diff options
author | Thierry Reding <thierry.reding@avionic-design.de> | 2013-10-04 22:34:01 +0200 |
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committer | Thierry Reding <treding@nvidia.com> | 2013-10-31 09:55:46 +0100 |
commit | 773af77fc479fd454c3f6836f86bf63996545cf4 (patch) | |
tree | a3610dd713a97cf934810079da61b1196e85d95b /drivers/gpu/drm/tegra/drm.h | |
parent | 5f60ed0d840d53e9d65aa54e1a5365af8ce2769e (diff) |
drm/tegra: Add support for tiled buffer objects
The gr2d and gr3d engines work more efficiently on buffers with a tiled
memory layout. Allow created buffers to be marked as tiled so that the
display controller can scan them out properly.
Signed-off-by: Thierry Reding <thierry.reding@avionic-design.de>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Diffstat (limited to 'drivers/gpu/drm/tegra/drm.h')
-rw-r--r-- | drivers/gpu/drm/tegra/drm.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/drivers/gpu/drm/tegra/drm.h b/drivers/gpu/drm/tegra/drm.h index b599fd4650a..e07a10eedae 100644 --- a/drivers/gpu/drm/tegra/drm.h +++ b/drivers/gpu/drm/tegra/drm.h @@ -148,6 +148,7 @@ struct tegra_dc_window { unsigned int format; unsigned int stride[2]; unsigned long base[3]; + bool tiled; }; /* from dc.c */ @@ -254,6 +255,7 @@ extern int tegra_output_exit(struct tegra_output *output); /* from fb.c */ struct tegra_bo *tegra_fb_get_plane(struct drm_framebuffer *framebuffer, unsigned int index); +bool tegra_fb_is_tiled(struct drm_framebuffer *framebuffer); extern int tegra_drm_fb_init(struct drm_device *drm); extern void tegra_drm_fb_exit(struct drm_device *drm); extern void tegra_fbdev_restore_mode(struct tegra_fbdev *fbdev); |