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authorDmitry Torokhov <dmitry.torokhov@gmail.com>2010-01-29 23:59:12 -0800
committerDmitry Torokhov <dmitry.torokhov@gmail.com>2010-01-30 01:47:41 -0800
commitef7995f4e46b1677f3eaaf547316e1a910b38dcb (patch)
tree9d3fe13ae7a288f77dbc0e1b07813ce23f9106d3 /include
parent45cdba4d376adfd30cfbda1b7d43110818d967cc (diff)
Input: implement input filters
Sometimes it is desirable to suppress certain events from reaching input handlers and thus user space. One such example is Mac mouse button emulation code which catches certain key presses and converts them into button clicks as if they were emitted by a virtual mouse. The original key press events should be completely suppressed, otherwise user space will be confused, and while keyboard driver does it on its own evdev is blissfully unaware of this arrangement. This patch adds notion of 'filter' to the standard input handlers, which may flag event as filtered thus preventing it from reaching other input handlers. Filters don't (nor will they ever) have a notion of priority relative to each other, input core will run all of them first and any one of them may mark event as filtered. This patch is inspired by similar patch by Matthew Garret but the implementation and intended usage are quite different. Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
Diffstat (limited to 'include')
-rw-r--r--include/linux/input.h8
1 files changed, 8 insertions, 0 deletions
diff --git a/include/linux/input.h b/include/linux/input.h
index 7be8a6537b5..6c9d3d49fa9 100644
--- a/include/linux/input.h
+++ b/include/linux/input.h
@@ -1198,6 +1198,8 @@ struct input_handle;
* @event: event handler. This method is being called by input core with
* interrupts disabled and dev->event_lock spinlock held and so
* it may not sleep
+ * @filter: similar to @event; separates normal event handlers from
+ * "filters".
* @connect: called when attaching a handler to an input device
* @disconnect: disconnects a handler from input device
* @start: starts handler for given handle. This function is called by
@@ -1219,6 +1221,11 @@ struct input_handle;
* same time. All of them will get their copy of input event generated by
* the device.
*
+ * The very same structure is used to implement input filters. Input core
+ * allows filters to run first and will not pass event to regular handlers
+ * if any of the filters indicate that the event should be filtered (by
+ * returning %true from their filter() method).
+ *
* Note that input core serializes calls to connect() and disconnect()
* methods.
*/
@@ -1227,6 +1234,7 @@ struct input_handler {
void *private;
void (*event)(struct input_handle *handle, unsigned int type, unsigned int code, int value);
+ bool (*filter)(struct input_handle *handle, unsigned int type, unsigned int code, int value);
int (*connect)(struct input_handler *handler, struct input_dev *dev, const struct input_device_id *id);
void (*disconnect)(struct input_handle *handle);
void (*start)(struct input_handle *handle);