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-rw-r--r--Documentation/powerpc/dts-bindings/4xx/ppc440spe-adma.txt93
-rw-r--r--Documentation/powerpc/dts-bindings/fsl/board.txt4
-rw-r--r--Documentation/powerpc/dts-bindings/fsl/mpc5200.txt17
-rw-r--r--Documentation/powerpc/dts-bindings/nintendo/gamecube.txt109
-rw-r--r--Documentation/powerpc/dts-bindings/nintendo/wii.txt184
5 files changed, 406 insertions, 1 deletions
diff --git a/Documentation/powerpc/dts-bindings/4xx/ppc440spe-adma.txt b/Documentation/powerpc/dts-bindings/4xx/ppc440spe-adma.txt
new file mode 100644
index 00000000000..515ebcf1b97
--- /dev/null
+++ b/Documentation/powerpc/dts-bindings/4xx/ppc440spe-adma.txt
@@ -0,0 +1,93 @@
+PPC440SPe DMA/XOR (DMA Controller and XOR Accelerator)
+
+Device nodes needed for operation of the ppc440spe-adma driver
+are specified hereby. These are I2O/DMA, DMA and XOR nodes
+for DMA engines and Memory Queue Module node. The latter is used
+by ADMA driver for configuration of RAID-6 H/W capabilities of
+the PPC440SPe. In addition to the nodes and properties described
+below, the ranges property of PLB node must specify ranges for
+DMA devices.
+
+ i) The I2O node
+
+ Required properties:
+
+ - compatible : "ibm,i2o-440spe";
+ - reg : <registers mapping>
+ - dcr-reg : <DCR registers range>
+
+ Example:
+
+ I2O: i2o@400100000 {
+ compatible = "ibm,i2o-440spe";
+ reg = <0x00000004 0x00100000 0x100>;
+ dcr-reg = <0x060 0x020>;
+ };
+
+
+ ii) The DMA node
+
+ Required properties:
+
+ - compatible : "ibm,dma-440spe";
+ - cell-index : 1 cell, hardware index of the DMA engine
+ (typically 0x0 and 0x1 for DMA0 and DMA1)
+ - reg : <registers mapping>
+ - dcr-reg : <DCR registers range>
+ - interrupts : <interrupt mapping for DMA0/1 interrupts sources:
+ 2 sources: DMAx CS FIFO Needs Service IRQ (on UIC0)
+ and DMA Error IRQ (on UIC1). The latter is common
+ for both DMA engines>.
+ - interrupt-parent : needed for interrupt mapping
+
+ Example:
+
+ DMA0: dma0@400100100 {
+ compatible = "ibm,dma-440spe";
+ cell-index = <0>;
+ reg = <0x00000004 0x00100100 0x100>;
+ dcr-reg = <0x060 0x020>;
+ interrupt-parent = <&DMA0>;
+ interrupts = <0 1>;
+ #interrupt-cells = <1>;
+ #address-cells = <0>;
+ #size-cells = <0>;
+ interrupt-map = <
+ 0 &UIC0 0x14 4
+ 1 &UIC1 0x16 4>;
+ };
+
+
+ iii) XOR Accelerator node
+
+ Required properties:
+
+ - compatible : "amcc,xor-accelerator";
+ - reg : <registers mapping>
+ - interrupts : <interrupt mapping for XOR interrupt source>
+ - interrupt-parent : for interrupt mapping
+
+ Example:
+
+ xor-accel@400200000 {
+ compatible = "amcc,xor-accelerator";
+ reg = <0x00000004 0x00200000 0x400>;
+ interrupt-parent = <&UIC1>;
+ interrupts = <0x1f 4>;
+ };
+
+
+ iv) Memory Queue Module node
+
+ Required properties:
+
+ - compatible : "ibm,mq-440spe";
+ - dcr-reg : <DCR registers range>
+
+ Example:
+
+ MQ0: mq {
+ compatible = "ibm,mq-440spe";
+ dcr-reg = <0x040 0x020>;
+ };
+
diff --git a/Documentation/powerpc/dts-bindings/fsl/board.txt b/Documentation/powerpc/dts-bindings/fsl/board.txt
index e8b5bc24d0a..39e941515a3 100644
--- a/Documentation/powerpc/dts-bindings/fsl/board.txt
+++ b/Documentation/powerpc/dts-bindings/fsl/board.txt
@@ -20,12 +20,16 @@ Required properities:
- compatible : should be "fsl,fpga-pixis".
