diff options
author | Linus Torvalds <torvalds@ppc970.osdl.org> | 2005-04-16 15:20:36 -0700 |
---|---|---|
committer | Linus Torvalds <torvalds@ppc970.osdl.org> | 2005-04-16 15:20:36 -0700 |
commit | 1da177e4c3f41524e886b7f1b8a0c1fc7321cac2 (patch) | |
tree | 0bba044c4ce775e45a88a51686b5d9f90697ea9d /sound/pci/au88x0/au8820.h |
Linux-2.6.12-rc2v2.6.12-rc2
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!
Diffstat (limited to 'sound/pci/au88x0/au8820.h')
-rw-r--r-- | sound/pci/au88x0/au8820.h | 209 |
1 files changed, 209 insertions, 0 deletions
diff --git a/sound/pci/au88x0/au8820.h b/sound/pci/au88x0/au8820.h new file mode 100644 index 00000000000..be8022e7871 --- /dev/null +++ b/sound/pci/au88x0/au8820.h @@ -0,0 +1,209 @@ +/* + Aureal Vortex Soundcard driver. + + IO addr collected from asp4core.vxd: + function address + 0005D5A0 13004 + 00080674 14004 + 00080AFF 12818 + + */ + +#define CHIP_AU8820 + +#define CARD_NAME "Aureal Vortex 3D Sound Processor" +#define CARD_NAME_SHORT "au8820" + +/* Number of ADB and WT channels */ +#define NR_ADB 0x10 +#define NR_WT 0x20 +#define NR_SRC 0x10 +#define NR_A3D 0x00 +#define NR_MIXIN 0x10 +#define NR_MIXOUT 0x10 + + +/* ADBDMA */ +#define VORTEX_ADBDMA_STAT 0x105c0 /* read only, subbuffer, DMA pos */ +#define POS_MASK 0x00000fff +#define POS_SHIFT 0x0 +#define ADB_SUBBUF_MASK 0x00003000 /* ADB only. */ +#define ADB_SUBBUF_SHIFT 0xc /* ADB only. */ +#define VORTEX_ADBDMA_CTRL 0x10580 /* write only, format, flags, DMA pos */ +#define OFFSET_MASK 0x00000fff +#define OFFSET_SHIFT 0x0 +#define IE_MASK 0x00001000 /* interrupt enable. */ +#define IE_SHIFT 0xc +#define DIR_MASK 0x00002000 /* Direction. */ +#define DIR_SHIFT 0xd +#define FMT_MASK 0x0003c000 +#define FMT_SHIFT 0xe +// The masks and shift also work for the wtdma, if not specified otherwise. +#define VORTEX_ADBDMA_BUFCFG0 0x10400 +#define VORTEX_ADBDMA_BUFCFG1 0x10404 +#define VORTEX_ADBDMA_BUFBASE 0x10200 +#define VORTEX_ADBDMA_START 0x106c0 /* Which subbuffer starts */ +#define VORTEX_ADBDMA_STATUS 0x10600 /* stored at AdbDma->this_10 / 2 DWORD in size. */ + +/* ADB */ +#define VORTEX_ADB_SR 0x10a00 /* Samplerates enable/disable */ +#define VORTEX_ADB_RTBASE 0x10800 +#define VORTEX_ADB_RTBASE_COUNT 103 +#define VORTEX_ADB_CHNBASE 0x1099c +#define VORTEX_ADB_CHNBASE_COUNT 22 +#define ROUTE_MASK 0x3fff +#define ADB_MASK 0x7f +#define ADB_SHIFT 0x7 +//#define ADB_MIX_MASK 0xf +/* ADB address */ +#define OFFSET_ADBDMA 0x00 +#define OFFSET_SRCOUT 