diff options
author | Mark Brown <broonie@opensource.wolfsonmicro.com> | 2012-05-12 13:06:08 +0100 |
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committer | Mark Brown <broonie@opensource.wolfsonmicro.com> | 2012-05-12 13:06:08 +0100 |
commit | 25061d285747f20aafa4b50df1b0b5665fef29cd (patch) | |
tree | c302ac93e3476788a4671ee556a902fce2592f3a /drivers/gpu/drm/i915/i915_gem.c | |
parent | 7a6476143270d947924f5bbbc124accb0e558bf4 (diff) | |
parent | 6560ffd1ccd688152393dc7c35dbdcc33140633b (diff) |
Merge tag 'regmap-3.4' into regmap-stride
regmap: Last minute bug fix for 3.4
This is a last minute bug fix that was only just noticed since the code
path that's being exercised here is one that is fairly rarely used. The
changelog for the change itself is extremely clear and the code itself
is obvious to inspection so should be pretty safe.
Conflicts:
drivers/base/regmap/regmap.c (overlap between the fix and stride code)
Diffstat (limited to 'drivers/gpu/drm/i915/i915_gem.c')
-rw-r--r-- | drivers/gpu/drm/i915/i915_gem.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/drivers/gpu/drm/i915/i915_gem.c b/drivers/gpu/drm/i915/i915_gem.c index 4c65c639f77..0d1e4b7b4b9 100644 --- a/drivers/gpu/drm/i915/i915_gem.c +++ b/drivers/gpu/drm/i915/i915_gem.c @@ -1087,11 +1087,9 @@ i915_gem_mmap_ioctl(struct drm_device *dev, void *data, if (obj == NULL) return -ENOENT; - down_write(¤t->mm->mmap_sem); - addr = do_mmap(obj->filp, 0, args->size, + addr = vm_mmap(obj->filp, 0, args->size, PROT_READ | PROT_WRITE, MAP_SHARED, args->offset); - up_write(¤t->mm->mmap_sem); drm_gem_object_unreference_unlocked(obj); if (IS_ERR((void *)addr)) return addr; @@ -1493,6 +1491,7 @@ i915_gem_object_move_off_active(struct drm_i915_gem_object *obj) { list_del_init(&obj->ring_list); obj->last_rendering_seqno = 0; + obj->last_fenced_seqno = 0; } static void @@ -1521,6 +1520,7 @@ i915_gem_object_move_to_inactive(struct drm_i915_gem_object *obj) BUG_ON(!list_empty(&obj->gpu_write_list)); BUG_ON(!obj->active); obj->ring = NULL; + obj->last_fenced_ring = NULL; i915_gem_object_move_off_active(obj); obj->fenced_gpu_access = false; |