diff options
author | Lai Jiangshan <laijs@cn.fujitsu.com> | 2008-06-05 22:46:32 -0700 |
---|---|---|
committer | Linus Torvalds <torvalds@linux-foundation.org> | 2008-06-06 11:29:11 -0700 |
commit | 37340746a66e5e7feed5945f28cb75d90a8fd9f6 (patch) | |
tree | b056132aad9eab38886b7359797302cbeeabc3fa /kernel | |
parent | aae8679b0ebcaa92f99c1c3cb0cd651594a43915 (diff) |
cpusets: fix bug when adding nonexistent cpu or mem
Adding a nonexistent cpu to a cpuset will be omitted quietly. It should
return -EINVAL.
Example: (real_nr_cpus <= 4 < NR_CPUS or cpu#4 was just offline)
# cat cpus
0-1
# /bin/echo 4 > cpus
# /bin/echo $?
0
# cat cpus
#
The same occurs when add a nonexistent mem.
This patch will fix this bug.
And when *buf == "", the check is unneeded.
Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com>
Acked-by: Paul Jackson <pj@sgi.com>
Cc: David Rientjes <rientjes@google.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Diffstat (limited to 'kernel')
-rw-r--r-- | kernel/cpuset.c | 10 |
1 files changed, 7 insertions, 3 deletions
diff --git a/kernel/cpuset.c b/kernel/cpuset.c index 86ea9e34e32..039baa4cd90 100644 --- a/kernel/cpuset.c +++ b/kernel/cpuset.c @@ -797,8 +797,10 @@ static int update_cpumask(struct cpuset *cs, char *buf) retval = cpulist_parse(buf, trialcs.cpus_allowed); if (retval < 0) return retval; + + if (!cpus_subset(trialcs.cpus_allowed, cpu_online_map)) + return -EINVAL; } - cpus_and(trialcs.cpus_allowed, trialcs.cpus_allowed, cpu_online_map); retval = validate_change(cs, &trialcs); if (retval < 0) return retval; @@ -932,9 +934,11 @@ static int update_nodemask(struct cpuset *cs, char *buf) retval = nodelist_parse(buf, trialcs.mems_allowed); if (retval < 0) goto done; + + if (!nodes_subset(trialcs.mems_allowed, + node_states[N_HIGH_MEMORY])) + return -EINVAL; } - nodes_and(trialcs.mems_allowed, trialcs.mems_allowed, - node_states[N_HIGH_MEMORY]); oldmem = cs->mems_allowed; if (nodes_equal(oldmem, trialcs.mems_allowed)) { retval = 0; /* Too easy - nothing to do */ |