diff options
author | Lucas De Marchi <lucas.demarchi@profusion.mobi> | 2011-03-30 22:57:33 -0300 |
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committer | Lucas De Marchi <lucas.demarchi@profusion.mobi> | 2011-03-31 11:26:23 -0300 |
commit | 25985edcedea6396277003854657b5f3cb31a628 (patch) | |
tree | f026e810210a2ee7290caeb737c23cb6472b7c38 /sound/drivers | |
parent | 6aba74f2791287ec407e0f92487a725a25908067 (diff) |
Fix common misspellings
Fixes generated by 'codespell' and manually reviewed.
Signed-off-by: Lucas De Marchi <lucas.demarchi@profusion.mobi>
Diffstat (limited to 'sound/drivers')
-rw-r--r-- | sound/drivers/pcm-indirect2.c | 4 | ||||
-rw-r--r-- | sound/drivers/vx/vx_pcm.c | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/sound/drivers/pcm-indirect2.c b/sound/drivers/pcm-indirect2.c index 3c93c23e488..e73fafd761b 100644 --- a/sound/drivers/pcm-indirect2.c +++ b/sound/drivers/pcm-indirect2.c @@ -264,7 +264,7 @@ snd_pcm_indirect2_playback_transfer(struct snd_pcm_substream *substream, if (diff < -(snd_pcm_sframes_t) (runtime->boundary / 2)) diff += runtime->boundary; /* number of bytes "added" by ALSA increases the number of - * bytes which are ready to "be transfered to HW"/"played" + * bytes which are ready to "be transferred to HW"/"played" * Then, set rec->appl_ptr to not count bytes twice next time. */ rec->sw_ready += (int)frames_to_bytes(runtime, diff); @@ -330,7 +330,7 @@ snd_pcm_indirect2_playback_transfer(struct snd_pcm_substream *substream, /* copy bytes from intermediate buffer position sw_data to the * HW and return number of bytes actually written * Furthermore, set hw_ready to 0, if the fifo isn't empty - * now => more could be transfered to fifo + * now => more could be transferred to fifo */ bytes = copy(substream, rec, bytes); rec->bytes2hw += bytes; diff --git a/sound/drivers/vx/vx_pcm.c b/sound/drivers/vx/vx_pcm.c index 35a2f71a6af..5e897b236ce 100644 --- a/sound/drivers/vx/vx_pcm.c +++ b/sound/drivers/vx/vx_pcm.c @@ -1189,7 +1189,7 @@ void vx_pcm_update_intr(struct vx_core *chip, unsigned int events) /* - * vx_init_audio_io - check the availabe audio i/o and allocate pipe arrays + * vx_init_audio_io - check the available audio i/o and allocate pipe arrays */ static int vx_init_audio_io(struct vx_core *chip) { |