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-rw-r--r--kernel/workqueue.c192
-rw-r--r--kernel/workqueue_internal.h3
2 files changed, 64 insertions, 131 deletions
diff --git a/kernel/workqueue.c b/kernel/workqueue.c
index 3e297c574be..9508b5ed733 100644
--- a/kernel/workqueue.c
+++ b/kernel/workqueue.c
@@ -75,9 +75,10 @@ enum {
WORKER_PREP = 1 << 3, /* preparing to run works */
WORKER_CPU_INTENSIVE = 1 << 6, /* cpu intensive */
WORKER_UNBOUND = 1 << 7, /* worker is unbound */
+ WORKER_REBOUND = 1 << 8, /* worker was rebound */
- WORKER_NOT_RUNNING = WORKER_PREP | WORKER_UNBOUND |
- WORKER_CPU_INTENSIVE,
+ WORKER_NOT_RUNNING = WORKER_PREP | WORKER_CPU_INTENSIVE |
+ WORKER_UNBOUND | WORKER_REBOUND,
NR_STD_WORKER_POOLS = 2, /* # standard pools per cpu */
@@ -316,9 +317,6 @@ static void copy_workqueue_attrs(struct workqueue_attrs *to,
(pool) < &per_cpu(cpu_worker_pools, cpu)[NR_STD_WORKER_POOLS]; \
(pool)++)
-#define for_each_busy_worker(worker, i, pool) \
- hash_for_each(pool->busy_hash, i, worker, hentry)
-
/**
* for_each_pool - iterate through all worker_pools in the system
* @pool: iteration cursor
@@ -1612,37 +1610,6 @@ __acquires(&pool->lock)
}
}
-/*
- * Rebind an idle @worker to its CPU. worker_thread() will test
- * list_empty(@worker->entry) before leaving idle and call this function.
- */
-static void idle_worker_rebind(struct worker *worker)
-{
- /* CPU may go down again inbetween, clear UNBOUND only on success */
- if (worker_maybe_bind_and_lock(worker->pool))
- worker_clr_flags(worker, WORKER_UNBOUND);
-
- /* rebind complete, become available again */
- list_add(&worker->entry, &worker->pool->idle_list);
- spin_unlock_irq(&worker->pool->lock);
-}
-
-/*
- * Function for @worker->rebind.work used to rebind unbound busy workers to
- * the associated cpu which is coming back online. This is scheduled by
- * cpu up but can race with other cpu hotplug operations and may be
- * executed twice without intervening cpu down.
- */
-static void busy_worker_rebind_fn(struct work_struct *work)
-{
- struct worker *worker = container_of(work, struct worker, rebind_work);
-
- if (worker_maybe_bind_and_lock(worker->pool))
- worker_clr_flags(worker, WORKER_UNBOUND);
-
- spin_unlock_irq(&worker->pool->lock);
-}
-
static struct worker *alloc_worker(void)
{
struct worker *worker;
@@ -1651,7 +1618,6 @@ static struct worker *alloc_worker(void)
if (worker) {
INIT_LIST_HEAD(&worker->entry);
INIT_LIST_HEAD(&worker->scheduled);
- INIT_WORK(&worker->rebind_work, busy_worker_rebind_fn);
/* on creation a worker is in !idle && prep state */
worker->flags = WORKER_PREP;
}
@@ -2053,22 +2019,6 @@ static bool manage_workers(struct worker *worker)
if (unlikely(!mutex_trylock(&pool->manager_mutex))) {
spin_unlock_irq(&pool->lock);
mutex_lock(&pool->manager_mutex);
- /*
- * CPU hotplug could have happened while we were waiting
- * for assoc_mutex. Hotplug itself can't handle us
- * because manager isn't either on idle or busy list, and
- * @pool's state and ours could have deviated.
- *
- * As hotplug is now excluded via manager_mutex, we can
- * simply try to bind. It will succeed or fail depending
- * on @pool's current state. Try it and adjust
- * %WORKER_UNBOUND accordingly.
