IOCTL_ARGS ) +{ + DRM_DEVICE; + drm_radeon_private_t *dev_priv = dev->dev_private; + drm_radeon_getparam_t param; + int value; + + if ( !dev_priv ) { + DRM_ERROR( "%s called with no initialization\n", __FUNCTION__ ); + return DRM_ERR(EINVAL); + } + + DRM_COPY_FROM_USER_IOCTL( param, (drm_radeon_getparam_t __user *)data, + sizeof(param) ); + + DRM_DEBUG( "pid=%d\n", DRM_CURRENTPID ); + + switch( param.param ) { + case RADEON_PARAM_GART_BUFFER_OFFSET: + value = dev_priv->gart_buffers_offset; + break; + case RADEON_PARAM_LAST_FRAME: + dev_priv->stats.last_frame_reads++; + value = GET_SCRATCH( 0 ); + break; + case RADEON_PARAM_LAST_DISPATCH: + value = GET_SCRATCH( 1 ); + break; + case RADEON_PARAM_LAST_CLEAR: + dev_priv->stats.last_clear_reads++; + value = GET_SCRATCH( 2 ); + break; + case RADEON_PARAM_IRQ_NR: + value = dev->irq; + break; + case RADEON_PARAM_GART_BASE: + value = dev_priv->gart_vm_start; + break; + case RADEON_PARAM_REGISTER_HANDLE: + value = dev_priv->mmio_offset; + break; + case RADEON_PARAM_STATUS_HANDLE: + value = dev_priv->ring_rptr_offset; + break; +#if BITS_PER_LONG == 32 + /* + * This ioctl() doesn't work on 64-bit platforms because hw_lock is a + * pointer which can't fit into an int-sized variable. According to + * Michel Dänzer, the ioctl() is only used on embedded platforms, so + * not supporting it shouldn't be a problem. If the same functionality + * is needed on 64-bit platforms, a new ioctl() would have to be added, + * so backwards-compatibility for the embedded platforms can be + * maintained. --davidm 4-Feb-2004. + */ + case RADEON_PARAM_SAREA_HANDLE: + /* The lock is the first dword in the sarea. */ + value = (long)dev->lock.hw_lock; + break; +#endif + case RADEON_PARAM_GART_TEX_HANDLE: + value = dev_priv->gart_textures_offset; + break; + default: + return DRM_ERR(EINVAL); + } + + if ( DRM_COPY_TO_USER( param.value, &value, sizeof(int) ) ) { + DRM_ERROR( "copy_to_user\n" ); + return DRM_ERR(EFAULT); + } + + return 0; +} + +static int radeon_cp_setparam( DRM_IOCTL_ARGS ) { + DRM_DEVICE; + drm_radeon_private_t *dev_priv = dev->dev_private; + drm_file_t *filp_priv; + drm_radeon_setparam_t sp; + struct drm_radeon_driver_file_fields *radeon_priv; + + if ( !dev_priv ) { + DRM_ERROR( "%s called with no initialization\n", __FUNCTION__ ); + return DRM_ERR( EINVAL ); + } + + DRM_GET_PRIV_WITH_RETURN( filp_priv, filp ); + + DRM_COPY_FROM_USER_IOCTL( sp, ( drm_radeon_setparam_t __user * )data, + sizeof( sp ) ); + + switch( sp.param ) { + case RADEON_SETPARAM_FB_LOCATION: + radeon_priv = filp_priv->driver_priv; + radeon_priv->radeon_fb_delta = dev_priv->fb_location - sp.value; + break; + case RADEON_SETPARAM_SWITCH_TILING: + if (sp.value == 0) { + DRM_DEBUG( "color tiling disabled\n" ); + dev_priv->front_pitch_offset &= ~RADEON_DST_TILE_MACRO; + dev_priv->back_pitch_offset &= ~RADEON_DST_TILE_MACRO; + dev_priv->sarea_priv->tiling_enabled = 0; + } + else if (sp.value == 1) { + DRM_DEBUG( "color tiling enabled\n" ); + dev_priv->front_pitch_offset |= RADEON_DST_TILE_MACRO; + dev_priv->back_pitch_offset |= RADEON_DST_TILE_MACRO; + dev_priv->sarea_priv->tiling_enabled = 1; + } + break; + default: + DRM_DEBUG( "Invalid parameter %d\n", sp.param ); + return DRM_ERR( EINVAL ); + } + + return 0; +} + +/* When