diff options
author | Daniel Vetter <daniel.vetter@ffwll.ch> | 2012-07-04 22:18:42 +0200 |
---|---|---|
committer | Daniel Vetter <daniel.vetter@ffwll.ch> | 2012-07-05 10:03:01 +0200 |
commit | a9340ccab547f24e3b398b7e3ebd792827ff1be1 (patch) | |
tree | ca57f731d43727d243ffcc45e468055c92ffac8d /drivers/gpu/drm | |
parent | 0a6759c6bacb3998e3d9a7cf690177051238ad87 (diff) |
drm/i915: properly SIGBUS on I/O errors
... instead of looping endless with no hope of ever serving that
page-fault. We only need to break out of this loop when the gpu died,
to run the reset work (and hopefully resurrect it).
To clarify questions Chris raised on irc: This is about handling I/O
errors not from our own code, but e.g. when the disk died when trying
to swap in a gem bo. So this patch remidies the issue that the current
handling only handles gpu-death-induced cases of -EIO. Admittedly,
dying disks are much rarer than hanging gpus ...To clarify questions
Chris raised on irc: This is about handling I/O errors not from our
own code, but e.g. when the disk died when trying to swap in a gem bo.
So this patch remidies the issue that the current handling only
handles gpu-death-induced cases of -EIO. Admittedly, dying disks are
much rarer than hanging gpus ...
This seems to have been lost in:
commit d9bc7e9f32716901c617e1f0fb6ce0f74f172686
Author: Chris Wilson <chris@chris-wilson.co.uk>
Date: Mon Feb 7 13:09:31 2011 +0000
drm/i915: Fix infinite loop regression from 21dd3734
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Tested-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Diffstat (limited to 'drivers/gpu/drm')
-rw-r--r-- | drivers/gpu/drm/i915/i915_gem.c | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/drivers/gpu/drm/i915/i915_gem.c b/drivers/gpu/drm/i915/i915_gem.c index 7d285554333..2b54142a46e 100644 --- a/drivers/gpu/drm/i915/i915_gem.c +++ b/drivers/gpu/drm/i915/i915_gem.c @@ -1141,6 +1141,11 @@ unlock: out: switch (ret) { case -EIO: + /* If this -EIO is due to a gpu hang, give the reset code a + * chance to clean up the mess. Otherwise return the proper + * SIGBUS. */ + if (!atomic_read(&dev_priv->mm.wedged)) + return VM_FAULT_SIGBUS; case -EAGAIN: /* Give the error handler a chance to run and move the * objects off the GPU active list. Next time we service the |