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authorHans Verkuil <hverkuil@xs4all.nl>2006-01-09 15:32:43 -0200
committerMauro Carvalho Chehab <mchehab@infradead.org>2006-01-09 15:32:43 -0200
commit82a1c359e8cc15d836c139626d747bfdfc408450 (patch)
tree890f929530c36ba750c3b4a640dcc260dddb6b5a /drivers
parent400b7083fbcc8e7a1157a82aa126977179873268 (diff)
V4L/DVB (3195): Fix for 64-bit compile warning
- Add the fix for the saa7146 64-bit compile warning (again). This time with comments and checked by Johannes Stezenbach. Signed-off-by: Hans Verkuil <hverkuil@xs4all.nl> Signed-off-by: Mauro Carvalho Chehab <mchehab@brturbo.com.br>
Diffstat (limited to 'drivers')
-rw-r--r--drivers/media/common/saa7146_hlp.c13
1 files changed, 10 insertions, 3 deletions
diff --git a/drivers/media/common/saa7146_hlp.c b/drivers/media/common/saa7146_hlp.c
index ec52dff8cb6..33bec8a6843 100644
--- a/drivers/media/common/saa7146_hlp.c
+++ b/drivers/media/common/saa7146_hlp.c
@@ -562,19 +562,26 @@ static void saa7146_set_position(struct saa7146_dev *dev, int w_x, int w_y, int
int b_depth = vv->ov_fmt->depth;
int b_bpl = vv->ov_fb.fmt.bytesperline;
- u32 base = (u32)vv->ov_fb.base;
+ /* The unsigned long cast is to remove a 64-bit compile warning since
+ it looks like a 64-bit address is cast to a 32-bit value, even
+ though the base pointer is really a 32-bit physical address that
+ goes into a 32-bit DMA register.
+ FIXME: might not work on some 64-bit platforms, but see the FIXME
+ in struct v4l2_framebuffer (videodev2.h) for that.
+ */
+ u32 base = (u32)(unsigned long)vv->ov_fb.base;
struct saa7146_video_dma vdma1;
/* calculate memory offsets for picture, look if we shall top-down-flip */
vdma1.pitch = 2*b_bpl;
if ( 0 == vv->vflip ) {
- vdma1.base_even = (u32)base + (w_y * (vdma1.pitch/2)) + (w_x * (b_depth / 8));
+ vdma1.base_even = base + (w_y * (vdma1.pitch/2)) + (w_x * (b_depth / 8));
vdma1.base_odd = vdma1.base_even + (vdma1.pitch / 2);
vdma1.prot_addr = vdma1.base_even + (w_height * (vdma1.pitch / 2));
}
else {
- vdma1.base_even = (u32)base + ((w_y+w_height) * (vdma1.pitch/2)) + (w_x * (b_depth / 8));
+ vdma1.base_even = base + ((w_y+w_height) * (vdma1.pitch/2)) + (w_x * (b_depth / 8));
vdma1.base_odd = vdma1.base_even - (vdma1.pitch / 2);
vdma1.prot_addr = vdma1.base_odd - (w_height * (vdma1.pitch / 2));
}