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authorDave Airlie <airlied@redhat.com>2009-09-01 15:25:57 +1000
committerDave Airlie <airlied@redhat.com>2009-09-08 08:54:31 +1000
commit551ebd837c75fc75df81811a18b7136c39cab487 (patch)
tree9703fd46cf9ad170012754f984375db37d2bf818 /drivers/gpu/drm/radeon/r100.c
parent11670d3c93210793562748d83502ecbef4034765 (diff)
drm/radeon/kms: add rn50/r100/r200 CS tracker.
This adds the command stream checker for the RN50, R100 and R200 cards. It stops any access to 3D registers on RN50, and does checks on buffer sizes on the r100/r200 cards. It also fixes some texture sizing checks on r300. Signed-off-by: Dave Airlie <airlied@redhat.com>
Diffstat (limited to 'drivers/gpu/drm/radeon/r100.c')
-rw-r--r--drivers/gpu/drm/radeon/r100.c811
1 files changed, 691 insertions, 120 deletions
diff --git a/drivers/gpu/drm/radeon/r100.c b/drivers/gpu/drm/radeon/r100.c
index 44f34f8e2b3..ee3ab62417e 100644
--- a/drivers/gpu/drm/radeon/r100.c
+++ b/drivers/gpu/drm/radeon/r100.c
@@ -34,6 +34,9 @@
#include <linux/firmware.h>
#include <linux/platform_device.h>
+#include "r100_reg_safe.h"
+#include "rn50_reg_safe.h"
+
/* Firmware Names */
#define FIRMWARE_R100 "radeon/R100_cp.bin"
#define FIRMWARE_R200 "radeon/R200_cp.bin"
@@ -51,11 +54,14 @@ MODULE_FIRMWARE(FIRMWARE_RS690);
MODULE_FIRMWARE(FIRMWARE_RS600);
MODULE_FIRMWARE(FIRMWARE_R520);
+#include "r100_track.h"
+
/* This files gather functions specifics to:
* r100,rv100,rs100,rv200,rs200,r200,rv250,rs300,rv280
*
* Some of these functions might be used by newer ASICs.
*/
+int r200_init(struct radeon_device *rdev);
void r100_hdp_reset(struct radeon_device *rdev);
void r100_gpu_init(struct radeon_device *rdev);
int r100_gui_wait_for_idle(struct radeon_device *rdev);
@@ -1017,147 +1023,356 @@ int r100_cs_packet_next_reloc(struct radeon_cs_parser *p,
return 0;
}
+static int r100_get_vtx_size(uint32_t vtx_fmt)
+{
+ int vtx_size;
+ vtx_size = 2;
+ /* ordered according to bits in spec */
+ if (vtx_fmt & RADEON_SE_VTX_FMT_W0)
+ vtx_size++;
+ if (vtx_fmt & RADEON_SE_VTX_FMT_FPCOLOR)
+ vtx_size += 3;
+ if (vtx_fmt & RADEON_SE_VTX_FMT_FPALPHA)
+ vtx_size++;
+ if (vtx_fmt & RADEON_SE_VTX_FMT_PKCOLOR)
+ vtx_size++;
+ if (vtx_fmt & RADEON_SE_VTX_FMT_FPSPEC)
+ vtx_size += 3;
+ if (vtx_fmt & RADEON_SE_VTX_FMT_FPFOG)
+ vtx_size++;
+ if (vtx_fmt & RADEON_SE_VTX_FMT_PKSPEC)
+ vtx_size++;
+ if (vtx_fmt & RADEON_SE_VTX_FMT_ST0)
+ vtx_size += 2;
+ if (vtx_fmt & RADEON_SE_VTX_FMT_ST1)
+ vtx_size += 2;
+ if (vtx_fmt & RADEON_SE_VTX_FMT_Q1)
+ vtx_size++;
+ if (vtx_fmt & RADEON_SE_VTX_FMT_ST2)
+ vtx_size += 2;
+ if (vtx_fmt & RADEON_SE_VTX_FMT_Q2)
+ vtx_size++;
+ if (vtx_fmt & RADEON_SE_VTX_FMT_ST3)
+ vtx_size += 2;
+ if (vtx_fmt & RADEON_SE_VTX_FMT_Q3)
+ vtx_size++;
+ if (vtx_fmt & RADEON_SE_VTX_FMT_Q0)
+ vtx_size++;
+ /* blend weight */
+ if (vtx_fmt & (0x7 << 15))
+ vtx_size += (vtx_fmt >> 15) & 0x7;
+ if (vtx_fmt & RADEON_SE_VTX_FMT_N0)
+ vtx_size += 3;
+ if (vtx_fmt & RADEON_SE_VTX_FMT_XY1)
+ vtx_size += 2;
+ if (vtx_fmt & RADEON_SE_VTX_FMT_Z1)
+ vtx_size++;
+ if (vtx_fmt & RADEON_SE_VTX_FMT_W1)
+ vtx_size++;
+ if (vtx_fmt & RADEON_SE_VTX_FMT_N1)
+ vtx_size++;
+ if (vtx_fmt & RADEON_SE_VTX_FMT_Z)
+ vtx_size++;
+ return vtx_size;
+}
+
static int r100_packet0_check(struct radeon_cs_parser *p,
- struct radeon_cs_packet *pkt)
+ struct radeon_cs_packet *pkt,
+ unsigned idx, unsigned reg)
{
struct radeon_cs_chunk *ib_chunk;
struct radeon_cs_reloc *reloc;
+ struct r100_cs_track *track;
volatile uint32_t *ib;
uint32_t tmp;
- unsigned reg;
- unsigned i;
- unsigned idx;
- bool onereg;
int r;
+ int i, face;
