diff options
author | Tony Luck <tony.luck@intel.com> | 2005-05-17 15:53:14 -0700 |
---|---|---|
committer | Tony Luck <tony.luck@intel.com> | 2005-05-17 15:53:14 -0700 |
commit | 325a479c4c110db278ef3361460a48c4093252cc (patch) | |
tree | bcfbf4d0647d9442045639a5c19da59d55190e81 /include/net/sock.h | |
parent | ebcc80c1b6629a445f7471cc1ddb48faf8a84e70 (diff) | |
parent | 7f9eaedf894dbaa08c157832e9a6c9c03ffed1ed (diff) |
Merge with temp tree to get David's gdb inferior calls patch
Diffstat (limited to 'include/net/sock.h')
-rw-r--r-- | include/net/sock.h | 135 |
1 files changed, 68 insertions, 67 deletions
diff --git a/include/net/sock.h b/include/net/sock.h index be81cabd0da..cc4c9190b7f 100644 --- a/include/net/sock.h +++ b/include/net/sock.h @@ -90,17 +90,17 @@ do { spin_lock_init(&((__sk)->sk_lock.slock)); \ struct sock; /** - * struct sock_common - minimal network layer representation of sockets - * @skc_family - network address family - * @skc_state - Connection state - * @skc_reuse - %SO_REUSEADDR setting - * @skc_bound_dev_if - bound device index if != 0 - * @skc_node - main hash linkage for various protocol lookup tables - * @skc_bind_node - bind hash linkage for various protocol lookup tables - * @skc_refcnt - reference count - * - * This is the minimal network layer representation of sockets, the header - * for struct sock and struct tcp_tw_bucket. + * struct sock_common - minimal network layer representation of sockets + * @skc_family: network address family + * @skc_state: Connection state + * @skc_reuse: %SO_REUSEADDR setting + * @skc_bound_dev_if: bound device index if != 0 + * @skc_node: main hash linkage for various protocol lookup tables + * @skc_bind_node: bind hash linkage for various protocol lookup tables + * @skc_refcnt: reference count + * + * This is the minimal network layer representation of sockets, the header + * for struct sock and struct tcp_tw_bucket. */ struct sock_common { unsigned short skc_family; @@ -114,60 +114,61 @@ struct sock_common { /** * struct sock - network layer representation of sockets - * @__sk_common - shared layout with tcp_tw_bucket - * @sk_shutdown - mask of %SEND_SHUTDOWN and/or %RCV_SHUTDOWN - * @sk_userlocks - %SO_SNDBUF and %SO_RCVBUF settings - * @sk_lock - synchronizer - * @sk_rcvbuf - size of receive buffer in bytes - * @sk_sleep - sock wait queue - * @sk_dst_cache - destination cache - * @sk_dst_lock - destination cache lock - * @sk_policy - flow policy - * @sk_rmem_alloc - receive queue bytes committed - * @sk_receive_queue - incoming packets - * @sk_wmem_alloc - transmit queue bytes committed - * @sk_write_queue - Packet sending queue - * @sk_omem_alloc - "o" is "option" or "other" - * @sk_wmem_queued - persistent queue size - * @sk_forward_alloc - space allocated forward - * @sk_allocation - allocation mode - * @sk_sndbuf - size of send buffer in bytes - * @sk_flags - %SO_LINGER (l_onoff), %SO_BROADCAST, %SO_KEEPALIVE, %SO_OOBINLINE settings - * @sk_no_check - %SO_NO_CHECK setting, wether or not checkup packets - * @sk_route_caps - route capabilities (e.g. %NETIF_F_TSO) - * @sk_lingertime - %SO_LINGER l_linger setting - * @sk_hashent - hash entry in several tables (e.g. tcp_ehash) - * @sk_backlog - always used with the per-socket spinlock held - * @sk_callback_lock - used with the callbacks in the end of this struct - * @sk_error_queue - rarely used - * @sk_prot - protocol handlers inside a network family - * @sk_err - last error - * @sk_err_soft - errors that don't cause failure but are the cause of a persistent failure not just 'timed out' - * @sk_ack_backlog - current listen backlog - * @sk_max_ack_backlog - listen backlog set in listen() - * @sk_priority - %SO_PRIORITY setting - * @sk_type - socket type (%SOCK_STREAM, etc) - * @sk_protocol - which protocol this socket belongs in this network family - * @sk_peercred - %SO_PEERCRED setting - * @sk_rcvlowat - %SO_RCVLOWAT setting - * @sk_rcvtimeo - %SO_RCVTIMEO setting - * @sk_sndtimeo - %SO_SNDTIMEO setting - * @sk_filter - socket filtering instructions - * @sk_protinfo - private area, net family specific, when not