diff options
author | Alex Elder <elder@inktank.com> | 2012-05-23 14:35:23 -0500 |
---|---|---|
committer | Sage Weil <sage@inktank.com> | 2012-07-05 21:14:27 -0700 |
commit | e27947c767f5bed15048f4e4dad3e2eb69133697 (patch) | |
tree | 7521d46e58b360930d95f7eeb86396d4f729db57 /net/ceph/messenger.c | |
parent | 3ec50d1868a9e0493046400bb1fdd054c7f64ebd (diff) |
libceph: define and use an explicit CONNECTED state
There is no state explicitly defined when a ceph connection is fully
operational. So define one.
It's set when the connection sequence completes successfully, and is
cleared when the connection gets closed.
Be a little more careful when examining the old state when a socket
disconnect event is reported.
Signed-off-by: Alex Elder <elder@inktank.com>
Reviewed-by: Sage Weil <sage@inktank.com>
Diffstat (limited to 'net/ceph/messenger.c')
-rw-r--r-- | net/ceph/messenger.c | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/net/ceph/messenger.c b/net/ceph/messenger.c index 500207bad5d..83bcf977e9b 100644 --- a/net/ceph/messenger.c +++ b/net/ceph/messenger.c @@ -463,6 +463,7 @@ void ceph_con_close(struct ceph_connection *con) ceph_pr_addr(&con->peer_addr.in_addr)); clear_bit(NEGOTIATING, &con->state); clear_bit(CONNECTING, &con->state); + clear_bit(CONNECTED, &con->state); clear_bit(STANDBY, &con->state); /* avoid connect_seq bump */ set_bit(CLOSED, &con->state); @@ -1564,6 +1565,7 @@ static int process_connect(struct ceph_connection *con) } clear_bit(NEGOTIATING, &con->state); clear_bit(CONNECTING, &con->state); + set_bit(CONNECTED, &con->state); con->peer_global_seq = le32_to_cpu(con->in_reply.global_seq); con->connect_seq++; con->peer_features = server_feat; @@ -2114,6 +2116,7 @@ more: prepare_read_ack(con); break; case CEPH_MSGR_TAG_CLOSE: + clear_bit(CONNECTED, &con->state); set_bit(CLOSED, &con->state); /* fixme */ goto out; default: @@ -2190,11 +2193,13 @@ static void con_work(struct work_struct *work) mutex_lock(&con->mutex); restart: if (test_and_clear_bit(SOCK_CLOSED, &con->flags)) { - if (test_and_clear_bit(CONNECTING, &con->state)) { + if (test_and_clear_bit(CONNECTED, &con->state)) + con->error_msg = "socket closed"; + else if (test_and_clear_bit(CONNECTING, &con->state)) { clear_bit(NEGOTIATING, &con->state); con->error_msg = "connection failed"; } else { - con->error_msg = "socket closed"; + con->error_msg = "unrecognized con state"; } goto fault; } |