- */
- if (worker_maybe_bind_and_lock(pool))
- worker->flags &= ~WORKER_UNBOUND;
- else
- worker->flags |= WORKER_UNBOUND;
-
ret = true;
}
@@ -2252,19 +2202,12 @@ static int worker_thread(void *__worker)
woke_up:
spin_lock_irq(&pool->lock);
- /* we are off idle list if destruction or rebind is requested */
- if (unlikely(list_empty(&worker->entry))) {
+ /* am I supposed to die? */
+ if (unlikely(worker->flags & WORKER_DIE)) {
spin_unlock_irq(&pool->lock);
-
- /* if DIE is set, destruction is requested */
- if (worker->flags & WORKER_DIE) {
- worker->task->flags &= ~PF_WQ_WORKER;
- return 0;
- }
-
- /* otherwise, rebind */
- idle_worker_rebind(worker);
- goto woke_up;
+ WARN_ON_ONCE(!list_empty(&worker->entry));
+ worker->task->flags &= ~PF_WQ_WORKER;
+ return 0;
}
worker_leave_idle(worker);
@@ -2285,11 +2228,13 @@ recheck:
WARN_ON_ONCE(!list_empty(&worker->scheduled));
/*
- * When control reaches this point, we're guaranteed to have
- * at least one idle worker or that someone else has already
- * assumed the manager role.
+ * Finish PREP stage. We're guaranteed to have at least one idle
+ * worker or that someone else has already assumed the manager
+ * role. This is where @worker starts participating in concurrency
+ * management if applicable and concurrency management is restored
+ * after being rebound. See rebind_workers() for details.
*/
- worker_clr_flags(worker, WORKER_PREP);
+ worker_clr_flags(worker, WORKER_PREP | WORKER_REBOUND);
do {
struct work_struct *work =
@@ -4076,7 +4021,7 @@ static void wq_unbind_fn(struct work_struct *work)
int cpu = smp_processor_id();
struct worker_pool *pool;
struct worker *worker;
- int i;
+ int wi;
for_each_cpu_worker_pool(pool, cpu) {
WARN_ON_ONCE(cpu != smp_processor_id());
@@ -4091,10 +4036,7 @@ static void wq_unbind_fn(struct work_struct *work)
* before the last CPU down must be on the cpu. After
* this, they may become diasporas.
*/
- list_for_each_entry(worker, &pool->idle_list, entry)
- worker->flags |= WORKER_UNBOUND;
-
- for_each_busy_worker(worker, i, pool)
+ for_each_pool_worker(worker, wi, pool)
worker->flags |= WORKER_UNBOUND;
pool->flags |= POOL_DISASSOCIATED;
@@ -4129,71 +4071,64 @@ static void wq_unbind_fn(struct work_struct *work)
* rebind_workers - rebind all workers of a pool to the associated CPU
* @pool: pool of interest
*
- * @pool->cpu is coming online. Rebind all workers to the CPU. Rebinding
- * is different for idle and busy ones.
- *
- * Idle ones will be removed from the idle_list and woken up. They will
- * add themselves back after completing rebind. This ensures that the
- * idle_list doesn't contain any unbound workers when re-bound busy workers
- * try to perform local wake-ups for concurrency management.
- *
- * Busy workers can rebind after they finish their current work items.
- * Queueing the rebind work item at the head of the scheduled list is
- * enough. Note that nr_running will be properly bumped as busy workers
- * rebind.
- *
- * On return, all non-manager workers are scheduled for rebind - see
- * manage_workers() for the manager special case. Any idle worker
- * including the manager will not appear on @idle_list until rebind is
- * complete, making local wake-ups safe.
+ * @pool->cpu is coming online. Rebind all workers to the CPU.
*/
static void rebind_workers(struct worker_pool *pool)
{
- struct worker *worker, *n;
- int i;
+ struct worker *worker;
+ int wi;
lockdep_assert_held(&pool->manager_mutex);
- lockdep_assert_held(&pool->lock);
-
- /* dequeue and kick idle ones */
- list_for_each_entry_safe(worker, n, &pool->idle_list, entry) {
- /*
- * idle workers should be off @pool->idle_list until rebind
- * is complete to avoid receiving premature local wake-ups.
- */
- list_del_init(&worker->entry);
- /*
- * worker_thread() will see the above dequeuing and call
- * idle_worker_rebind().
