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authorIngo Molnar <mingo@elte.hu>2009-05-11 14:44:27 +0200
committerIngo Molnar <mingo@elte.hu>2009-05-11 14:44:31 +0200
commit41fb454ebe6024f5c1e3b3cbc0abc0da762e7b51 (patch)
tree51c50bcb67a5039448ddfa1869d7948cab1217e9 /include/linux/fb.h
parent19c1a6f5764d787113fa323ffb18be7991208f82 (diff)
parent091bf7624d1c90cec9e578a18529f615213ff847 (diff)
Merge commit 'v2.6.30-rc5' into core/iommu
Merge reason: core/iommu was on an .30-rc1 base, update it to .30-rc5 to refresh. Signed-off-by: Ingo Molnar <mingo@elte.hu>
Diffstat (limited to 'include/linux/fb.h')
-rw-r--r--include/linux/fb.h8
1 files changed, 6 insertions, 2 deletions
diff --git a/include/linux/fb.h b/include/linux/fb.h
index f563c501393..330c4b1bfca 100644
--- a/include/linux/fb.h
+++ b/include/linux/fb.h
@@ -173,8 +173,12 @@ struct fb_fix_screeninfo {
/* Interpretation of offset for color fields: All offsets are from the right,
* inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you
* can use the offset as right argument to <<). A pixel afterwards is a bit
- * stream and is written to video memory as that unmodified. This implies
- * big-endian byte order if bits_per_pixel is greater than 8.
+ * stream and is written to video memory as that unmodified.
+ *
+ * For pseudocolor: offset and length should be the same for all color
+ * components. Offset specifies the position of the least significant bit
+ * of the pallette index in a pixel value. Length indicates the number
+ * of available palette entries (i.e. # of entries = 1 << length).
*/
struct fb_bitfield {
__u32 offset; /* beginning of bitfield */