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-rw-r--r--arch/tile/lib/cacheflush.c102
1 files changed, 102 insertions, 0 deletions
diff --git a/arch/tile/lib/cacheflush.c b/arch/tile/lib/cacheflush.c
index 11b6164c209..35c1d8ca5f3 100644
--- a/arch/tile/lib/cacheflush.c
+++ b/arch/tile/lib/cacheflush.c
@@ -21,3 +21,105 @@ void __flush_icache_range(unsigned long start, unsigned long end)
{
invalidate_icache((const void *)start, end - start, PAGE_SIZE);
}
+
+
+/* Force a load instruction to issue. */
+static inline void force_load(char *p)
+{
+ *(volatile char *)p;
+}
+
+/*
+ * Flush and invalidate a VA range that is homed remotely on a single
+ * core (if "!hfh") or homed via hash-for-home (if "hfh"), waiting
+ * until the memory controller holds the flushed values.
+ */
+void finv_buffer_remote(void *buffer, size_t size, int hfh)
+{
+ char *p, *base;
+ size_t step_size, load_count;
+ const unsigned long STRIPE_WIDTH = 8192;
+
+ /*
+ * Flush and invalidate the buffer out of the local L1/L2
+ * and request the home cache to flush and invalidate as well.
+ */
+ __finv_buffer(buffer, size);
+
+ /*
+ * Wait for the home cache to acknowledge that it has processed
+ * all the flush-and-invalidate requests. This does not mean
+ * that the flushed data has reached the memory controller yet,
+ * but it does mean the home cache is processing the flushes.
+ */
+ __insn_mf();
+
+ /*
+ * Issue a load to the last cache line, which can't complete
+ * until all the previously-issued flushes to the same memory
+ * controller have also completed. If we weren't striping
+ * memory, that one load would be sufficient, but since we may
+ * be, we also need to back up to the last load issued to
+ * another memory controller, which would be the point where
+ * we crossed an 8KB boundary (the granularity of striping
+ * across memory controllers). Keep backing up and doing this
+ * until we are before the beginning of the buffer, or have
+ * hit all the controllers.
+ *
+ * If we are flushing a hash-for-home buffer, it's even worse.
+ * Each line may be homed on a different tile, and each tile
+ * may have up to four lines that are on different
+ * controllers. So as we walk backwards, we have to touch
+ * enough cache lines to satisfy these constraints. In
+ * practice this ends up being close enough to "load from
+ * every cache line on a full memory stripe on each
+ * controller" that we simply do that, to simplify the logic.
+ *
+ * FIXME: See bug 9535 for some issues with this code.
+ */
+ if (hfh) {
+ step_size = L2_CACHE_BYTES;
+ load_count = (STRIPE_WIDTH / L2_CACHE_BYTES) *
+ (1 << CHIP_LOG_NUM_MSHIMS());
+ } else {
+ step_size = STRIPE_WIDTH;
+ load_count = (1 << CHIP_LOG_NUM_MSHIMS());
+ }
+
+ /* Load the last byte of the buffer. */
+ p = (char *)buffer + size - 1;
+ force_load(p);
+
+ /* Bump down to the end of the previous stripe or cache line. */
+ p -= step_size;
+ p = (char *)((unsigned long)p | (step_size - 1));
+
+ /* Figure out how far back we need to go. */
+ base = p - (step_size * (load_count - 2));
+ if ((long)base < (long)buffer)
+ base = buffer;
+
+ /*
+ * Fire all the loads we need. The MAF only has eight entries
+ * so we can have at most eight outstanding loads, so we
+ * unroll by that amount.
+ */
+#pragma unroll 8
+ for (; p >= base; p -= step_size)
+ force_load(p);
+
+ /*
+ * Repeat, but with inv's instead of loads, to get rid of the
+ * data we just loaded into our own cache and the old home L3.
+ * No need to unroll since inv's don't target a register.
+ */
+ p = (char *)buffer + size - 1;
+ __insn_inv(p);
+ p -= step_size;
+ p = (char *)((unsigned long)p | (step_size - 1));
+ for (; p >= base; p -= step_size)
+ __insn_inv(p);
+
+ /* Wait for the load+inv's (and thus finvs) to have completed. */
+ __insn_mf();
+}