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authorEric Dumazet <edumazet@google.com>2013-09-06 10:35:58 -0700
committerDavid S. Miller <davem@davemloft.net>2013-09-06 14:43:49 -0400
commit4e4f1fc226816905c937f9b29dabe351075dfe0f (patch)
tree6d440146005a9d075008e9cfbc5aa319dcc3767f /lib
parent0042d0c840c616186a5b09207a0e77fab7581db3 (diff)
tcp: properly increase rcv_ssthresh for ofo packets
TCP receive window handling is multi staged. A socket has a memory budget, static or dynamic, in sk_rcvbuf. Because we do not really know how this memory budget translates to a TCP window (payload), TCP announces a small initial window (about 20 MSS). When a packet is received, we increase TCP rcv_win depending on the payload/truesize ratio of this packet. Good citizen packets give a hint that it's reasonable to have rcv_win = sk_rcvbuf/2 This heuristic takes place in tcp_grow_window() Problem is : We currently call tcp_grow_window() only for in-order packets. This means that reorders or packet losses stop proper grow of rcv_win, and senders are unable to benefit from fast recovery, or proper reordering level detection. Really, a packet being stored in OFO queue is not a bad citizen. It should be part of the game as in-order packets. In our traces, we very often see sender is limited by linux small receive windows, even if linux hosts use autotuning (DRS) and should allow rcv_win to grow to ~3MB. Signed-off-by: Eric Dumazet <edumazet@google.com> Acked-by: Neal Cardwell <ncardwell@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
Diffstat (limited to 'lib')
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