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-rw-r--r--include/linux/kobject.h33
1 files changed, 17 insertions, 16 deletions
diff --git a/include/linux/kobject.h b/include/linux/kobject.h
index 05cc5b2ddff..973aa7b39e0 100644
--- a/include/linux/kobject.h
+++ b/include/linux/kobject.h
@@ -117,29 +117,30 @@ struct kset_uevent_ops {
struct kobj_uevent_env *env);
};
-/*
- * struct kset - a set of kobjects of a specific type, belonging
- * to a specific subsystem.
- *
- * All kobjects of a kset should be embedded in an identical
- * type. This type may have a descriptor, which the kset points
- * to. This allows there to exist sets of objects of the same
- * type in different subsystems.
+/**
+ * struct kset - a set of kobjects of a specific type, belonging to a specific subsystem.
*
- * A subsystem does not have to be a list of only one type
- * of object; multiple ksets can belong to one subsystem. All
- * ksets of a subsystem share the subsystem's lock.
+ * A kset defines a group of kobjects. They can be individually
+ * different "types" but overall these kobjects all want to be grouped
+ * together and operated on in the same manner. ksets are used to
+ * define the attribute callbacks and other common events that happen to
+ * a kobject.
*
- * Each kset can support specific event variables; it can
- * supress the event generation or add subsystem specific
- * variables carried with the event.
+ * @ktype: the struct kobj_type for this specific kset
+ * @list: the list of all kobjects for this kset
+ * @list_lock: a lock for iterating over the kobjects
+ * @kobj: the embedded kobject for this kset (recursion, isn't it fun...)
+ * @uevent_ops: the set of uevent operations for this kset. These are
+ * called whenever a kobject has something happen to it so that the kset
+ * can add new environment variables, or filter out the uevents if so
+ * desired.
*/
struct kset {
- struct kobj_type * ktype;
+ struct kobj_type *ktype;
struct list_head list;
spinlock_t list_lock;
struct kobject kobj;
- struct kset_uevent_ops * uevent_ops;
+ struct kset_uevent_ops *uevent_ops;
};