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-rw-r--r--arch/powerpc/kernel/machine_kexec.c67
1 files changed, 67 insertions, 0 deletions
diff --git a/arch/powerpc/kernel/machine_kexec.c b/arch/powerpc/kernel/machine_kexec.c
new file mode 100644
index 00000000000..a91e40c9ae4
--- /dev/null
+++ b/arch/powerpc/kernel/machine_kexec.c
@@ -0,0 +1,67 @@
+/*
+ * Code to handle transition of Linux booting another kernel.
+ *
+ * Copyright (C) 2002-2003 Eric Biederman <ebiederm@xmission.com>
+ * GameCube/ppc32 port Copyright (C) 2004 Albert Herranz
+ * Copyright (C) 2005 IBM Corporation.
+ *
+ * This source code is licensed under the GNU General Public License,
+ * Version 2. See the file COPYING for more details.
+ */
+
+#include <linux/kexec.h>
+#include <linux/reboot.h>
+#include <linux/threads.h>
+#include <asm/machdep.h>
+
+/*
+ * Provide a dummy crash_notes definition until crash dump is implemented.
+ * This prevents breakage of crash_notes attribute in kernel/ksysfs.c.
+ */
+note_buf_t crash_notes[NR_CPUS];
+
+void machine_crash_shutdown(struct pt_regs *regs)
+{
+ if (ppc_md.machine_crash_shutdown)
+ ppc_md.machine_crash_shutdown(regs);
+}
+
+/*
+ * Do what every setup is needed on image and the
+ * reboot code buffer to allow us to avoid allocations
+ * later.
+ */
+int machine_kexec_prepare(struct kimage *image)
+{
+ if (ppc_md.machine_kexec_prepare)
+ return ppc_md.machine_kexec_prepare(image);
+ /*
+ * Fail if platform doesn't provide its own machine_kexec_prepare
+ * implementation.
+ */
+ return -ENOSYS;
+}
+
+void machine_kexec_cleanup(struct kimage *image)
+{
+ if (ppc_md.machine_kexec_cleanup)
+ ppc_md.machine_kexec_cleanup(image);
+}
+
+/*
+ * Do not allocate memory (or fail in any way) in machine_kexec().
+ * We are past the point of no return, committed to rebooting now.
+ */
+NORET_TYPE void machine_kexec(struct kimage *image)
+{
+ if (ppc_md.machine_kexec)
+ ppc_md.machine_kexec(image);
+ else {
+ /*
+ * Fall back to normal restart if platform doesn't provide
+ * its own kexec function, and user insist to kexec...
+ */
+ machine_restart(NULL);
+ }
+ for(;;);
+}