u32 tile_flags = 0;
ib = p->ib->ptr;
ib_chunk = &p->chunks[p->chunk_ib_idx];
- idx = pkt->idx + 1;
- reg = pkt->reg;
- onereg = false;
- if (CP_PACKET0_GET_ONE_REG_WR(ib_chunk->kdata[pkt->idx])) {
- onereg = true;
- }
- for (i = 0; i <= pkt->count; i++, idx++, reg += 4) {
- switch (reg) {
- case RADEON_CRTC_GUI_TRIG_VLINE:
- r = r100_cs_packet_parse_vline(p);
- if (r) {
- DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
- idx, reg);
- r100_cs_dump_packet(p, pkt);
- return r;
- }
- break;
+ track = (struct r100_cs_track *)p->track;
+
+ switch (reg) {
+ case RADEON_CRTC_GUI_TRIG_VLINE:
+ r = r100_cs_packet_parse_vline(p);
+ if (r) {
+ DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
+ idx, reg);
+ r100_cs_dump_packet(p, pkt);
+ return r;
+ }
+ break;
/* FIXME: only allow PACKET3 blit? easier to check for out of
* range access */
- case RADEON_DST_PITCH_OFFSET:
- case RADEON_SRC_PITCH_OFFSET:
- r = r100_cs_packet_next_reloc(p, &reloc);
- if (r) {
- DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
- idx, reg);
- r100_cs_dump_packet(p, pkt);
- return r;
- }
- tmp = ib_chunk->kdata[idx] & 0x003fffff;
- tmp += (((u32)reloc->lobj.gpu_offset) >> 10);
-
- if (reloc->lobj.tiling_flags & RADEON_TILING_MACRO)
- tile_flags |= RADEON_DST_TILE_MACRO;
- if (reloc->lobj.tiling_flags & RADEON_TILING_MICRO) {
- if (reg == RADEON_SRC_PITCH_OFFSET) {
- DRM_ERROR("Cannot src blit from microtiled surface\n");
- r100_cs_dump_packet(p, pkt);
- return -EINVAL;
- }
- tile_flags |= RADEON_DST_TILE_MICRO;
- }
+ case RADEON_DST_PITCH_OFFSET:
+ case RADEON_SRC_PITCH_OFFSET:
+ r = r100_reloc_pitch_offset(p, pkt, idx, reg);
+ if (r)
+ return r;
+ break;
+ case RADEON_RB3D_DEPTHOFFSET:
+ r = r100_cs_packet_next_reloc(p, &reloc);
+ if (r) {
+ DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
+ idx, reg);
+ r100_cs_dump_packet(p, pkt);
+ return r;
+ }
+ track->zb.robj = reloc->robj;
+ track->zb.offset = ib_chunk->kdata[idx];
+ ib[idx] = ib_chunk->kdata[idx] + ((u32)reloc->lobj.gpu_offset);
+ break;
+ case RADEON_RB3D_COLOROFFSET:
+ r = r100_cs_packet_next_reloc(p, &reloc);
+ if (r) {
+ DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
+ idx, reg);
+ r100_cs_dump_packet(p, pkt);
+ return r;
+ }
+ track->cb[0].robj = reloc->robj;
+ track->cb[0].offset = ib_chunk->kdata[idx];
+ ib[idx] = ib_chunk->kdata[idx] + ((u32)reloc->lobj.gpu_offset);
+ break;
+ case RADEON_PP_TXOFFSET_0:
+ case RADEON_PP_TXOFFSET_1:
+ case RADEON_PP_TXOFFSET_2:
+ i = (reg - RADEON_PP_TXOFFSET_0) / 24;
+ r = r100_cs_packet_next_reloc(p, &reloc);
+ if (r) {
+ DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
+ idx, reg);
+ r100_cs_dump_packet(p, pkt);
+ return r;
+ }
+ ib[idx] = ib_chunk->kdata[idx] + ((u32)reloc->lobj.gpu_offset);
+ track->textures[i].robj = reloc->robj;
+ break;
+ case RADEON_PP_CUBIC_OFFSET_T0_0:
+ case RADEON_PP_CUBIC_OFFSET_T0_1:
+ case RADEON_PP_CUBIC_OFFSET_T0_2:
+ case RADEON_PP_CUBIC_OFFSET_T0_3:
+ case RADEON_PP_CUBIC_OFFSET_T0_4:
+ i = (reg - RADEON_PP_CUBIC_OFFSET_T0_0) / 4;
+ r = r100_cs_packet_next_reloc(p, &reloc);
+ if (r) {
+ DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
+ idx, reg);
+ r100_cs_dump_packet(p, pkt);
+ return r;
+ }
+ track->textures[0].cube_info[i].offset = ib_chunk->kdata[idx];
+ ib[idx] = ib_chunk->kdata[idx] + ((u32)reloc->lobj.gpu_offset);
+ track->textures[0].cube_info[i].robj = reloc->robj;
+ break;
+ case RADEON_PP_CUBIC_OFFSET_T1_0:
+ case RADEON_PP_CUBIC_OFFSET_T1_1:
+ case RADEON_PP_CUBIC_OFFSET_T1_2:
+ case RADEON_PP_CUBIC_OFFSET_T1_3:
+ case RADEON_PP_CUBIC_OFFSET_T1_4:
+ i = (reg - RADEON_PP_CUBIC_OFFSET_T1_0) / 4;