using slab - * @sk_timer - sock cleanup timer - * @sk_stamp - time stamp of last packet received - * @sk_socket - Identd and reporting IO signals - * @sk_user_data - RPC layer private data - * @sk_sndmsg_page - cached page for sendmsg - * @sk_sndmsg_off - cached offset for sendmsg - * @sk_send_head - front of stuff to transmit - * @sk_write_pending - a write to stream socket waits to start - * @sk_state_change - callback to indicate change in the state of the sock - * @sk_data_ready - callback to indicate there is data to be processed - * @sk_write_space - callback to indicate there is bf sending space available - * @sk_error_report - callback to indicate errors (e.g. %MSG_ERRQUEUE) - * @sk_backlog_rcv - callback to process the backlog - * @sk_destruct - called at sock freeing time, i.e. when all refcnt == 0 + * @__sk_common: shared layout with tcp_tw_bucket + * @sk_shutdown: mask of %SEND_SHUTDOWN and/or %RCV_SHUTDOWN + * @sk_userlocks: %SO_SNDBUF and %SO_RCVBUF settings + * @sk_lock: synchronizer + * @sk_rcvbuf: size of receive buffer in bytes + * @sk_sleep: sock wait queue + * @sk_dst_cache: destination cache + * @sk_dst_lock: destination cache lock + * @sk_policy: flow policy + * @sk_rmem_alloc: receive queue bytes committed + * @sk_receive_queue: incoming packets + * @sk_wmem_alloc: transmit queue bytes committed + * @sk_write_queue: Packet sending queue + * @sk_omem_alloc: "o" is "option" or "other" + * @sk_wmem_queued: persistent queue size + * @sk_forward_alloc: space allocated forward + * @sk_allocation: allocation mode + * @sk_sndbuf: size of send buffer in bytes + * @sk_flags: %SO_LINGER (l_onoff), %SO_BROADCAST, %SO_KEEPALIVE, %SO_OOBINLINE settings + * @sk_no_check: %SO_NO_CHECK setting, wether or not checkup packets + * @sk_route_caps: route capabilities (e.g. %NETIF_F_TSO) + * @sk_lingertime: %SO_LINGER l_linger setting + * @sk_hashent: hash entry in several tables (e.g. tcp_ehash) + * @sk_backlog: always used with the per-socket spinlock held + * @sk_callback_lock: used with the callbacks in the end of this struct + * @sk_error_queue: rarely used + * @sk_prot: protocol handlers inside a network family + * @sk_err: last error + * @sk_err_soft: errors that don't cause failure but are the cause of a persistent failure not just 'timed out' + * @sk_ack_backlog: current listen backlog + * @sk_max_ack_backlog: listen backlog set in listen() + * @sk_priority: %SO_PRIORITY setting + * @sk_type: socket type (%SOCK_STREAM, etc) + * @sk_protocol: which protocol this socket belongs in this network family + * @sk_peercred: %SO_PEERCRED setting + * @sk_rcvlowat: %SO_RCVLOWAT setting + * @sk_rcvtimeo: %SO_RCVTIMEO setting + * @sk_sndtimeo: %SO_SNDTIMEO setting + * @sk_filter: socket filtering instructions + * @sk_protinfo: private area, net family specific, when not using slab + * @sk_timer: sock cleanup timer + * @sk_stamp: time stamp of last packet received + * @sk_socket: Identd and reporting IO signals + * @sk_user_data: RPC layer private data + * @sk_sndmsg_page: cached page for sendmsg + * @sk_sndmsg_off: cached offset for sendmsg + * @sk_send_head: front of stuff to transmit + * @sk_security: used by security modules + * @sk_write_pending: a write to stream socket waits to start + * @sk_state_change: callback to indicate change in the state of the sock + * @sk_data_ready: callback to indicate there is data to be processed + * @sk_write_space: callback to indicate there is bf sending space available + * @sk_error_report: callback to indicate errors (e.g. %MSG_ERRQUEUE) + * @sk_backlog_rcv: callback to process the backlog + * @sk_destruct: called at sock freeing time, i.e. when all refcnt == 0 */ struct sock { /* @@ -1223,8 +1224,8 @@ sock_recv_timestamp(struct msghdr *msg, struct sock *sk, struct sk_buff *skb) /** * sk_eat_skb - Release a skb if it is no longer needed - * @sk - socket to eat this skb from - * @skb - socket buffer to eat + * @sk: socket to eat this skb from + * @skb: socket buffer to eat * * This routine must be called with interrupts disabled or with the socket * locked so that the sk_buff queue operation is ok. |