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author | Dmitry Torokhov <dtor@insightbb.com> | 2007-04-12 01:35:26 -0400 |
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committer | Dmitry Torokhov <dtor@insightbb.com> | 2007-04-12 01:35:26 -0400 |
commit | 935e658e89678a7e3427b90cd7a1c86025d95bfe (patch) | |
tree | 002d0f937e92cd074d5f1a9023fe36a9dda7ba65 /drivers/input/joystick/a3d.c | |
parent | a5394fb075a80212765ee3cd4a7842bdccf5fc0a (diff) |
Input: joysticks - switch to using input_dev->dev.parent
In preparation for struct class_device -> struct device input
core conversion, switch to using input_dev->dev.parent when
specifying device position in sysfs tree.
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
Diffstat (limited to 'drivers/input/joystick/a3d.c')
-rw-r--r-- | drivers/input/joystick/a3d.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/drivers/input/joystick/a3d.c b/drivers/input/joystick/a3d.c index 4ac1a8f2169..ff701ab10d7 100644 --- a/drivers/input/joystick/a3d.c +++ b/drivers/input/joystick/a3d.c @@ -314,7 +314,7 @@ static int a3d_connect(struct gameport *gameport, struct gameport_driver *drv) input_dev->id.vendor = GAMEPORT_ID_VENDOR_MADCATZ; input_dev->id.product = a3d->mode; input_dev->id.version = 0x0100; - input_dev->cdev.dev = &gameport->dev; + input_dev->dev.parent = &gameport->dev; input_dev->open = a3d_open; input_dev->close = a3d_close; |