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authorJeremy Kerr <jk@ozlabs.org>2007-12-05 13:49:31 +1100
committerArnd Bergmann <arnd@arndb.de>2007-12-19 01:00:04 +0100
commit58bd403c3c79dd41acf5af2d170bd4e0872bb326 (patch)
tree64e30777f28b9378d690e224aefbaac27be79d7b /include/asm-powerpc/spu.h
parenta0a7ae8939e3fdecf5478ddba54562e23de7ca1d (diff)
[POWERPC] cell: handle kernel SLB setup in spu_base.c
Currently, the SPU context switch code (spufs/switch.c) sets up the SPU's SLBs directly, which requires some low-level mm stuff. This change moves the kernel SLB setup to spu_base.c, by exposing a function spu_setup_kernel_slbs() to do this setup. This allows us to remove the low-level mm code from switch.c, making it possible to later move switch.c to the spufs module. Also, add a struct spu_slb for the cases where we need to deal with SLB entries. Signed-off-by: Jeremy Kerr <jk@ozlabs.org> Signed-off-by: Arnd Bergmann <arnd@arndb.de>
Diffstat (limited to 'include/asm-powerpc/spu.h')
-rw-r--r--include/asm-powerpc/spu.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/include/asm-powerpc/spu.h b/include/asm-powerpc/spu.h
index b1accce77bb..844c7cdd6b8 100644
--- a/include/asm-powerpc/spu.h
+++ b/include/asm-powerpc/spu.h
@@ -104,6 +104,7 @@
struct spu_context;
struct spu_runqueue;
+struct spu_lscsa;
struct device_node;
enum spu_utilization_state {
@@ -200,6 +201,9 @@ int spu_irq_class_0_bottom(struct spu *spu);
int spu_irq_class_1_bottom(struct spu *spu);
void spu_irq_setaffinity(struct spu *spu, int cpu);
+void spu_setup_kernel_slbs(struct spu *spu,
+ struct spu_lscsa *lscsa, void *code);
+
#ifdef CONFIG_KEXEC
void crash_register_spus(struct list_head *list);
#else