- reg : should contain the address and the length of the FPPGA register
set.
+- interrupt-parent: should specify phandle for the interrupt controller.
+- interrupts : should specify event (wakeup) IRQ.
Example (MPC8610HPCD):
board-control@e8000000 {
compatible = "fsl,fpga-pixis";
reg = <0xe8000000 32>;
+ interrupt-parent = <&mpic>;
+ interrupts = <8 8>;
};
* Freescale BCSR GPIO banks
diff --git a/Documentation/powerpc/dts-bindings/fsl/mpc5200.txt b/Documentation/powerpc/dts-bindings/fsl/mpc5200.txt
index cabc780f725..5c6602dbfdc 100644
--- a/Documentation/powerpc/dts-bindings/fsl/mpc5200.txt
+++ b/Documentation/powerpc/dts-bindings/fsl/mpc5200.txt
@@ -103,7 +103,22 @@ fsl,mpc5200-gpt nodes
---------------------
On the mpc5200 and 5200b, GPT0 has a watchdog timer function. If the board
design supports the internal wdt, then the device node for GPT0 should
-include the empty property 'fsl,has-wdt'.
+include the empty property 'fsl,has-wdt'. Note that this does not activate
+the watchdog. The timer will function as a GPT if the timer api is used, and
+it will function as watchdog if the watchdog device is used. The watchdog
+mode has priority over the gpt mode, i.e. if the watchdog is activated, any
+gpt api call to this timer will fail with -EBUSY.
+
+If you add the property
+ fsl,wdt-on-boot = <n>;
+GPT0 will be marked as in-use watchdog, i.e. blocking every gpt access to it.
+If n>0, the watchdog is started with a timeout of n seconds. If n=0, the
+configuration of the watchdog is not touched. This is useful in two cases:
+- just mark GPT0 as watchdog, blocking gpt accesses, and configure it later;
+- do not touch a configuration assigned by the boot loader which supervises
+ the boot process itself.
+
+The watchdog will respect the CONFIG_WATCHDOG_NOWAYOUT option.
An mpc5200-gpt can be used as a single line GPIO controller. To do so,
add the following properties to the gpt node:
diff --git a/Documentation/powerpc/dts-bindings/nintendo/gamecube.txt b/Documentation/powerpc/dts-bindings/nintendo/gamecube.txt
new file mode 100644
index 00000000000..b558585b1aa
--- /dev/null
+++ b/Documentation/powerpc/dts-bindings/nintendo/gamecube.txt
@@ -0,0 +1,109 @@
+
+Nintendo GameCube device tree
+=============================
+
+1) The "flipper" node
+
+ This node represents the multi-function "Flipper" chip, which packages
+ many of the devices found in the Nintendo GameCube.
+
+ Required properties:
+
+ - compatible : Should be "nintendo,flipper"
+
+1.a) The Video Interface (VI) node
+
+ Represents the interface between the graphics processor and a external
+ video encoder.
+
+ Required properties:
+
+ - compatible : should be "nintendo,flipper-vi"
+ - reg : should contain the VI registers location and length
+ - interrupts : should contain the VI interrupt
+
+1.b) The Processor Interface (PI) node
+
+ Represents the data and control interface between the main processor
+ and graphics and audio processor.
+
+ Required properties:
+
+ - compatible : should be "nintendo,flipper-pi"
+ - reg : should contain the PI registers location and length
+
+1.b.i) The "Flipper" interrupt controller node
+
+ Represents the interrupt controller within the "Flipper" chip.
+ The node for the "Flipper" interrupt controller must be placed under
+ the PI node.
+
+ Required properties:
+
+ - compatible : should be "nintendo,flipper-pic"
+
+1.c) The Digital Signal Procesor (DSP) node
+
+ Represents the digital signal processor interface, designed to offload
+ audio related tasks.
