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authorMauro Carvalho Chehab <mchehab@infradead.org>2006-02-27 00:08:52 -0300
committerMauro Carvalho Chehab <mchehab@infradead.org>2006-02-27 00:08:52 -0300
commit3ed33c31a7253f2b29a3813b66bf87985d3396ac (patch)
treea08dabfa2ad6330fb8334e60c5ecbb12c8cb72fd /drivers/media
parent41f38b43e0bfbb2ba1ef3c778f376dad8820b214 (diff)
V4L/DVB (3372): Fix a small bug when constructing fps and line numbers
Previously, only NTSC and PAL/M were associated to 30fps and 525 lines, so, PAL/60 were not handled properly. Signed-off-by: Mauro Carvalho Chehab <mchehab@infradead.org>
Diffstat (limited to 'drivers/media')
-rw-r--r--drivers/media/video/v4l2-common.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/drivers/media/video/v4l2-common.c b/drivers/media/video/v4l2-common.c
index a241bf7e92c..4908dab2df1 100644
--- a/drivers/media/video/v4l2-common.c
+++ b/drivers/media/video/v4l2-common.c
@@ -97,7 +97,7 @@ int v4l2_video_std_construct(struct v4l2_standard *vs,
memset(vs, 0, sizeof(struct v4l2_standard));
vs->index = index;
vs->id = id;
- if (id & (V4L2_STD_NTSC | V4L2_STD_PAL_M)) {
+ if (id & V4L2_STD_525_60) {
vs->frameperiod.numerator = 1001;
vs->frameperiod.denominator = 30000;
vs->framelines = 525;
@@ -110,7 +110,6 @@ int v4l2_video_std_construct(struct v4l2_standard *vs,
return 0;
}
-
/* ----------------------------------------------------------------- */
/* priority handling */