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authorThomas Hellstrom <thellstrom@vmware.com>2014-01-30 11:13:43 +0100
committerThomas Hellstrom <thellstrom@vmware.com>2014-02-05 08:37:05 +0100
commit0ccbbae43c2dfe45ded1d7ed59b8fc7ac8214fb0 (patch)
treea935355a5982d0adfc68121e1410897ff3ac60f6 /drivers
parentcf5e3413337309050c05e13dcebe85b7194a21e5 (diff)
drm/vmwgfx: Fix SET_SHADER_CONST emulation on guest-backed devices
Emulate the SET_SHADER_CONST legacy command on guest-backed devices by issuing a SET_GB_SHADERCONSTS_INLINE command. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Diffstat (limited to 'drivers')
-rw-r--r--drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c37
1 files changed, 35 insertions, 2 deletions
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c b/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c
index dafa139c0ca..9441825c786 100644
--- a/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c
+++ b/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c
@@ -1529,6 +1529,39 @@ static int vmw_cmd_set_shader(struct vmw_private *dev_priv,
}
/**
+ * vmw_cmd_set_shader_const - Validate an SVGA_3D_CMD_SET_SHADER_CONST
+ * command
+ *
+ * @dev_priv: Pointer to a device private struct.
+ * @sw_context: The software context being used for this batch.
+ * @header: Pointer to the command header in the command stream.
+ */
+static int vmw_cmd_set_shader_const(struct vmw_private *dev_priv,
+ struct vmw_sw_context *sw_context,
+ SVGA3dCmdHeader *header)
+{
+ struct vmw_set_shader_const_cmd {
+ SVGA3dCmdHeader header;
+ SVGA3dCmdSetShaderConst body;
+ } *cmd;
+ int ret;
+
+ cmd = container_of(header, struct vmw_set_shader_const_cmd,
+ header);
+
+ ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
+ user_context_converter, &cmd->body.cid,
+ NULL);
+ if (unlikely(ret != 0))
+ return ret;
+
+ if (dev_priv->has_mob)
+ header->id = SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE;
+
+ return 0;
+}
+
+/**
* vmw_cmd_bind_gb_shader - Validate an SVGA_3D_CMD_BIND_GB_SHADER
* command
*
@@ -1642,8 +1675,8 @@ static const struct vmw_cmd_entry const vmw_cmd_entries[SVGA_3D_CMD_MAX] = {
true, true, false),
VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader,
true, false, false),
- VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_cid_check,
- true, true, false),
+ VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_set_shader_const,
+ true, false, false),
VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw,
true, false, false),
VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check,