+ r = r100_cs_packet_next_reloc(p, &reloc);
+ if (r) {
+ DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
+ idx, reg);
+ r100_cs_dump_packet(p, pkt);
+ return r;
+ }
+ track->textures[1].cube_info[i].offset = ib_chunk->kdata[idx];
+ ib[idx] = ib_chunk->kdata[idx] + ((u32)reloc->lobj.gpu_offset);
+ track->textures[1].cube_info[i].robj = reloc->robj;
+ break;
+ case RADEON_PP_CUBIC_OFFSET_T2_0:
+ case RADEON_PP_CUBIC_OFFSET_T2_1:
+ case RADEON_PP_CUBIC_OFFSET_T2_2:
+ case RADEON_PP_CUBIC_OFFSET_T2_3:
+ case RADEON_PP_CUBIC_OFFSET_T2_4:
+ i = (reg - RADEON_PP_CUBIC_OFFSET_T2_0) / 4;
+ r = r100_cs_packet_next_reloc(p, &reloc);
+ if (r) {
+ DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
+ idx, reg);
+ r100_cs_dump_packet(p, pkt);
+ return r;
+ }
+ track->textures[2].cube_info[i].offset = ib_chunk->kdata[idx];
+ ib[idx] = ib_chunk->kdata[idx] + ((u32)reloc->lobj.gpu_offset);
+ track->textures[2].cube_info[i].robj = reloc->robj;
+ break;
+ case RADEON_RE_WIDTH_HEIGHT:
+ track->maxy = ((ib_chunk->kdata[idx] >> 16) & 0x7FF);
+ break;
+ case RADEON_RB3D_COLORPITCH:
+ r = r100_cs_packet_next_reloc(p, &reloc);
+ if (r) {
+ DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
+ idx, reg);
+ r100_cs_dump_packet(p, pkt);
+ return r;
+ }
- tmp |= tile_flags;
- ib[idx] = (ib_chunk->kdata[idx] & 0x3fc00000) | tmp;
- break;
- case RADEON_RB3D_DEPTHOFFSET:
- case RADEON_RB3D_COLOROFFSET:
- case R300_RB3D_COLOROFFSET0:
- case R300_ZB_DEPTHOFFSET:
- case R200_PP_TXOFFSET_0:
- case R200_PP_TXOFFSET_1:
- case R200_PP_TXOFFSET_2:
- case R200_PP_TXOFFSET_3:
- case R200_PP_TXOFFSET_4:
- case R200_PP_TXOFFSET_5:
- case RADEON_PP_TXOFFSET_0:
- case RADEON_PP_TXOFFSET_1:
- case RADEON_PP_TXOFFSET_2:
- case R300_TX_OFFSET_0:
- case R300_TX_OFFSET_0+4:
- case R300_TX_OFFSET_0+8:
- case R300_TX_OFFSET_0+12:
- case R300_TX_OFFSET_0+16:
- case R300_TX_OFFSET_0+20:
- case R300_TX_OFFSET_0+24:
- case R300_TX_OFFSET_0+28:
- case R300_TX_OFFSET_0+32:
- case R300_TX_OFFSET_0+36:
- case R300_TX_OFFSET_0+40:
- case R300_TX_OFFSET_0+44:
- case R300_TX_OFFSET_0+48:
- case R300_TX_OFFSET_0+52:
- case R300_TX_OFFSET_0+56:
- case R300_TX_OFFSET_0+60:
- /* rn50 has no 3D engine so fail on any 3d setup */
- if (ASIC_IS_RN50(p->rdev)) {
- DRM_ERROR("attempt to use RN50 3D engine failed\n");
- return -EINVAL;
- }
- r = r100_cs_packet_next_reloc(p, &reloc);
- if (r) {
- DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
- idx, reg);
- r100_cs_dump_packet(p, pkt);
- return r;
- }
- ib[idx] = ib_chunk->kdata[idx] + ((u32)reloc->lobj.gpu_offset);
- break;
- case R300_RB3D_COLORPITCH0:
- case RADEON_RB3D_COLORPITCH:
- r = r100_cs_packet_next_reloc(p, &reloc);
- if (r) {
- DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
- idx, reg);
- r100_cs_dump_packet(p, pkt);
- return r;
- }
+ if (reloc->lobj.tiling_flags & RADEON_TILING_MACRO)
+ tile_flags |= RADEON_COLOR_TILE_ENABLE;
+ if (reloc->lobj.tiling_flags & RADEON_TILING_MICRO)
+ tile_flags |= RADEON_COLOR_MICROTILE_ENABLE;
- if (reloc->lobj.tiling_flags & RADEON_TILING_MACRO)
- tile_flags |= RADEON_COLOR_TILE_ENABLE;
- if (reloc->lobj.tiling_flags & RADEON_TILING_MICRO)
- tile_flags |= RADEON_COLOR_MICROTILE_ENABLE;
+ tmp = ib_chunk->kdata[idx] & ~(0x7 << 16);
+ tmp |= tile_flags;
+ ib[idx] = tmp;
- tmp = ib_chunk->kdata[idx] & ~(0x7 << 16);
- tmp |= tile_flags;
- ib[idx] = tmp;
+ track->cb[0].pitch = ib_chunk->kdata[idx] & RADEON_COLORPITCH_MASK;
+ break;
+ case RADEON_RB3D_DEPTHPITCH:
+ track->zb.pitch = ib_chunk->kdata[idx] & RADEON_DEPTHPITCH_MASK;
+ break;
+ case RADEON_RB3D_CNTL:
+ switch ((ib_chunk->kdata[idx] >> RADEON_RB3D_COLOR_FORMAT_SHIFT) & 0x1f) {
