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authorShawn Bohrer <sbohrer@rgmadvisors.com>2013-10-07 11:01:39 -0500
committerDavid S. Miller <davem@davemloft.net>2013-10-08 16:27:33 -0400
commit421b3885bf6d56391297844f43fb7154a6396e12 (patch)
tree01b118c57d33da0e19be3ebaa5d4263025b86994 /include/net/udp.h
parent005ec9743394010cd37d86c3fd2e81978231cdbf (diff)
udp: ipv4: Add udp early demux
The removal of the routing cache introduced a performance regression for some UDP workloads since a dst lookup must be done for each packet. This change caches the dst per socket in a similar manner to what we do for TCP by implementing early_demux. For UDP multicast we can only cache the dst if there is only one receiving socket on the host. Since caching only works when there is one receiving socket we do the multicast socket lookup using RCU. For UDP unicast we only demux sockets with an exact match in order to not break forwarding setups. Additionally since the hash chains may be long we only check the first socket to see if it is a match and not waste extra time searching the whole chain when we might not find an exact match. Benchmark results from a netperf UDP_RR test: Before 87961.22 transactions/s After 89789.68 transactions/s Benchmark results from a fio 1 byte UDP multicast pingpong test (Multicast one way unicast response): Before 12.97us RTT After 12.63us RTT Signed-off-by: Shawn Bohrer <sbohrer@rgmadvisors.com> Signed-off-by: David S. Miller <davem@davemloft.net>
Diffstat (limited to 'include/net/udp.h')
-rw-r--r--include/net/udp.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/include/net/udp.h b/include/net/udp.h
index 510b8cb4d1a..fe4ba9f3242 100644
--- a/include/net/udp.h
+++ b/include/net/udp.h
@@ -175,6 +175,7 @@ int udp_lib_get_port(struct sock *sk, unsigned short snum,
unsigned int hash2_nulladdr);
/* net/ipv4/udp.c */
+void udp_v4_early_demux(struct sk_buff *skb);
int udp_get_port(struct sock *sk, unsigned short snum,
int (*saddr_cmp)(const struct sock *,
const struct sock *));