0x10 /* on channel 0x11 */ +#define OFFSET_SRCIN 0x10 /* on channel < 0x11 */ +#define OFFSET_MIXOUT 0x20 /* source */ +#define OFFSET_MIXIN 0x30 /* sink */ +#define OFFSET_CODECIN 0x48 /* ADB source */ +#define OFFSET_CODECOUT 0x58 /* ADB sink/target */ +#define OFFSET_SPORTOUT 0x60 /* sink */ +#define OFFSET_SPORTIN 0x50 /* source */ +#define OFFSET_EFXOUT 0x50 /* sink */ +#define OFFSET_EFXIN 0x40 /* source */ +#define OFFSET_A3DOUT 0x00 /* This card has no HRTF :( */ +#define OFFSET_A3DIN 0x00 +#define OFFSET_WTOUT 0x58 /* */ + +/* ADB route translate helper */ +#define ADB_DMA(x) (x + OFFSET_ADBDMA) +#define ADB_SRCOUT(x) (x + OFFSET_SRCOUT) +#define ADB_SRCIN(x) (x + OFFSET_SRCIN) +#define ADB_MIXOUT(x) (x + OFFSET_MIXOUT) +#define ADB_MIXIN(x) (x + OFFSET_MIXIN) +#define ADB_CODECIN(x) (x + OFFSET_CODECIN) +#define ADB_CODECOUT(x) (x + OFFSET_CODECOUT) +#define ADB_SPORTOUT(x) (x + OFFSET_SPORTOUT) +#define ADB_SPORTIN(x) (x + OFFSET_SPORTIN) /* */ +#define ADB_A3DOUT(x) (x + OFFSET_A3DOUT) /* 8 A3D blocks */ +#define ADB_A3DIN(x) (x + OFFSET_A3DIN) +#define ADB_WTOUT(x,y) (y + OFFSET_WTOUT) + +/* WTDMA */ +#define VORTEX_WTDMA_CTRL 0x10500 /* format, DMA pos */ +#define VORTEX_WTDMA_STAT 0x10500 /* DMA subbuf, DMA pos */ +#define WT_SUBBUF_MASK (0x3 << WT_SUBBUF_SHIFT) +#define WT_SUBBUF_SHIFT 0x15 +#define VORTEX_WTDMA_BUFBASE 0x10000 +#define VORTEX_WTDMA_BUFCFG0 0x10300 +#define VORTEX_WTDMA_BUFCFG1 0x10304 +#define VORTEX_WTDMA_START 0x10640 /* which subbuffer is first */ + +#define VORTEX_WT_BASE 0x9000 + +/* MIXER */ +#define VORTEX_MIXER_SR 0x9f00 +#define VORTEX_MIXER_CLIP 0x9f80 +#define VORTEX_MIXER_CHNBASE 0x9e40 +#define VORTEX_MIXER_RTBASE 0x9e00 +#define MIXER_RTBASE_SIZE 0x26 +#define VORTEX_MIX_ENIN 0x9a00 /* Input enable bits. 4 bits wide. */ +#define VORTEX_MIX_SMP 0x9c00 + +/* MIX */ +#define VORTEX_MIX_INVOL_A 0x9000 /* in? */ +#define VORTEX_MIX_INVOL_B 0x8000 /* out? */ +#define VORTEX_MIX_VOL_A 0x9800 +#define VORTEX_MIX_VOL_B 0x8800 + +#define VOL_MIN 0x80 /* Input volume when muted. */ +#define VOL_MAX 0x7f /* FIXME: Not confirmed! Just guessed. */ + +//#define MIX_OUTL 0xe +//#define MIX_OUTR 0xf +//#define MIX_INL 0xe +//#define MIX_INR 0xf +#define MIX_DEFIGAIN 0x08 /* 0x8 => 6dB */ +#define MIX_DEFOGAIN 0x08 + +/* SRC */ +#define VORTEX_SRCBLOCK_SR 0xccc0 +#define VORTEX_SRC_CHNBASE 0xcc40 +#define VORTEX_SRC_RTBASE 0xcc00 +#define VORTEX_SRC_SOURCE 0xccc4 +#define VORTEX_SRC_SOURCESIZE 0xccc8 +#define