+ case 7:
+ case 8:
+ case 9:
+ case 11:
+ case 12:
+ track->cb[0].cpp = 1;
break;
- case RADEON_RB3D_ZPASS_ADDR:
- r = r100_cs_packet_next_reloc(p, &reloc);
- if (r) {
- DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
- idx, reg);
- r100_cs_dump_packet(p, pkt);
- return r;
- }
- ib[idx] = ib_chunk->kdata[idx] + ((u32)reloc->lobj.gpu_offset);
+ case 3:
+ case 4:
+ case 15:
+ track->cb[0].cpp = 2;
+ break;
+ case 6:
+ track->cb[0].cpp = 4;
+ break;
+ default:
+ DRM_ERROR("Invalid color buffer format (%d) !\n",
+ ((ib_chunk->kdata[idx] >> RADEON_RB3D_COLOR_FORMAT_SHIFT) & 0x1f));
+ return -EINVAL;
+ }
+ track->z_enabled = !!(ib_chunk->kdata[idx] & RADEON_Z_ENABLE);
+ break;
+ case RADEON_RB3D_ZSTENCILCNTL:
+ switch (ib_chunk->kdata[idx] & 0xf) {
+ case 0:
+ track->zb.cpp = 2;
+ break;
+ case 2:
+ case 3:
+ case 4:
+ case 5:
+ case 9:
+ case 11:
+ track->zb.cpp = 4;
break;
default:
- /* FIXME: we don't want to allow anyothers packet */
break;
}
- if (onereg) {
- /* FIXME: forbid onereg write to register on relocate */
+ break;
+ case RADEON_RB3D_ZPASS_ADDR:
+ r = r100_cs_packet_next_reloc(p, &reloc);
+ if (r) {
+ DRM_ERROR("No reloc for ib[%d]=0x%04X\n",
+ idx, reg);
+ r100_cs_dump_packet(p, pkt);
+ return r;
+ }
+ ib[idx] = ib_chunk->kdata[idx] + ((u32)reloc->lobj.gpu_offset);
+ break;
+ case RADEON_PP_CNTL:
+ {
+ uint32_t temp = ib_chunk->kdata[idx] >> 4;
+ for (i = 0; i < track->num_texture; i++)
+ track->textures[i].enabled = !!(temp & (1 << i));
+ }
+ break;
+ case RADEON_SE_VF_CNTL:
+ track->vap_vf_cntl = ib_chunk->kdata[idx];
+ break;
+ case RADEON_SE_VTX_FMT:
+ track->vtx_size = r100_get_vtx_size(ib_chunk->kdata[idx]);
+ break;
+ case RADEON_PP_TEX_SIZE_0:
+ case RADEON_PP_TEX_SIZE_1:
+ case RADEON_PP_TEX_SIZE_2:
+ i = (reg - RADEON_PP_TEX_SIZE_0) / 8;
+ track->textures[i].width = (ib_chunk->kdata[idx] & RADEON_TEX_USIZE_MASK) + 1;
+ track->textures[i].height = ((ib_chunk->kdata[idx] & RADEON_TEX_VSIZE_MASK) >> RADEON_TEX_VSIZE_SHIFT) + 1;
+ break;
+ case RADEON_PP_TEX_PITCH_0:
+ case RADEON_PP_TEX_PITCH_1:
+ case RADEON_PP_TEX_PITCH_2:
+ i = (reg - RADEON_PP_TEX_PITCH_0) / 8;
+ track->textures[i].pitch = ib_chunk->kdata[idx] + 32;
+ break;
+ case RADEON_PP_TXFILTER_0:
+ case RADEON_PP_TXFILTER_1:
+ case RADEON_PP_TXFILTER_2:
+ i = (reg - RADEON_PP_TXFILTER_0) / 24;
+ track->textures[i].num_levels = ((ib_chunk->kdata[idx] & RADEON_MAX_MIP_LEVEL_MASK)
+ >> RADEON_MAX_MIP_LEVEL_SHIFT);
+ tmp = (ib_chunk->kdata[idx] >> 23) & 0x7;
+ if (tmp == 2 || tmp == 6)
+ track->textures[i].roundup_w = false;
+ tmp = (ib_chunk->kdata[idx] >> 27) & 0x7;
+ if (tmp == 2 || tmp == 6)
+ track->textures[i].roundup_h = false;
+ break;
+ case RADEON_PP_TXFORMAT_0:
+ case RADEON_PP_TXFORMAT_1:
+ case RADEON_PP_TXFORMAT_2:
+ i = (reg - RADEON_PP_TXFORMAT_0) / 24;
+ if (ib_chunk->kdata[idx] & RADEON_TXFORMAT_NON_POWER2) {
+ track->textures[i].use_pitch = 1;
+ } else {
+ track->textures[i].use_pitch = 0;
+ track->textures[i].width = 1 << ((ib_chunk->kdata[idx] >> RADEON_TXFORMAT_WIDTH_SHIFT) & RADEON_TXFORMAT_WIDTH_MASK);
+ track->textures[i].height = 1 << ((ib_chunk->kdata[idx] >> RADEON_TXFORMAT_HEIGHT_SHIFT) & RADEON_TXFORMAT_HEIGHT_MASK);
+ }
+ if (ib_chunk->kdata[idx] & RADEON_TXFORMAT_CUBIC_MAP_ENABLE)
+ track->textures[i].tex_coord_type = 2;
+ switch ((ib_chunk->kdata[idx] & RADEON_TXFORMAT_FORMAT_MASK)) {
+ case RADEON_TXFORMAT_I8:
+ case RADEON_TXFORMAT_RGB332:
+ case RADEON_TXFORMAT_Y8:
+ track->textures[i].cpp = 1;
+ break;
+ case RADEON_TXFORMAT_AI88:
+ case RADEON_TXFORMAT_ARGB1555:
+ case RADEON_TXFORMAT_RGB565:
+ case RADEON_TXFORMAT_ARGB4444:
