diff options
author | Linus Torvalds <torvalds@linux-foundation.org> | 2009-06-11 14:01:07 -0700 |
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committer | Linus Torvalds <torvalds@linux-foundation.org> | 2009-06-11 14:01:07 -0700 |
commit | 8a1ca8cedd108c8e76a6ab34079d0bbb4f244799 (patch) | |
tree | 636c715524f1718599209cc289908ea44b6cb859 /tools/perf/util/rbtree.c | |
parent | b640f042faa2a2fad6464f259a8afec06e2f6386 (diff) | |
parent | 940010c5a314a7bd9b498593bc6ba1718ac5aec5 (diff) |
Merge branch 'perfcounters-for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/tip/linux-2.6-tip
* 'perfcounters-for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/tip/linux-2.6-tip: (574 commits)
perf_counter: Turn off by default
perf_counter: Add counter->id to the throttle event
perf_counter: Better align code
perf_counter: Rename L2 to LL cache
perf_counter: Standardize event names
perf_counter: Rename enums
perf_counter tools: Clean up u64 usage
perf_counter: Rename perf_counter_limit sysctl
perf_counter: More paranoia settings
perf_counter: powerpc: Implement generalized cache events for POWER processors
perf_counters: powerpc: Add support for POWER7 processors
perf_counter: Accurate period data
perf_counter: Introduce struct for sample data
perf_counter tools: Normalize data using per sample period data
perf_counter: Annotate exit ctx recursion
perf_counter tools: Propagate signals properly
perf_counter tools: Small frequency related fixes
perf_counter: More aggressive frequency adjustment
perf_counter/x86: Fix the model number of Intel Core2 processors
perf_counter, x86: Correct some event and umask values for Intel processors
...
Diffstat (limited to 'tools/perf/util/rbtree.c')
-rw-r--r-- | tools/perf/util/rbtree.c | 383 |
1 files changed, 383 insertions, 0 deletions
diff --git a/tools/perf/util/rbtree.c b/tools/perf/util/rbtree.c new file mode 100644 index 00000000000..b15ba9c7cb3 --- /dev/null +++ b/tools/perf/util/rbtree.c @@ -0,0 +1,383 @@ +/* + Red Black Trees + (C) 1999 Andrea Arcangeli <andrea@suse.de> + (C) 2002 David Woodhouse <dwmw2@infradead.org> + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + + linux/lib/rbtree.c +*/ + +#include "rbtree.h" + +static void __rb_rotate_left(struct rb_node *node, struct rb_root *root) +{ + struct rb_node *right = node->rb_right; + struct rb_node *parent = rb_parent(node); + + if ((node->rb_right = right->rb_left)) + rb_set_parent(right->rb_left, node); + right->rb_left = node; + + rb_set_parent(right, parent); + + if (parent) + { + if (node == parent->rb_left) + parent->rb_left = right; + else + parent->rb_right = right; + } + else + root->rb_node = right; + rb_set_parent(node, right); +} + +static void __rb_rotate_right(struct rb_node *node, struct rb_root *root) +{ + struct rb_node *left = node->rb_left; + struct rb_node *parent = rb_parent(node); + + if ((node->rb_left = left->rb_right)) + rb_set_parent(left->rb_right, node); + left->rb_right = node; + + rb_set_parent(left, parent); + + if (parent) + { + if (node == parent->rb_right) + parent->rb_right = left; + else + parent->rb_left = left; + } + else + root->rb_node = left; + rb_set_parent(node, left); +} + +void rb_insert_color(struct rb_node *node, struct rb_root *root) +{ + struct rb_node *parent, *gparent; + + while ((parent = rb_parent(node)) && rb_is_red(parent)) + { + gparent = rb_parent(parent); + + if (parent == gparent->rb_left) + { + { + register struct rb_node *uncle = gparent->rb_right; + if (uncle && rb_is_red(uncle)) + { + rb_set_black(uncle); + rb_set_black(parent); + rb_set_red(gparent); + node = gparent; + continue; + } + } + + if (parent->rb_right == node) + { + register struct rb_node *tmp; + __rb_rotate_left(parent, root); + tmp = parent; + parent = node; + node = tmp; + } + + rb_set_black(parent); + rb_set_red(gparent); + __rb_rotate_right(gparent, root); + } else { + { + register struct rb_node *uncle = gparent->rb_left; + if (uncle && rb_is_red(uncle)) + { + rb_set_black(uncle); + rb_set_black(parent); + rb_set_red(gparent); + node = gparent; + continue; + } + } + + if (parent->rb_left == node) + { + register struct rb_node *tmp; + __rb_rotate_right(parent, root); + tmp = parent; + parent = node; + node = tmp; + } + + rb_set_black(parent); + rb_set_red(gparent); + __rb_rotate_left(gparent, root); + } + } + + rb_set_black(root->rb_node); +} + +static void __rb_erase_color(struct rb_node *node, struct rb_node *parent, + struct rb_root *root) +{ + struct rb_node *other; + + while ((!node || rb_is_black(node)) && node != root->rb_node) + { + if (parent->rb_left == node) + { + other = parent->rb_right; + if (rb_is_red(other)) + { + rb_set_black(other); + rb_set_red(parent); + __rb_rotate_left(parent, root); + other = parent->rb_right; + } + if ((!other->rb_left || rb_is_black(other->rb_left)) && + (!other->rb_right || rb_is_black(other->rb_right))) + { + rb_set_red(other); + node = parent; + parent = rb_parent(node); + } + else + { + if (!other->rb_right || rb_is_black(other->rb_right)) + { + rb_set_black(other->rb_left); + rb_set_red(other); + __rb_rotate_right(other, root); + other = parent->rb_right; + } + rb_set_color(other, rb_color(parent)); + rb_set_black(parent); + rb_set_black(other->rb_right); + __rb_rotate_left(parent, root); + node = root->rb_node; + break; + } + } + else + { + other = parent->rb_left; + if (rb_is_red(other)) + { + rb_set_black(other); + rb_set_red(parent); + __rb_rotate_right(parent, root); + other = parent->rb_left; + } + if ((!other->rb_left || rb_is_black(other->rb_left)) && + (!other->rb_right || rb_is_black(other->rb_right))) + { + rb_set_red(other); + node = parent; + parent = rb_parent(node); + } + else + { + if (!other->rb_left || rb_is_black(other->rb_left)) + { + rb_set_black(other->rb_right); + rb_set_red(other); + __rb_rotate_left(other, root); + other = parent->rb_left; + } + rb_set_color(other, rb_color(parent)); + rb_set_black(parent); + rb_set_black(other->rb_left); + __rb_rotate_right(parent, root); + node = root->rb_node; + break; + } + } + } + if (node) + rb_set_black(node); +} + +void rb_erase(struct rb_node *node, struct rb_root *root) +{ + struct rb_node *child, *parent; + int color; + + if (!node->rb_left) + child = node->rb_right; + else if (!node->rb_right) + child = node->rb_left; + else + { + struct rb_node *old = node, *left; + + node = node->rb_right; + while ((left = node->rb_left) != NULL) + node = left; + child = node->rb_right; + parent = rb_parent(node); + color = rb_color(node); + + if (child) + rb_set_parent(child, parent); + if (parent == old) { + parent->rb_right = child; + parent = node; + } else + parent->rb_left = child; + + node->rb_parent_color = old->rb_parent_color; + node->rb_right = old->rb_right; + node->rb_left = old->rb_left; + + if (rb_parent(old)) + { + if (rb_parent(old)->rb_left == old) + rb_parent(old)->rb_left = node; + else + rb_parent(old)->rb_right = node; + } else + root->rb_node = node; + + rb_set_parent(old->rb_left, node); + if (old->rb_right) + rb_set_parent(old->rb_right, node); + goto color; + } + + parent = rb_parent(node); + color = rb_color(node); + + if (child) + rb_set_parent(child, parent); + if (parent) + { + if (parent->rb_left == node) + parent->rb_left = child; + else + parent->rb_right = child; + } + else + root->rb_node = child; + + color: + if (color == RB_BLACK) + __rb_erase_color(child, parent, root); +} + +/* + * This function returns the first node (in sort order) of the tree. + */ +struct rb_node *rb_first(const struct rb_root *root) +{ + struct rb_node *n; + + n = root->rb_node; + if (!n) + return NULL; + while (n->rb_left) + n = n->rb_left; + return n; +} + +struct rb_node *rb_last(const struct rb_root *root) +{ + struct rb_node *n; + + n = root->rb_node; + if (!n) + return NULL; + while (n->rb_right) + n = n->rb_right; + return n; +} + +struct rb_node *rb_next(const struct rb_node *node) +{ + struct rb_node *parent; + + if (rb_parent(node) == node) + return NULL; + + /* If we have a right-hand child, go down and then left as far + as we can. */ + if (node->rb_right) { + node = node->rb_right; + while (node->rb_left) + node=node->rb_left; + return (struct rb_node *)node; + } + + /* No right-hand children. Everything down and left is + smaller than us, so any 'next' node must be in the general + direction of our parent. Go up the tree; any time the + ancestor is a right-hand child of its parent, keep going + up. First time it's a left-hand child of its parent, said + parent is our 'next' node. */ + while ((parent = rb_parent(node)) && node == parent->rb_right) + node = parent; + + return parent; +} + +struct rb_node *rb_prev(const struct rb_node *node) +{ + struct rb_node *parent; + + if (rb_parent(node) == node) + return NULL; + + /* If we have a left-hand child, go down and then right as far + as we can. */ + if (node->rb_left) { + node = node->rb_left; + while (node->rb_right) + node=node->rb_right; + return (struct rb_node *)node; + } + + /* No left-hand children. Go up till we find an ancestor which + is a right-hand child of its parent */ + while ((parent = rb_parent(node)) && node == parent->rb_left) + node = parent; + + return parent; +} + +void rb_replace_node(struct rb_node *victim, struct rb_node *new, + struct rb_root *root) +{ + struct rb_node *parent = rb_parent(victim); + + /* Set the surrounding nodes to point to the replacement */ + if (parent) { + if (victim == parent->rb_left) + parent->rb_left = new; + else + parent->rb_right = new; + } else { + root->rb_node = new; + } + if (victim->rb_left) + rb_set_parent(victim->rb_left, new); + if (victim->rb_right) + rb_set_parent(victim->rb_right, new); + + /* Copy the pointers/colour from the victim to the replacement */ + *new = *victim; +} |