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authorDavid S. Miller <davem@sunset.davemloft.net>2007-07-17 23:03:47 -0700
committerDavid S. Miller <davem@sunset.davemloft.net>2007-07-18 01:20:04 -0700
commit6160f63518406485c7009cb0f2e1588ea3abccc1 (patch)
treed0adeedae350dc4829e7eacbf198627a107f393f /include/asm-sparc64/vio.h
parent9184a046328d2dfc9f2cf0f831e649a108492124 (diff)
[SPARC64]: Massively simplify VIO device layer and support hot add/remove.
Create and destroy VIO devices in response to MD update events. These run synchronously inside of the MD update mutex so the VIO layer doesn't need to do internal locking of any sort. Signed-off-by: David S. Miller <davem@davemloft.net>
Diffstat (limited to 'include/asm-sparc64/vio.h')
-rw-r--r--include/asm-sparc64/vio.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/asm-sparc64/vio.h b/include/asm-sparc64/vio.h
index 83c96422e9d..c0a8d4ed5bc 100644
--- a/include/asm-sparc64/vio.h
+++ b/include/asm-sparc64/vio.h
@@ -264,7 +264,7 @@ static inline u32 vio_dring_avail(struct vio_dring_state *dr,
((dr->prod - dr->cons) & (ring_size - 1)));
}
-#define VIO_MAX_TYPE_LEN 64
+#define VIO_MAX_TYPE_LEN 32
#define VIO_MAX_COMPAT_LEN 64
struct vio_dev {