+ case RADEON_TXFORMAT_VYUY422:
+ case RADEON_TXFORMAT_YVYU422:
+ case RADEON_TXFORMAT_DXT1:
+ case RADEON_TXFORMAT_SHADOW16:
+ case RADEON_TXFORMAT_LDUDV655:
+ case RADEON_TXFORMAT_DUDV88:
+ track->textures[i].cpp = 2;
break;
+ case RADEON_TXFORMAT_ARGB8888:
+ case RADEON_TXFORMAT_RGBA8888:
+ case RADEON_TXFORMAT_DXT23:
+ case RADEON_TXFORMAT_DXT45:
+ case RADEON_TXFORMAT_SHADOW32:
+ case RADEON_TXFORMAT_LDUDUV8888:
+ track->textures[i].cpp = 4;
+ break;
+ }
+ track->textures[i].cube_info[4].width = 1 << ((ib_chunk->kdata[idx] >> 16) & 0xf);
+ track->textures[i].cube_info[4].height = 1 << ((ib_chunk->kdata[idx] >> 20) & 0xf);
+ break;
+ case RADEON_PP_CUBIC_FACES_0:
+ case RADEON_PP_CUBIC_FACES_1:
+ case RADEON_PP_CUBIC_FACES_2:
+ tmp = ib_chunk->kdata[idx];
+ i = (reg - RADEON_PP_CUBIC_FACES_0) / 4;
+ for (face = 0; face < 4; face++) {
+ track->textures[i].cube_info[face].width = 1 << ((tmp >> (face * 8)) & 0xf);
+ track->textures[i].cube_info[face].height = 1 << ((tmp >> ((face * 8) + 4)) & 0xf);
}
+ break;
+ default:
+ printk(KERN_ERR "Forbidden register 0x%04X in cs at %d\n",
+ reg, idx);
+ return -EINVAL;
}
return 0;
}
@@ -1186,6 +1401,7 @@ static int r100_packet3_check(struct radeon_cs_parser *p,
{
struct radeon_cs_chunk *ib_chunk;
struct radeon_cs_reloc *reloc;
+ struct r100_cs_track *track;
unsigned idx;
unsigned i, c;
volatile uint32_t *ib;
@@ -1194,9 +1410,11 @@ static int r100_packet3_check(struct radeon_cs_parser *p,
ib = p->ib->ptr;
ib_chunk = &p->chunks[p->chunk_ib_idx];
idx = pkt->idx + 1;
+ track = (struct r100_cs_track *)p->track;
switch (pkt->opcode) {
case PACKET3_3D_LOAD_VBPNTR:
c = ib_chunk->kdata[idx++];
+ track->num_arrays = c;
for (i = 0; i < (c - 1); i += 2, idx += 3) {
r = r100_cs_packet_next_reloc(p, &reloc);
if (r) {
@@ -1206,6 +1424,9 @@ static int r100_packet3_check(struct radeon_cs_parser *p,
return r;
}
ib[idx+1] = ib_chunk->kdata[idx+1] + ((u32)reloc->lobj.gpu_offset);
+ track->arrays[i + 0].robj = reloc->robj;
+ track->arrays[i + 0].esize = ib_chunk->kdata[idx] >> 8;
+ track->arrays[i + 0].esize &= 0x7F;
r = r100_cs_packet_next_reloc(p, &reloc);
if (r) {
DRM_ERROR("No reloc for packet3 %d\n",
@@ -1214,6 +1435,9 @@ static int r100_packet3_check(struct radeon_cs_parser *p,
return r;
}
ib[idx+2] = ib_chunk->kdata[idx+2] + ((u32)reloc->lobj.gpu_offset);
+ track->arrays[i + 1].robj = reloc->robj;
+ track->arrays[i + 1].esize = ib_chunk->kdata[idx] >> 24;
+ track->arrays[i + 1].esize &= 0x7F;
}
if (c & 1) {
r = r100_cs_packet_next_reloc(p, &reloc);
@@ -1224,6 +1448,9 @@ static int r100_packet3_check(struct radeon_cs_parser *p,
return r;
}
ib[idx+1] = ib_chunk->kdata[idx+1] + ((u32)reloc->lobj.gpu_offset);
+ track->arrays[i + 0].robj = reloc->robj;
+ track->arrays[i + 0].esize = ib_chunk->kdata[idx] >> 8;
+ track->arrays[i + 0].esize &= 0x7F;
}
break;
case PACKET3_INDX_BUFFER:
@@ -1240,7 +1467,6 @@ static int r100_packet3_check(struct radeon_cs_parser *p,
}
break;
case 0x23:
- /* FIXME: cleanup */
/* 3D_RNDR_GEN_INDX_PRIM on r100/r200 */
r = r100_cs_packet_next_reloc(p, &reloc);
if (r) {
@@ -1249,18 +1475,71 @@ static int r100_packet3_check(struct radeon_cs_parser *p,
return r;
}
ib[idx] = ib_chunk->kdata[idx] + ((u32)reloc->lobj.gpu_offset);
+ track->num_arrays = 1;
+ track->vtx_size = r100_get_vtx_size(ib_chunk->kdata[idx+2]);
+
+ track->arrays[0].robj = reloc->robj;
+ track->arrays[0].esize = track->vtx_size;
+
+ track->max_indx = ib_chunk->kdata[idx+1];
+
+ track->vap_vf_cntl = ib_chunk->kdata[idx+3];
+ track->immd_dwords = pkt->count - 1;
+ r = r100_cs_track_check(p->rdev, track);
+ if (r)
+ return r;
break;