VORTEX_SRC_U0 0xce00 +#define VORTEX_SRC_DRIFT0 0xce80 +#define VORTEX_SRC_DRIFT1 0xcec0 +#define VORTEX_SRC_U1 0xcf00 +#define VORTEX_SRC_DRIFT2 0xcf40 +#define VORTEX_SRC_U2 0xcf80 +#define VORTEX_SRC_DATA 0xc800 +#define VORTEX_SRC_DATA0 0xc000 +#define VORTEX_SRC_CONVRATIO 0xce40 +//#define SRC_RATIO(x) ((((x<<15)/48000) + 1)/2) /* Playback */ +//#define SRC_RATIO2(x) ((((48000<<15)/x) + 1)/2) /* Recording */ + +/* FIFO */ +#define VORTEX_FIFO_ADBCTRL 0xf800 /* Control bits. */ +#define VORTEX_FIFO_WTCTRL 0xf840 +#define FIFO_RDONLY 0x00000001 +#define FIFO_CTRL 0x00000002 /* Allow ctrl. ? */ +#define FIFO_VALID 0x00000010 +#define FIFO_EMPTY 0x00000020 +#define FIFO_U0 0x00001000 /* Unknown. */ +#define FIFO_U1 0x00010000 +#define FIFO_SIZE_BITS 5 +#define FIFO_SIZE (1<<FIFO_SIZE_BITS) // 0x20 +#define FIFO_MASK (FIFO_SIZE-1) //0x1f /* at shift left 0xc */ +#define VORTEX_FIFO_ADBDATA 0xe000 +#define VORTEX_FIFO_WTDATA 0xe800 + +/* CODEC */ +#define VORTEX_CODEC_CTRL 0x11984 +#define VORTEX_CODEC_EN 0x11990 +#define EN_CODEC 0x00000300 +#define EN_SPORT 0x00030000 +#define EN_SPDIF 0x000c0000 +#define VORTEX_CODEC_CHN 0x11880 +#define VORTEX_CODEC_WRITE 0x00800000 +#define VORTEX_CODEC_ADDSHIFT 16 +#define VORTEX_CODEC_ADDMASK 0x7f0000 /* 0x000f0000 */ +#define VORTEX_CODEC_DATSHIFT 0 +#define VORTEX_CODEC_DATMASK 0xffff +#define VORTEX_CODEC_IO 0x11988 + +#define VORTEX_SPDIF_FLAGS 0x1005c /* FIXME */ +#define VORTEX_SPDIF_CFG0 0x119D0 +#define VORTEX_SPDIF_CFG1 0x119D4 +#define VORTEX_SPDIF_SMPRATE 0x11994 + +/* Sample timer */ +#define VORTEX_SMP_TIME 0x11998 + +/* IRQ */ +#define VORTEX_IRQ_SOURCE 0x12800 /* Interrupt source flags. */ +#define VORTEX_IRQ_CTRL 0x12804 /* Interrupt source mask. */ + +#define VORTEX_STAT 0x12808 /* ?? */ + +#define VORTEX_CTRL 0x1280c +#define CTRL_MIDI_EN 0x00000001 +#define CTRL_MIDI_PORT 0x00000060 +#define CTRL_GAME_EN 0x00000008 +#define CTRL_GAME_PORT 0x00000e00 +#define CTRL_IRQ_ENABLE 0x4000 + +/* write: Timer period config / read: TIMER IRQ ack. */ +#define VORTEX_IRQ_STAT 0x1199c + +/* DMA */ +#define VORTEX_DMA_BUFFER 0x10200 +#define VORTEX_ENGINE_CTRL 0x1060c +#define ENGINE_INIT 0x0L + + /* MIDI *//* GAME. */ +#define VORTEX_MIDI_DATA 0x11000 +#define VORTEX_MIDI_CMD 0x11004 /* Write command / Read status */ +#define VORTEX_GAME_LEGACY 0x11008 +#define VORTEX_CTRL2 0x1100c +#define CTRL2_GAME_ADCMODE 0x40 +#define VORTEX_GAME_AXIS 0x11010 +#define AXIS_SIZE 4 +#define AXIS_RANGE 0x1fff |