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-rw-r--r--arch/arm/nwfpe/fpa11.h2
-rw-r--r--arch/arm/nwfpe/fpa11_cpdt.c10
-rw-r--r--arch/arm/nwfpe/softfloat.h15
3 files changed, 21 insertions, 6 deletions
diff --git a/arch/arm/nwfpe/fpa11.h b/arch/arm/nwfpe/fpa11.h
index 9677ae8448e..da4c616b6c4 100644
--- a/arch/arm/nwfpe/fpa11.h
+++ b/arch/arm/nwfpe/fpa11.h
@@ -60,7 +60,7 @@ typedef union tagFPREG {
#ifdef CONFIG_FPE_NWFPE_XP
floatx80 fExtended;
#else
- int padding[3];
+ u32 padding[3];
#endif
} FPREG;
diff --git a/arch/arm/nwfpe/fpa11_cpdt.c b/arch/arm/nwfpe/fpa11_cpdt.c
index b0db5cbcc3b..32859fa8dcf 100644
--- a/arch/arm/nwfpe/fpa11_cpdt.c
+++ b/arch/arm/nwfpe/fpa11_cpdt.c
@@ -59,8 +59,13 @@ static inline void loadExtended(const unsigned int Fn, const unsigned int __user
p = (unsigned int *) &fpa11->fpreg[Fn].fExtended;
fpa11->fType[Fn] = typeExtended;
get_user(p[0], &pMem[0]); /* sign & exponent */
+#ifdef __ARMEB__
+ get_user(p[1], &pMem[1]); /* ms bits */
+ get_user(p[2], &pMem[2]); /* ls bits */
+#else
get_user(p[1], &pMem[2]); /* ls bits */
get_user(p[2], &pMem[1]); /* ms bits */
+#endif
}
#endif
@@ -177,8 +182,13 @@ static inline void storeExtended(const unsigned int Fn, unsigned int __user *pMe
}
put_user(val.i[0], &pMem[0]); /* sign & exp */
+#ifdef __ARMEB__
+ put_user(val.i[1], &pMem[1]); /* msw */
+ put_user(val.i[2], &pMem[2]);
+#else
put_user(val.i[1], &pMem[2]);
put_user(val.i[2], &pMem[1]); /* msw */
+#endif
}
#endif
diff --git a/arch/arm/nwfpe/softfloat.h b/arch/arm/nwfpe/softfloat.h
index 1301d97e037..978c699673c 100644
--- a/arch/arm/nwfpe/softfloat.h
+++ b/arch/arm/nwfpe/softfloat.h
@@ -51,12 +51,17 @@ input or output the `floatx80' type will be defined.
Software IEC/IEEE floating-point types.
-------------------------------------------------------------------------------
*/
-typedef unsigned long int float32;
-typedef unsigned long long float64;
+typedef u32 float32;
+typedef u64 float64;
typedef struct {
- unsigned short high;
- unsigned short __padding;
- unsigned long long low;
+#ifdef __ARMEB__
+ u16 __padding;
+ u16 high;
+#else
+ u16 high;
+ u16 __padding;
+#endif
+ u64 low;
} floatx80;
/*