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path: root/drivers/gpu/drm/i915/intel_ringbuffer.c
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Diffstat (limited to 'drivers/gpu/drm/i915/intel_ringbuffer.c')
-rw-r--r--drivers/gpu/drm/i915/intel_ringbuffer.c24
1 files changed, 14 insertions, 10 deletions
diff --git a/drivers/gpu/drm/i915/intel_ringbuffer.c b/drivers/gpu/drm/i915/intel_ringbuffer.c
index 1d01b51ff05..9f445e9a75d 100644
--- a/drivers/gpu/drm/i915/intel_ringbuffer.c
+++ b/drivers/gpu/drm/i915/intel_ringbuffer.c
@@ -701,7 +701,7 @@ static int intel_ring_workarounds_emit(struct intel_engine_cs *ring,
}
static int wa_add(struct drm_i915_private *dev_priv,
- const u32 addr, const u32 val, const u32 mask)
+ const u32 addr, const u32 mask, const u32 val)
{
const u32 idx = dev_priv->workarounds.count;
@@ -717,22 +717,25 @@ static int wa_add(struct drm_i915_private *dev_priv,
return 0;
}
-#define WA_REG(addr, val, mask) { \
- const int r = wa_add(dev_priv, (addr), (val), (mask)); \
+#define WA_REG(addr, mask, val) { \
+ const int r = wa_add(dev_priv, (addr), (mask), (val)); \
if (r) \
return r; \
}
#define WA_SET_BIT_MASKED(addr, mask) \
- WA_REG(addr, _MASKED_BIT_ENABLE(mask), (mask) & 0xffff)
+ WA_REG(addr, (mask), _MASKED_BIT_ENABLE(mask))
#define WA_CLR_BIT_MASKED(addr, mask) \
- WA_REG(addr, _MASKED_BIT_DISABLE(mask), (mask) & 0xffff)
+ WA_REG(addr, (mask), _MASKED_BIT_DISABLE(mask))
-#define WA_SET_BIT(addr, mask) WA_REG(addr, I915_READ(addr) | (mask), mask)
-#define WA_CLR_BIT(addr, mask) WA_REG(addr, I915_READ(addr) & ~(mask), mask)
+#define WA_SET_FIELD_MASKED(addr, mask, value) \
+ WA_REG(addr, mask, _MASKED_FIELD(mask, value))
-#define WA_WRITE(addr, val) WA_REG(addr, val, 0xffffffff)
+#define WA_SET_BIT(addr, mask) WA_REG(addr, mask, I915_READ(addr) | (mask))
+#define WA_CLR_BIT(addr, mask) WA_REG(addr, mask, I915_READ(addr) & ~(mask))
+
+#define WA_WRITE(addr, val) WA_REG(addr, 0xffffffff, val)
static int bdw_init_workarounds(struct intel_engine_cs *ring)
{
@@ -773,8 +776,9 @@ static int bdw_init_workarounds(struct intel_engine_cs *ring)
* disable bit, which we don't touch here, but it's good
* to keep in mind (see 3DSTATE_PS and 3DSTATE_WM).
*/
- WA_SET_BIT_MASKED(GEN7_GT_MODE,
- GEN6_WIZ_HASHING_MASK | GEN6_WIZ_HASHING_16x4);
+ WA_SET_FIELD_MASKED(GEN7_GT_MODE,
+ GEN6_WIZ_HASHING_MASK,
+ GEN6_WIZ_HASHING_16x4);
return 0;
}