summaryrefslogtreecommitdiffstats
path: root/drivers/gpu/drm/msm/msm_gpu.c
diff options
context:
space:
mode:
Diffstat (limited to 'drivers/gpu/drm/msm/msm_gpu.c')
-rw-r--r--drivers/gpu/drm/msm/msm_gpu.c24
1 files changed, 20 insertions, 4 deletions
diff --git a/drivers/gpu/drm/msm/msm_gpu.c b/drivers/gpu/drm/msm/msm_gpu.c
index e1e1ec9321f..3bab937965d 100644
--- a/drivers/gpu/drm/msm/msm_gpu.c
+++ b/drivers/gpu/drm/msm/msm_gpu.c
@@ -29,13 +29,14 @@
static void bs_init(struct msm_gpu *gpu, struct platform_device *pdev)
{
struct drm_device *dev = gpu->dev;
- struct kgsl_device_platform_data *pdata = pdev->dev.platform_data;
+ struct kgsl_device_platform_data *pdata;
if (!pdev) {
dev_err(dev->dev, "could not find dtv pdata\n");
return;
}
+ pdata = pdev->dev.platform_data;
if (pdata->bus_scale_table) {
gpu->bsc = msm_bus_scale_register_client(pdata->bus_scale_table);
DBG("bus scale client: %08x", gpu->bsc);
@@ -230,6 +231,8 @@ static void hangcheck_timer_reset(struct msm_gpu *gpu)
static void hangcheck_handler(unsigned long data)
{
struct msm_gpu *gpu = (struct msm_gpu *)data;
+ struct drm_device *dev = gpu->dev;
+ struct msm_drm_private *priv = dev->dev_private;
uint32_t fence = gpu->funcs->last_fence(gpu);
if (fence != gpu->hangcheck_fence) {
@@ -237,14 +240,22 @@ static void hangcheck_handler(unsigned long data)
gpu->hangcheck_fence = fence;
} else if (fence < gpu->submitted_fence) {
/* no progress and not done.. hung! */
- struct msm_drm_private *priv = gpu->dev->dev_private;
gpu->hangcheck_fence = fence;
+ dev_err(dev->dev, "%s: hangcheck detected gpu lockup!\n",
+ gpu->name);
+ dev_err(dev->dev, "%s: completed fence: %u\n",
+ gpu->name, fence);
+ dev_err(dev->dev, "%s: submitted fence: %u\n",
+ gpu->name, gpu->submitted_fence);
queue_work(priv->wq, &gpu->recover_work);
}
/* if still more pending work, reset the hangcheck timer: */
if (gpu->submitted_fence > gpu->hangcheck_fence)
hangcheck_timer_reset(gpu);
+
+ /* workaround for missing irq: */
+ queue_work(priv->wq, &gpu->retire_work);
}
/*
@@ -265,7 +276,8 @@ static void retire_worker(struct work_struct *work)
obj = list_first_entry(&gpu->active_list,
struct msm_gem_object, mm_list);
- if (obj->fence <= fence) {
+ if ((obj->read_fence <= fence) &&
+ (obj->write_fence <= fence)) {
/* move to inactive: */
msm_gem_move_to_inactive(&obj->base);
msm_gem_put_iova(&obj->base, gpu->id);
@@ -321,7 +333,11 @@ int msm_gpu_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit,
submit->gpu->id, &iova);
}
- msm_gem_move_to_active(&msm_obj->base, gpu, submit->fence);
+ if (submit->bos[i].flags & MSM_SUBMIT_BO_READ)
+ msm_gem_move_to_active(&msm_obj->base, gpu, false, submit->fence);
+
+ if (submit->bos[i].flags & MSM_SUBMIT_BO_WRITE)
+ msm_gem_move_to_active(&msm_obj->base, gpu, true, submit->fence);
}
hangcheck_timer_reset(gpu);
mutex_unlock(&dev->struct_mutex);