diff options
Diffstat (limited to 'drivers/gpu/drm/msm/msm_gpu.c')
-rw-r--r-- | drivers/gpu/drm/msm/msm_gpu.c | 24 |
1 files changed, 20 insertions, 4 deletions
diff --git a/drivers/gpu/drm/msm/msm_gpu.c b/drivers/gpu/drm/msm/msm_gpu.c index e1e1ec9321f..3bab937965d 100644 --- a/drivers/gpu/drm/msm/msm_gpu.c +++ b/drivers/gpu/drm/msm/msm_gpu.c @@ -29,13 +29,14 @@ static void bs_init(struct msm_gpu *gpu, struct platform_device *pdev) { struct drm_device *dev = gpu->dev; - struct kgsl_device_platform_data *pdata = pdev->dev.platform_data; + struct kgsl_device_platform_data *pdata; if (!pdev) { dev_err(dev->dev, "could not find dtv pdata\n"); return; } + pdata = pdev->dev.platform_data; if (pdata->bus_scale_table) { gpu->bsc = msm_bus_scale_register_client(pdata->bus_scale_table); DBG("bus scale client: %08x", gpu->bsc); @@ -230,6 +231,8 @@ static void hangcheck_timer_reset(struct msm_gpu *gpu) static void hangcheck_handler(unsigned long data) { struct msm_gpu *gpu = (struct msm_gpu *)data; + struct drm_device *dev = gpu->dev; + struct msm_drm_private *priv = dev->dev_private; uint32_t fence = gpu->funcs->last_fence(gpu); if (fence != gpu->hangcheck_fence) { @@ -237,14 +240,22 @@ static void hangcheck_handler(unsigned long data) gpu->hangcheck_fence = fence; } else if (fence < gpu->submitted_fence) { /* no progress and not done.. hung! */ - struct msm_drm_private *priv = gpu->dev->dev_private; gpu->hangcheck_fence = fence; + dev_err(dev->dev, "%s: hangcheck detected gpu lockup!\n", + gpu->name); + dev_err(dev->dev, "%s: completed fence: %u\n", + gpu->name, fence); + dev_err(dev->dev, "%s: submitted fence: %u\n", + gpu->name, gpu->submitted_fence); queue_work(priv->wq, &gpu->recover_work); } /* if still more pending work, reset the hangcheck timer: */ if (gpu->submitted_fence > gpu->hangcheck_fence) hangcheck_timer_reset(gpu); + + /* workaround for missing irq: */ + queue_work(priv->wq, &gpu->retire_work); } /* @@ -265,7 +276,8 @@ static void retire_worker(struct work_struct *work) obj = list_first_entry(&gpu->active_list, struct msm_gem_object, mm_list); - if (obj->fence <= fence) { + if ((obj->read_fence <= fence) && + (obj->write_fence <= fence)) { /* move to inactive: */ msm_gem_move_to_inactive(&obj->base); msm_gem_put_iova(&obj->base, gpu->id); @@ -321,7 +333,11 @@ int msm_gpu_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit, submit->gpu->id, &iova); } - msm_gem_move_to_active(&msm_obj->base, gpu, submit->fence); + if (submit->bos[i].flags & MSM_SUBMIT_BO_READ) + msm_gem_move_to_active(&msm_obj->base, gpu, false, submit->fence); + + if (submit->bos[i].flags & MSM_SUBMIT_BO_WRITE) + msm_gem_move_to_active(&msm_obj->base, gpu, true, submit->fence); } hangcheck_timer_reset(gpu); mutex_unlock(&dev->struct_mutex); |