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authorAxel Lin <axel.lin@gmail.com>2012-04-03 23:52:27 -0700
committerDmitry Torokhov <dmitry.torokhov@gmail.com>2012-04-04 09:25:44 -0700
commit98a84131926ebafe868c65631b69d4912922211e (patch)
tree1f14309be518ea679b8c963e689718b21355e466 /drivers/input/joystick/sidewinder.c
parent45b2604eaaa105223ce60117b0482ca8a488f9c4 (diff)
Input: gameport - use module_gameport_driver
This patch converts the drivers in drivers/input/* to use module_gameport_driver() macro which makes the code smaller and a bit simpler. Signed-off-by: Axel Lin <axel.lin@gmail.com> Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
Diffstat (limited to 'drivers/input/joystick/sidewinder.c')
-rw-r--r--drivers/input/joystick/sidewinder.c13
1 files changed, 1 insertions, 12 deletions
diff --git a/drivers/input/joystick/sidewinder.c b/drivers/input/joystick/sidewinder.c
index b8d86115644..04c69af3714 100644
--- a/drivers/input/joystick/sidewinder.c
+++ b/drivers/input/joystick/sidewinder.c
@@ -820,15 +820,4 @@ static struct gameport_driver sw_drv = {
.disconnect = sw_disconnect,
};
-static int __init sw_init(void)
-{
- return gameport_register_driver(&sw_drv);
-}
-
-static void __exit sw_exit(void)
-{
- gameport_unregister_driver(&sw_drv);
-}
-
-module_init(sw_init);
-module_exit(sw_exit);
+module_gameport_driver(sw_drv);