case PACKET3_3D_DRAW_IMMD:
+ if (((ib_chunk->kdata[idx+1] >> 4) & 0x3) != 3) {
+ DRM_ERROR("PRIM_WALK must be 3 for IMMD draw\n");
+ return -EINVAL;
+ }
+ track->vap_vf_cntl = ib_chunk->kdata[idx+1];
+ track->immd_dwords = pkt->count - 1;
+ r = r100_cs_track_check(p->rdev, track);
+ if (r)
+ return r;
+ break;
/* triggers drawing using in-packet vertex data */
case PACKET3_3D_DRAW_IMMD_2:
+ if (((ib_chunk->kdata[idx] >> 4) & 0x3) != 3) {
+ DRM_ERROR("PRIM_WALK must be 3 for IMMD draw\n");
+ return -EINVAL;
+ }
+ track->vap_vf_cntl = ib_chunk->kdata[idx];
+ track->immd_dwords = pkt->count;
+ r = r100_cs_track_check(p->rdev, track);
+ if (r)
+ return r;
+ break;
/* triggers drawing using in-packet vertex data */
case PACKET3_3D_DRAW_VBUF_2:
+ track->vap_vf_cntl = ib_chunk->kdata[idx];
+ r = r100_cs_track_check(p->rdev, track);
+ if (r)
+ return r;
+ break;
/* triggers drawing of vertex buffers setup elsewhere */
case PACKET3_3D_DRAW_INDX_2:
+ track->vap_vf_cntl = ib_chunk->kdata[idx];
+ r = r100_cs_track_check(p->rdev, track);
+ if (r)
+ return r;
+ break;
/* triggers drawing using indices to vertex buffer */
case PACKET3_3D_DRAW_VBUF:
+ track->vap_vf_cntl = ib_chunk->kdata[idx + 1];
+ r = r100_cs_track_check(p->rdev, track);
+ if (r)
+ return r;
+ break;
/* triggers drawing of vertex buffers setup elsewhere */
case PACKET3_3D_DRAW_INDX:
+ track->vap_vf_cntl = ib_chunk->kdata[idx + 1];
+ r = r100_cs_track_check(p->rdev, track);
+ if (r)
+ return r;
+ break;
/* triggers drawing using indices to vertex buffer */
case PACKET3_NOP:
break;
@@ -1274,8 +1553,11 @@ static int r100_packet3_check(struct radeon_cs_parser *p,
int r100_cs_parse(struct radeon_cs_parser *p)
{
struct radeon_cs_packet pkt;
+ struct r100_cs_track track;
int r;
+ r100_cs_track_clear(p->rdev, &track);
+ p->track = &track;
do {
r = r100_cs_packet_parse(p, &pkt, p->idx);
if (r) {
@@ -1284,7 +1566,16 @@ int r100_cs_parse(struct radeon_cs_parser *p)
p->idx += pkt.count + 2;
switch (pkt.type) {
case PACKET_TYPE0:
- r = r100_packet0_check(p, &pkt);
+ if (p->rdev->family >= CHIP_R200)
+ r = r100_cs_parse_packet0(p, &pkt,
+ p->rdev->config.r100.reg_safe_bm,
+ p->rdev->config.r100.reg_safe_bm_size,
+ &r200_packet0_check);
+ else
+ r = r100_cs_parse_packet0(p, &pkt,
+ p->rdev->config.r100.reg_safe_bm,
+ p->rdev->config.r100.reg_safe_bm_size,
+ &r100_packet0_check);
break;
case PACKET_TYPE2:
break;
@@ -1683,6 +1974,15 @@ void r100_pll_wreg(struct radeon_device *rdev, uint32_t reg, uint32_t v)
int r100_init(struct radeon_device *rdev)
{
+ if (ASIC_IS_RN50(rdev)) {
+ rdev->config.r100.reg_safe_bm = rn50_reg_safe_bm;
+ rdev->config.r100.reg_safe_bm_size = ARRAY_SIZE(rn50_reg_safe_bm);
+ } else if (rdev->family < CHIP_R200) {
+ rdev->config.r100.reg_safe_bm = r100_reg_safe_bm;
+ rdev->config.r100.reg_safe_bm_size = ARRAY_SIZE(r100_reg_safe_bm);
+ } else {
+ return r200_init(rdev);
+ }
return 0;
}
@@ -2383,3 +2683,274 @@ void r100_bandwidth_update(struct radeon_device *rdev)
(unsigned int)RREG32(RADEON_GRPH2_BUFFER_CNTL));
}
}
+
+static inline void r100_cs_track_texture_print(struct r100_cs_track_texture *t)
+{
+ DRM_ERROR("pitch %d\n", t->pitch);
+ DRM_ERROR("width %d\n", t->width);
+ DRM_ERROR("height %d\n", t->height);
+ DRM_ERROR("num levels %d\n", t->num_levels);
+ DRM_ERROR("depth %d\n", t->txdepth);
+ DRM_ERROR("bpp %d\n", t->cpp);
+ DRM_ERROR("coordinate type %d\n", t->tex_coord_type);
+ DRM_ERROR("width round to power of 2 %d\n", t->roundup_w);
+ DRM_ERROR("height round to power of 2 %d\n", t->roundup_h);
+}
+
+static int r100_cs_track_cube(struct radeon_device *rdev,
+ struct r100_cs_track *track, unsigned idx)