+
+ Required properties:
+
+ - compatible : should be "nintendo,flipper-dsp"
+ - reg : should contain the DSP registers location and length
+ - interrupts : should contain the DSP interrupt
+
+1.c.i) The Auxiliary RAM (ARAM) node
+
+ Represents the non cpu-addressable ram designed mainly to store audio
+ related information.
+ The ARAM node must be placed under the DSP node.
+
+ Required properties:
+
+ - compatible : should be "nintendo,flipper-aram"
+ - reg : should contain the ARAM start (zero-based) and length
+
+1.d) The Disk Interface (DI) node
+
+ Represents the interface used to communicate with mass storage devices.
+
+ Required properties:
+
+ - compatible : should be "nintendo,flipper-di"
+ - reg : should contain the DI registers location and length
+ - interrupts : should contain the DI interrupt
+
+1.e) The Audio Interface (AI) node
+
+ Represents the interface to the external 16-bit stereo digital-to-analog
+ converter.
+
+ Required properties:
+
+ - compatible : should be "nintendo,flipper-ai"
+ - reg : should contain the AI registers location and length
+ - interrupts : should contain the AI interrupt
+
+1.f) The Serial Interface (SI) node
+
+ Represents the interface to the four single bit serial interfaces.
+ The SI is a proprietary serial interface used normally to control gamepads.
+ It's NOT a RS232-type interface.
+
+ Required properties:
+
+ - compatible : should be "nintendo,flipper-si"
+ - reg : should contain the SI registers location and length
+ - interrupts : should contain the SI interrupt
+
+1.g) The External Interface (EXI) node
+
+ Represents the multi-channel SPI-like interface.
+
+ Required properties:
+
+ - compatible : should be "nintendo,flipper-exi"
+ - reg : should contain the EXI registers location and length
+ - interrupts : should contain the EXI interrupt
+
diff --git a/Documentation/powerpc/dts-bindings/nintendo/wii.txt b/Documentation/powerpc/dts-bindings/nintendo/wii.txt
new file mode 100644
index 00000000000..a7e155a023b
--- /dev/null
+++ b/Documentation/powerpc/dts-bindings/nintendo/wii.txt
@@ -0,0 +1,184 @@
+
+Nintendo Wii device tree
+========================
+
+0) The root node
+
+ This node represents the Nintendo Wii video game console.
+
+ Required properties:
+
+ - model : Should be "nintendo,wii"
+ - compatible : Should be "nintendo,wii"
+
+1) The "hollywood" node
+
+ This node represents the multi-function "Hollywood" chip, which packages
+ many of the devices found in the Nintendo Wii.
+
+ Required properties:
+
+ - compatible : Should be "nintendo,hollywood"
+
+1.a) The Video Interface (VI) node
+
+ Represents the interface between the graphics processor and a external
+ video encoder.
+
+ Required properties:
+
+ - compatible : should be "nintendo,hollywood-vi","nintendo,flipper-vi"
+ - reg : should contain the VI registers location and length
+ - interrupts : should contain the VI interrupt
+
+1.b) The Processor Interface (PI) node
+
+ Represents the data and control interface between the main processor
+ and graphics and audio processor.
+
+ Required properties:
+
+ - compatible : should be "nintendo,hollywood-pi","nintendo,flipper-pi"
+ - reg : should contain the PI registers location and length
+
+1.b.i) The "Flipper" interrupt controller node
+
+ Represents the "Flipper" interrupt controller within the "Hollywood" chip.
+ The node for the "Flipper" interrupt controller must be placed under
+ the PI node.
+
+ Required properties:
+
+ - #interrupt-cells : <1>
+ - compatible : should be "nintendo,flipper-pic"
+ - interrupt-controller
+
+1.c) The Digital Signal Procesor (DSP) node
+
+ Represents the digital signal processor interface, designed to offload
+ audio related tasks.
