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authorTomi Valkeinen <tomi.valkeinen@ti.com>2013-05-08 16:23:32 +0300
committerTomi Valkeinen <tomi.valkeinen@ti.com>2013-06-17 14:00:43 +0300
commita7e71e7f9fc7924921081aa55ceafca00d2c9f49 (patch)
treea7aacbb4520023a99d268c0e859a483049d1d467 /drivers/video/omap2/omapfb
parent04b1fc0291674666110fffd09b30d8304aaa4602 (diff)
OMAPDSS: Implement display (dis)connect support
We currently have two steps in panel initialization and startup: probing and enabling. After the panel has been probed, it's ready and can be configured and later enabled. This model is not enough with more complex display pipelines, where we may have, for example, two panels, of which only one can be used at a time, connected to the same video output. To support that kind of scenarios, we need to add new step to the initialization: connect. This patch adds support for connecting and disconnecting panels. After probe, but before connect, no panel ops should be called. When the connect is called, a proper video pipeline is established, and the panel is ready for use. If some part in the video pipeline is already connected (by some other panel), the connect call fails. One key difference with the old style setup is that connect() handles also connecting to the overlay manager. This means that the omapfb (or omapdrm) no longer needs to figure out which overlay manager to use, but it can just call connect() on the panel, and the proper overlay manager is connected by omapdss. This also allows us to add back the support for dynamic switching between two exclusive panels. However, the current panel device model is not changed to support this, as the new device model is implemented in the following patches and the old model will be removed. The new device model supports dynamic switching. Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
Diffstat (limited to 'drivers/video/omap2/omapfb')
-rw-r--r--drivers/video/omap2/omapfb/omapfb-main.c25
1 files changed, 14 insertions, 11 deletions
diff --git a/drivers/video/omap2/omapfb/omapfb-main.c b/drivers/video/omap2/omapfb/omapfb-main.c
index cc8953c4faa..528e453e8e1 100644
--- a/drivers/video/omap2/omapfb/omapfb-main.c
+++ b/drivers/video/omap2/omapfb/omapfb-main.c
@@ -1853,6 +1853,8 @@ static void omapfb_free_resources(struct omapfb2_device *fbdev)
if (dssdev->state != OMAP_DSS_DISPLAY_DISABLED)
dssdev->driver->disable(dssdev);
+ dssdev->driver->disconnect(dssdev);
+
omap_dss_put_device(dssdev);
}
@@ -2363,22 +2365,23 @@ static int omapfb_init_connections(struct omapfb2_device *fbdev,
int i, r;
struct omap_overlay_manager *mgr;
+ r = def_dssdev->driver->connect(def_dssdev);
+ if (r) {
+ dev_err(fbdev->dev, "failed to connect default display\n");
+ return r;
+ }
+
for (i = 0; i < fbdev->num_displays; ++i) {
struct omap_dss_device *dssdev = fbdev->displays[i].dssdev;
- struct omap_dss_output *out;
- out = omapdss_find_output_from_display(dssdev);
- if (!out)
+ if (dssdev == def_dssdev)
continue;
- mgr = omap_dss_get_overlay_manager(out->dispc_channel);
- if (!mgr)
- continue;
-
- if (mgr->output)
- mgr->unset_output(mgr);
-
- mgr->set_output(mgr, out);
+ /*
+ * We don't care if the connect succeeds or not. We just want to
+ * connect as many displays as possible.
+ */
+ dssdev->driver->connect(dssdev);
}
mgr = omapdss_find_mgr_from_display(def_dssdev);