+{
+ unsigned face, w, h;
+ struct radeon_object *cube_robj;
+ unsigned long size;
+
+ for (face = 0; face < 5; face++) {
+ cube_robj = track->textures[idx].cube_info[face].robj;
+ w = track->textures[idx].cube_info[face].width;
+ h = track->textures[idx].cube_info[face].height;
+
+ size = w * h;
+ size *= track->textures[idx].cpp;
+
+ size += track->textures[idx].cube_info[face].offset;
+
+ if (size > radeon_object_size(cube_robj)) {
+ DRM_ERROR("Cube texture offset greater than object size %lu %lu\n",
+ size, radeon_object_size(cube_robj));
+ r100_cs_track_texture_print(&track->textures[idx]);
+ return -1;
+ }
+ }
+ return 0;
+}
+
+static int r100_cs_track_texture_check(struct radeon_device *rdev,
+ struct r100_cs_track *track)
+{
+ struct radeon_object *robj;
+ unsigned long size;
+ unsigned u, i, w, h;
+ int ret;
+
+ for (u = 0; u < track->num_texture; u++) {
+ if (!track->textures[u].enabled)
+ continue;
+ robj = track->textures[u].robj;
+ if (robj == NULL) {
+ DRM_ERROR("No texture bound to unit %u\n", u);
+ return -EINVAL;
+ }
+ size = 0;
+ for (i = 0; i <= track->textures[u].num_levels; i++) {
+ if (track->textures[u].use_pitch) {
+ if (rdev->family < CHIP_R300)
+ w = (track->textures[u].pitch / track->textures[u].cpp) / (1 << i);
+ else
+ w = track->textures[u].pitch / (1 << i);
+ } else {
+ w = track->textures[u].width / (1 << i);
+ if (rdev->family >= CHIP_RV515)
+ w |= track->textures[u].width_11;
+ if (track->textures[u].roundup_w)
+ w = roundup_pow_of_two(w);
+ }
+ h = track->textures[u].height / (1 << i);
+ if (rdev->family >= CHIP_RV515)
+ h |= track->textures[u].height_11;
+ if (track->textures[u].roundup_h)
+ h = roundup_pow_of_two(h);
+ size += w * h;
+ }
+ size *= track->textures[u].cpp;
+ switch (track->textures[u].tex_coord_type) {
+ case 0:
+ break;
+ case 1:
+ size *= (1 << track->textures[u].txdepth);
+ break;
+ case 2:
+ if (track->separate_cube) {
+ ret = r100_cs_track_cube(rdev, track, u);
+ if (ret)
+ return ret;
+ } else
+ size *= 6;
+ break;
+ default:
+ DRM_ERROR("Invalid texture coordinate type %u for unit "
+ "%u\n", track->textures[u].tex_coord_type, u);
+ return -EINVAL;
+ }
+ if (size > radeon_object_size(robj)) {
+ DRM_ERROR("Texture of unit %u needs %lu bytes but is "
+ "%lu\n", u, size, radeon_object_size(robj));
+ r100_cs_track_texture_print(&track->textures[u]);
+ return -EINVAL;
+ }
+ }
+ return 0;
+}
+
+int r100_cs_track_check(struct radeon_device *rdev, struct r100_cs_track *track)
+{
+ unsigned i;
+ unsigned long size;
+ unsigned prim_walk;
+ unsigned nverts;
+
+ for (i = 0; i < track->num_cb; i++) {
+ if (track->cb[i].robj == NULL) {
+ DRM_ERROR("[drm] No buffer for color buffer %d !\n", i);
+ return -EINVAL;
+ }
+ size = track->cb[i].pitch * track->cb[i].cpp * track->maxy;
+ size += track->cb[i].offset;
+ if (size > radeon_object_size(track->cb[i].robj)) {
+ DRM_ERROR("[drm] Buffer too small for color buffer %d "
+ "(need %lu have %lu) !\n", i, size,
+ radeon_object_size(track->cb[i].robj));
+ DRM_ERROR("[drm] color buffer %d (%u %u %u %u)\n",
+ i, track->cb[i].pitch, track->cb[i].cpp,
+ track->cb[i].offset, track->maxy);
+ return -EINVAL;
+ }
+ }
+ if (track->z_enabled) {
+ if (track->zb.robj == NULL) {
+ DRM_ERROR("[drm] No buffer for z buffer !\n");
+ return -EINVAL;
+ }
+ size = track->zb.pitch * track->zb.cpp * track->maxy;
+ size += track->zb.offset;
+ if (size > radeon_object_size(track->zb.robj)) {
+ DRM_ERROR("[drm] Buffer too small for z buffer "
+ "(need %lu have %lu) !\n", size,
+ radeon_object_size(track->zb.robj));
+ DRM_ERROR("[drm] zbuffer (%u %u %u %u)\n",
+ track->zb.pitch, track->zb.cpp,
