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authorThomas Hellstrom <thellstrom@vmware.com>2012-11-21 12:12:53 +0100
committerThomas Hellstrom <thellstrom@vmware.com>2014-01-17 07:52:28 +0100
commita21aa6143fb53311654255b25ee1a2f124bc8e27 (patch)
tree07a4d56161237e6f71fb8ea2e7daa1d29497bfb5 /drivers
parentc74c162fd99fbe204fe67acd5ba40589c236df6c (diff)
drm/vmwgfx: Validate guest-backed shader const commands
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Zack Rusin <zackr@vmware.com>
Diffstat (limited to 'drivers')
-rw-r--r--drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c35
1 files changed, 35 insertions, 0 deletions
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c b/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c
index c8eef5f1215..af4f6bdb746 100644
--- a/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c
+++ b/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c
@@ -1461,6 +1461,38 @@ static int vmw_cmd_bind_gb_shader(struct vmw_private *dev_priv,
cmd->body.offsetInBytes);
}
+/**
+ * vmw_cmd_bind_gb_shader_consts - Validate an SVGA_3D_CMD_BIND_SHADER_CONSTS
+ * command
+ *
+ * @dev_priv: Pointer to a device private struct.
+ * @sw_context: The software context being used for this batch.
+ * @header: Pointer to the command header in the command stream.
+ */
+static int vmw_cmd_bind_gb_shader_consts(struct vmw_private *dev_priv,
+ struct vmw_sw_context *sw_context,
+ SVGA3dCmdHeader *header)
+{
+ struct vmw_bind_gb_sc_cmd {
+ SVGA3dCmdHeader header;
+ SVGA3dCmdBindGBShaderConsts body;
+ } *cmd;
+ int ret;
+
+ cmd = container_of(header, struct vmw_bind_gb_sc_cmd,
+ header);
+
+ ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
+ user_context_converter,
+ &cmd->body.cid, NULL);
+ if (unlikely(ret != 0))
+ return ret;
+
+ return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
+ user_surface_converter,
+ &cmd->body.sid, NULL);
+}
+
static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv,
struct vmw_sw_context *sw_context,
void *buf, uint32_t *size)
@@ -1571,9 +1603,12 @@ static vmw_cmd_func vmw_cmd_funcs[SVGA_3D_CMD_MAX] = {
VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SHADER, &vmw_cmd_invalid),
VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SHADER, &vmw_cmd_bind_gb_shader),
VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SHADER, &vmw_cmd_invalid),
+ VMW_CMD_DEF(SVGA_3D_CMD_BIND_SHADERCONSTS,
+ &vmw_cmd_bind_gb_shader_consts),
VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_GB_QUERY, &vmw_cmd_begin_gb_query),
VMW_CMD_DEF(SVGA_3D_CMD_END_GB_QUERY, &vmw_cmd_end_gb_query),
VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_GB_QUERY, &vmw_cmd_wait_gb_query),
+ VMW_CMD_DEF(SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE, &vmw_cmd_cid_check)
};
static int vmw_cmd_check(struct vmw_private *dev_priv,