diff options
author | Christoph Lameter <clameter@engr.sgi.com> | 2006-03-22 00:08:15 -0800 |
---|---|---|
committer | Linus Torvalds <torvalds@g5.osdl.org> | 2006-03-22 07:53:59 -0800 |
commit | ac2b898ca6fb06196a26869c23b66afe7944e52e (patch) | |
tree | e82e7bebd89b02813ce23f76fec4aeb5626da655 /include/linux/slab.h | |
parent | 911851e6ee6ac4e26f07be342a89632f78494fef (diff) |
[PATCH] slab: Remove SLAB_NO_REAP option
SLAB_NO_REAP is documented as an option that will cause this slab not to be
reaped under memory pressure. However, that is not what happens. The only
thing that SLAB_NO_REAP controls at the moment is the reclaim of the unused
slab elements that were allocated in batch in cache_reap(). Cache_reap()
is run every few seconds independently of memory pressure.
Could we remove the whole thing? Its only used by three slabs anyways and
I cannot find a reason for having this option.
There is an additional problem with SLAB_NO_REAP. If set then the recovery
of objects from alien caches is switched off. Objects not freed on the
same node where they were initially allocated will only be reused if a
certain amount of objects accumulates from one alien node (not very likely)
or if the cache is explicitly shrunk. (Strangely __cache_shrink does not
check for SLAB_NO_REAP)
Getting rid of SLAB_NO_REAP fixes the problems with alien cache freeing.
Signed-off-by: Christoph Lameter <clameter@sgi.com>
Cc: Pekka Enberg <penberg@cs.helsinki.fi>
Cc: Manfred Spraul <manfred@colorfullife.com>
Cc: Mark Fasheh <mark.fasheh@oracle.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Diffstat (limited to 'include/linux/slab.h')
-rw-r--r-- | include/linux/slab.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/include/linux/slab.h b/include/linux/slab.h index 38bed95dda7..2b28c849d75 100644 --- a/include/linux/slab.h +++ b/include/linux/slab.h @@ -38,7 +38,6 @@ typedef struct kmem_cache kmem_cache_t; #define SLAB_DEBUG_INITIAL 0x00000200UL /* Call constructor (as verifier) */ #define SLAB_RED_ZONE 0x00000400UL /* Red zone objs in a cache */ #define SLAB_POISON 0x00000800UL /* Poison objects */ -#define SLAB_NO_REAP 0x00001000UL /* never reap from the cache */ #define SLAB_HWCACHE_ALIGN 0x00002000UL /* align objs on a h/w cache lines */ #define SLAB_CACHE_DMA 0x00004000UL /* use GFP_DMA memory */ #define SLAB_MUST_HWCACHE_ALIGN 0x00008000UL /* force alignment */ |