a client dies: + * - Check for and clean up flipped page state + * - Free any alloced GART memory. + * + * DRM infrastructure takes care of reclaiming dma buffers. + */ +void radeon_driver_prerelease(drm_device_t *dev, DRMFILE filp) +{ + if ( dev->dev_private ) { + drm_radeon_private_t *dev_priv = dev->dev_private; + if ( dev_priv->page_flipping ) { + radeon_do_cleanup_pageflip( dev ); + } + radeon_mem_release( filp, dev_priv->gart_heap ); + radeon_mem_release( filp, dev_priv->fb_heap ); + radeon_surfaces_release(filp, dev_priv); + } +} + +void radeon_driver_pretakedown(drm_device_t *dev) +{ + radeon_do_release(dev); +} + +int radeon_driver_open_helper(drm_device_t *dev, drm_file_t *filp_priv) +{ + drm_radeon_private_t *dev_priv = dev->dev_private; + struct drm_radeon_driver_file_fields *radeon_priv; + + radeon_priv = (struct drm_radeon_driver_file_fields *)drm_alloc(sizeof(*radeon_priv), DRM_MEM_FILES); + + if (!radeon_priv) + return -ENOMEM; + + filp_priv->driver_priv = radeon_priv; + if ( dev_priv ) + radeon_priv->radeon_fb_delta = dev_priv->fb_location; + else + radeon_priv->radeon_fb_delta = 0; + return 0; +} + + +void radeon_driver_free_filp_priv(drm_device_t *dev, drm_file_t *filp_priv) +{ + struct drm_radeon_driver_file_fields *radeon_priv = filp_priv->driver_priv; + + drm_free(radeon_priv, sizeof(*radeon_priv), DRM_MEM_FILES); +} + +drm_ioctl_desc_t radeon_ioctls[] = { + [DRM_IOCTL_NR(DRM_RADEON_CP_INIT)] = { radeon_cp_init, 1, 1 }, + [DRM_IOCTL_NR(DRM_RADEON_CP_START)] = { radeon_cp_start, 1, 1 }, + [DRM_IOCTL_NR(DRM_RADEON_CP_STOP)] = { radeon_cp_stop, 1, 1 }, + [DRM_IOCTL_NR(DRM_RADEON_CP_RESET)] = { radeon_cp_reset, 1, 1 }, + [DRM_IOCTL_NR(DRM_RADEON_CP_IDLE)] = { radeon_cp_idle, 1, 0 }, + [DRM_IOCTL_NR(DRM_RADEON_CP_RESUME)] = { radeon_cp_resume, 1, 0 }, + [DRM_IOCTL_NR(DRM_RADEON_RESET)] = { radeon_engine_reset, 1, 0 }, + [DRM_IOCTL_NR(DRM_RADEON_FULLSCREEN)] = { radeon_fullscreen, 1, 0 }, + [DRM_IOCTL_NR(DRM_RADEON_SWAP)] = { radeon_cp_swap, 1, 0 }, + [DRM_IOCTL_NR(DRM_RADEON_CLEAR)] = { radeon_cp_clear, 1, 0 }, + [DRM_IOCTL_NR(DRM_RADEON_VERTEX)] = { radeon_cp_vertex, 1, 0 }, + [DRM_IOCTL_NR(DRM_RADEON_INDICES)] = { radeon_cp_indices, 1, 0 }, + [DRM_IOCTL_NR(DRM_RADEON_TEXTURE)] = { radeon_cp_texture, 1, 0 }, + [DRM_IOCTL_NR(DRM_RADEON_STIPPLE)] = { radeon_cp_stipple, 1, 0 }, + [DRM_IOCTL_NR(DRM_RADEON_INDIRECT)] = { radeon_cp_indirect, 1, 1 }, + [DRM_IOCTL_NR(DRM_RADEON_VERTEX2)] = { radeon_cp_vertex2, 1, 0 }, + [DRM_IOCTL_NR(DRM_RADEON_CMDBUF)] = { radeon_cp_cmdbuf, 1, 0 }, + [DRM_IOCTL_NR(DRM_RADEON_GETPARAM)] = { radeon_cp_getparam, 1, 0 }, + [DRM_IOCTL_NR(DRM_RADEON_FLIP)] = { radeon_cp_flip, 1, 0 }, + [DRM_IOCTL_NR(DRM_RADEON_ALLOC)] = { radeon_mem_alloc, 1, 0 }, + [DRM_IOCTL_NR(DRM_RADEON_FREE)] = { radeon_mem_free, 1, 0 }, + [DRM_IOCTL_NR(DRM_RADEON_INIT_HEAP)] = { radeon_mem_init_heap,1, 1 }, + [DRM_IOCTL_NR(DRM_RADEON_IRQ_EMIT)] = { radeon_irq_emit, 1, 0 }, + [DRM_IOCTL_NR(DRM_RADEON_IRQ_WAIT)] = { radeon_irq_wait, 1, 0 }, + [DRM_IOCTL_NR(DRM_RADEON_SETPARAM)] = { radeon_cp_setparam, 1, 0 }, + [DRM_IOCTL_NR(DRM_RADEON_SURF_ALLOC)] = { radeon_surface_alloc,1, 0 }, + [DRM_IOCTL_NR(DRM_RADEON_SURF_FREE)] = { radeon_surface_free, 1, 0 } +}; + +int radeon_max_ioctl = DRM_ARRAY_SIZE(radeon_ioctls); |