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authorIngo Molnar <mingo@elte.hu>2006-07-03 00:24:33 -0700
committerLinus Torvalds <torvalds@g5.osdl.org>2006-07-03 15:27:01 -0700
commit9a11b49a805665e13a56aa067afaf81d43ec1514 (patch)
treebf499956e3f67d1211d68ab1e2eb76645f453dfb /kernel/rtmutex.h
parentfb7e42413a098cc45b3adf858da290033af62bae (diff)
[PATCH] lockdep: better lock debugging
Generic lock debugging: - generalized lock debugging framework. For example, a bug in one lock subsystem turns off debugging in all lock subsystems. - got rid of the caller address passing (__IP__/__IP_DECL__/etc.) from the mutex/rtmutex debugging code: it caused way too much prototype hackery, and lockdep will give the same information anyway. - ability to do silent tests - check lock freeing in vfree too. - more finegrained debugging options, to allow distributions to turn off more expensive debugging features. There's no separate 'held mutexes' list anymore - but there's a 'held locks' stack within lockdep, which unifies deadlock detection across all lock classes. (this is independent of the lockdep validation stuff - lockdep first checks whether we are holding a lock already) Here are the current debugging options: CONFIG_DEBUG_MUTEXES=y CONFIG_DEBUG_LOCK_ALLOC=y which do: config DEBUG_MUTEXES bool "Mutex debugging, basic checks" config DEBUG_LOCK_ALLOC bool "Detect incorrect freeing of live mutexes" Signed-off-by: Ingo Molnar <mingo@elte.hu> Signed-off-by: Arjan van de Ven <arjan@linux.intel.com> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Diffstat (limited to 'kernel/rtmutex.h')
-rw-r--r--kernel/rtmutex.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/kernel/rtmutex.h b/kernel/rtmutex.h
index 1e0fca13ff7..a1a1dd06421 100644
--- a/kernel/rtmutex.h
+++ b/kernel/rtmutex.h
@@ -10,9 +10,6 @@
* Non-debug version.
*/
-#define __IP_DECL__
-#define __IP__
-#define __RET_IP__
#define rt_mutex_deadlock_check(l) (0)
#define rt_mutex_deadlock_account_lock(m, t) do { } while (0)
#define rt_mutex_deadlock_account_unlock(l) do { } while (0)