+
+ Required properties:
+
+ - compatible : should be "nintendo,hollywood-dsp","nintendo,flipper-dsp"
+ - reg : should contain the DSP registers location and length
+ - interrupts : should contain the DSP interrupt
+
+1.d) The Serial Interface (SI) node
+
+ Represents the interface to the four single bit serial interfaces.
+ The SI is a proprietary serial interface used normally to control gamepads.
+ It's NOT a RS232-type interface.
+
+ Required properties:
+
+ - compatible : should be "nintendo,hollywood-si","nintendo,flipper-si"
+ - reg : should contain the SI registers location and length
+ - interrupts : should contain the SI interrupt
+
+1.e) The Audio Interface (AI) node
+
+ Represents the interface to the external 16-bit stereo digital-to-analog
+ converter.
+
+ Required properties:
+
+ - compatible : should be "nintendo,hollywood-ai","nintendo,flipper-ai"
+ - reg : should contain the AI registers location and length
+ - interrupts : should contain the AI interrupt
+
+1.f) The External Interface (EXI) node
+
+ Represents the multi-channel SPI-like interface.
+
+ Required properties:
+
+ - compatible : should be "nintendo,hollywood-exi","nintendo,flipper-exi"
+ - reg : should contain the EXI registers location and length
+ - interrupts : should contain the EXI interrupt
+
+1.g) The Open Host Controller Interface (OHCI) nodes
+
+ Represent the USB 1.x Open Host Controller Interfaces.
+
+ Required properties:
+
+ - compatible : should be "nintendo,hollywood-usb-ohci","usb-ohci"
+ - reg : should contain the OHCI registers location and length
+ - interrupts : should contain the OHCI interrupt
+
+1.h) The Enhanced Host Controller Interface (EHCI) node
+
+ Represents the USB 2.0 Enhanced Host Controller Interface.
+
+ Required properties:
+
+ - compatible : should be "nintendo,hollywood-usb-ehci","usb-ehci"
+ - reg : should contain the EHCI registers location and length
+ - interrupts : should contain the EHCI interrupt
+
+1.i) The Secure Digital Host Controller Interface (SDHCI) nodes
+
+ Represent the Secure Digital Host Controller Interfaces.
+
+ Required properties:
+
+ - compatible : should be "nintendo,hollywood-sdhci","sdhci"
+ - reg : should contain the SDHCI registers location and length
+ - interrupts : should contain the SDHCI interrupt
+
+1.j) The Inter-Processsor Communication (IPC) node
+
+ Represent the Inter-Processor Communication interface. This interface
+ enables communications between the Broadway and the Starlet processors.
+
+ - compatible : should be "nintendo,hollywood-ipc"
+ - reg : should contain the IPC registers location and length
+ - interrupts : should contain the IPC interrupt
+
+1.k) The "Hollywood" interrupt controller node
+
+ Represents the "Hollywood" interrupt controller within the
+ "Hollywood" chip.
+
+ Required properties:
+
+ - #interrupt-cells : <1>
+ - compatible : should be "nintendo,hollywood-pic"
+ - reg : should contain the controller registers location and length
+ - interrupt-controller
+ - interrupts : should contain the cascade interrupt of the "flipper" pic
+ - interrupt-parent: should contain the phandle of the "flipper" pic
+
+1.l) The General Purpose I/O (GPIO) controller node
+
+ Represents the dual access 32 GPIO controller interface.
+
+ Required properties:
+
+ - #gpio-cells : <2>
+ - compatible : should be "nintendo,hollywood-gpio"
+ - reg : should contain the IPC registers location and length
+ - gpio-controller
+
+1.m) The control node
+
+ Represents the control interface used to setup several miscellaneous
+ settings of the "Hollywood" chip like boot memory mappings, resets,
+ disk interface mode, etc.
+
+ Required properties:
+
+ - compatible : should be "nintendo,hollywood-control"
+ - reg : should contain the control registers location and length
+
+1.n) The Disk Interface (DI) node
+
+ Represents the interface used to communicate with mass storage devices.
+
+ Required properties:
+
+ - compatible : should be "nintendo,hollywood-di"
+ - reg : should contain the DI registers location and length
+ - interrupts : should contain the DI interrupt
+