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authorDaniel Vetter <daniel.vetter@ffwll.ch>2010-02-19 11:51:59 +0100
committerEric Anholt <eric@anholt.net>2010-02-26 13:23:21 -0800
commit63560396536e9eb8858826fcbfc14d4015a41a95 (patch)
treedad8f01fb791190a5361204f3ea98a54f941fcb7 /drivers/of
parentae3db24aab398fb5f985696c12362eb12ef65812 (diff)
drm/i915: ensure lru ordering of fence_list
The fence_list should be lru ordered for otherwise we might try to steal a fence reg from an active object even though there are fences from inactive objects available. lru ordering was obeyed for gpu access everywhere save when moving dirty objects from flushing_list to active_list. Fixing this cause the code to indent way to much, so I've extracted the flushing_list processing logic into its on function. Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Eric Anholt <eric@anholt.net>
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