- */
- wake_up_process(worker->task);
- }
-
- /* rebind busy workers */
- for_each_busy_worker(worker, i, pool) {
- struct work_struct *rebind_work = &worker->rebind_work;
- struct workqueue_struct *wq;
+ /*
+ * Restore CPU affinity of all workers. As all idle workers should
+ * be on the run-queue of the associated CPU before any local
+ * wake-ups for concurrency management happen, restore CPU affinty
+ * of all workers first and then clear UNBOUND. As we're called
+ * from CPU_ONLINE, the following shouldn't fail.
+ */
+ for_each_pool_worker(worker, wi, pool)
+ WARN_ON_ONCE(set_cpus_allowed_ptr(worker->task,
+ pool->attrs->cpumask) < 0);
- if (test_and_set_bit(WORK_STRUCT_PENDING_BIT,
- work_data_bits(rebind_work)))
- continue;
+ spin_lock_irq(&pool->lock);
- debug_work_activate(rebind_work);
+ for_each_pool_worker(worker, wi, pool) {
+ unsigned int worker_flags = worker->flags;
/*
- * wq doesn't really matter but let's keep @worker->pool
- * and @pwq->pool consistent for sanity.
+ * A bound idle worker should actually be on the runqueue
+ * of the associated CPU for local wake-ups targeting it to
+ * work. Kick all idle workers so that they migrate to the
+ * associated CPU. Doing this in the same loop as
+ * replacing UNBOUND with REBOUND is safe as no worker will
+ * be bound before @pool->lock is released.
*/
- if (worker->pool->attrs->nice < 0)
- wq = system_highpri_wq;
- else
- wq = system_wq;
+ if (worker_flags & WORKER_IDLE)
+ wake_up_process(worker->task);
- insert_work(per_cpu_ptr(wq->cpu_pwqs, pool->cpu), rebind_work,
- worker->scheduled.next,
- work_color_to_flags(WORK_NO_COLOR));
+ /*
+ * We want to clear UNBOUND but can't directly call
+ * worker_clr_flags() or adjust nr_running. Atomically
+ * replace UNBOUND with another NOT_RUNNING flag REBOUND.
+ * @worker will clear REBOUND using worker_clr_flags() when
+ * it initiates the next execution cycle thus restoring
+ * concurrency management. Note that when or whether
+ * @worker clears REBOUND doesn't affect correctness.
+ *
+ * ACCESS_ONCE() is necessary because @worker->flags may be
+ * tested without holding any lock in
+ * wq_worker_waking_up(). Without it, NOT_RUNNING test may
+ * fail incorrectly leading to premature concurrency
+ * management operations.
+ */
+ WARN_ON_ONCE(!(worker_flags & WORKER_UNBOUND));
+ worker_flags |= WORKER_REBOUND;
+ worker_flags &= ~WORKER_UNBOUND;
+ ACCESS_ONCE(worker->flags) = worker_flags;
}
+
+ spin_unlock_irq(&pool->lock);
}
/*
@@ -4221,12 +4156,13 @@ static int __cpuinit workqueue_cpu_up_callback(struct notifier_block *nfb,
case CPU_ONLINE:
for_each_cpu_worker_pool(pool, cpu) {
mutex_lock(&pool->manager_mutex);
- spin_lock_irq(&pool->lock);
+ spin_lock_irq(&pool->lock);
pool->flags &= ~POOL_DISASSOCIATED;
+ spin_unlock_irq(&pool->lock);
+
rebind_workers(pool);
- spin_unlock_irq(&pool->lock);
mutex_unlock(&pool->manager_mutex);
}
break;
diff --git a/kernel/workqueue_internal.h b/kernel/workqueue_internal.h
index f116f071d91..84ab6e1dc6f 100644
--- a/kernel/workqueue_internal.h
+++ b/kernel/workqueue_internal.h
@@ -38,9 +38,6 @@ struct worker {
unsigned int flags; /* X: flags */
int id; /* I: worker id */
- /* for rebinding worker to CPU */
- struct work_struct rebind_work; /* L: for busy worker */
-
/* used only by rescuers to point to the target workqueue */
struct workqueue_struct *rescue_wq; /* I: the workqueue to rescue */
};