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authorStephen Warren <swarren@nvidia.com>2012-03-26 12:49:57 -0600
committerStephen Warren <swarren@nvidia.com>2012-04-10 13:41:36 -0600
commit80881dae52d05d3d6c920624157d68006390f01e (patch)
tree513fcf053618f5ef83908e24c1a33d5efb2f75d6 /ipc
parent0034102808e0dbbf3a2394b82b1bb40b5778de9e (diff)
ARM: tegra: uncompress.h: Implement TEGRA_DEBUG_UART_AUTO_ODMDATA
Tegra has 5 UARTS which could be used for low-level debug output. Commit fe26398 "ARM: tegra: uncompress.h: Choose a UART at runtime" implemented one method for the kernel to automatically determine which of these to use at run-time, so that the same DEBUG_LL-enabled kernel image could be used across multiple Tegra boards. The required bootloader-side setup for that option is implemented in NVIDIA's various downstream U-Boot branches, but the U-Boot maintainers have refused to accept it upstream. This change implements an alternative automatic UART selection option using ODMDATA. This is a 32-bit value programmed into Tegra's boot memory which provides a few pieces of basic board-specific information, including a field that indicates the console UART. Setting up this value is part of the standard Tegra boot architecture, and so requires no Tegra-specific hacks in the bootloader's UART driver. Note that in theory, the format of ODMDATA is board-specific. However, in practice all boards use the same location/size/values for the UART field. ODMDATA[19:18] (which drive the type of debug console) is more problematic, since some boards use value 2 for UART and others use 3. This patch just accepts either value; if this doesn't work well for a given board, I'd suggest simply not enabling this debug option when building for that board. Note that the kernel assumes the bootloader has already set up any required pinmux settings for the UART; there is no way the kernel can do this for itself prior to knowing which board it's running on. In practice, people using this feature are highly likely to be using bootloaders that have indeed configured the pinmux. This assumption existed prior to this patch. Signed-off-by: Stephen Warren <swarren@nvidia.com>
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