+ track->zb.offset, track->maxy);
+ return -EINVAL;
+ }
+ }
+ prim_walk = (track->vap_vf_cntl >> 4) & 0x3;
+ nverts = (track->vap_vf_cntl >> 16) & 0xFFFF;
+ switch (prim_walk) {
+ case 1:
+ for (i = 0; i < track->num_arrays; i++) {
+ size = track->arrays[i].esize * track->max_indx * 4;
+ if (track->arrays[i].robj == NULL) {
+ DRM_ERROR("(PW %u) Vertex array %u no buffer "
+ "bound\n", prim_walk, i);
+ return -EINVAL;
+ }
+ if (size > radeon_object_size(track->arrays[i].robj)) {
+ DRM_ERROR("(PW %u) Vertex array %u need %lu dwords "
+ "have %lu dwords\n", prim_walk, i,
+ size >> 2,
+ radeon_object_size(track->arrays[i].robj) >> 2);
+ DRM_ERROR("Max indices %u\n", track->max_indx);
+ return -EINVAL;
+ }
+ }
+ break;
+ case 2:
+ for (i = 0; i < track->num_arrays; i++) {
+ size = track->arrays[i].esize * (nverts - 1) * 4;
+ if (track->arrays[i].robj == NULL) {
+ DRM_ERROR("(PW %u) Vertex array %u no buffer "
+ "bound\n", prim_walk, i);
+ return -EINVAL;
+ }
+ if (size > radeon_object_size(track->arrays[i].robj)) {
+ DRM_ERROR("(PW %u) Vertex array %u need %lu dwords "
+ "have %lu dwords\n", prim_walk, i, size >> 2,
+ radeon_object_size(track->arrays[i].robj) >> 2);
+ return -EINVAL;
+ }
+ }
+ break;
+ case 3:
+ size = track->vtx_size * nverts;
+ if (size != track->immd_dwords) {
+ DRM_ERROR("IMMD draw %u dwors but needs %lu dwords\n",
+ track->immd_dwords, size);
+ DRM_ERROR("VAP_VF_CNTL.NUM_VERTICES %u, VTX_SIZE %u\n",
+ nverts, track->vtx_size);
+ return -EINVAL;
+ }
+ break;
+ default:
+ DRM_ERROR("[drm] Invalid primitive walk %d for VAP_VF_CNTL\n",
+ prim_walk);
+ return -EINVAL;
+ }
+ return r100_cs_track_texture_check(rdev, track);
+}
+
+void r100_cs_track_clear(struct radeon_device *rdev, struct r100_cs_track *track)
+{
+ unsigned i, face;
+
+ if (rdev->family < CHIP_R300) {
+ track->num_cb = 1;
+ if (rdev->family <= CHIP_RS200)
+ track->num_texture = 3;
+ else
+ track->num_texture = 6;
+ track->maxy = 2048;
+ track->separate_cube = 1;
+ } else {
+ track->num_cb = 4;
+ track->num_texture = 16;
+ track->maxy = 4096;
+ track->separate_cube = 0;
+ }
+
+ for (i = 0; i < track->num_cb; i++) {
+ track->cb[i].robj = NULL;
+ track->cb[i].pitch = 8192;
+ track->cb[i].cpp = 16;
+ track->cb[i].offset = 0;
+ }
+ track->z_enabled = true;
+ track->zb.robj = NULL;
+ track->zb.pitch = 8192;
+ track->zb.cpp = 4;
+ track->zb.offset = 0;
+ track->vtx_size = 0x7F;
+ track->immd_dwords = 0xFFFFFFFFUL;
+ track->num_arrays = 11;
+ track->max_indx = 0x00FFFFFFUL;
+ for (i = 0; i < track->num_arrays; i++) {
+ track->arrays[i].robj = NULL;
+ track->arrays[i].esize = 0x7F;
+ }
+ for (i = 0; i < track->num_texture; i++) {
+ track->textures[i].pitch = 16536;
+ track->textures[i].width = 16536;
+ track->textures[i].height = 16536;
+ track->textures[i].width_11 = 1 << 11;
+ track->textures[i].height_11 = 1 << 11;
+ track->textures[i].num_levels = 12;
+ if (rdev->family <= CHIP_RS200) {
+ track->textures[i].tex_coord_type = 0;
+ track->textures[i].txdepth = 0;
+ } else {
+ track->textures[i].txdepth = 16;
+ track->textures[i].tex_coord_type = 1;
+ }
+ track->textures[i].cpp = 64;
+ track->textures[i].robj = NULL;
+ /* CS IB emission code makes sure texture unit are disabled */
+ track->textures[i].enabled = false;
+ track->textures[i].roundup_w = true;
+ track->textures[i].roundup_h = true;
+ if (track->separate_cube)
+ for (face = 0; face < 5; face++) {
+ track->textures[i].cube_info[face].robj = NULL;
+ track->textures[i].cube_info[face].width = 16536;
+ track->textures[i].cube_info[face].height = 16536;
+ track->textures[i].cube_info[face].offset = 0;
+ }
+ }
+}