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-rw-r--r--drivers/gpu/drm/radeon/r100.c86
1 files changed, 86 insertions, 0 deletions
diff --git a/drivers/gpu/drm/radeon/r100.c b/drivers/gpu/drm/radeon/r100.c
index 3ae51ada1ab..845c8f3063f 100644
--- a/drivers/gpu/drm/radeon/r100.c
+++ b/drivers/gpu/drm/radeon/r100.c
@@ -1777,6 +1777,92 @@ int r100_rb2d_reset(struct radeon_device *rdev)
return -1;
}
+void r100_gpu_lockup_update(struct r100_gpu_lockup *lockup, struct radeon_cp *cp)
+{
+ lockup->last_cp_rptr = cp->rptr;
+ lockup->last_jiffies = jiffies;
+}
+
+/**
+ * r100_gpu_cp_is_lockup() - check if CP is lockup by recording information
+ * @rdev: radeon device structure
+ * @lockup: r100_gpu_lockup structure holding CP lockup tracking informations
+ * @cp: radeon_cp structure holding CP information
+ *
+ * We don't need to initialize the lockup tracking information as we will either
+ * have CP rptr to a different value of jiffies wrap around which will force
+ * initialization of the lockup tracking informations.
+ *
+ * A possible false positivie is if we get call after while and last_cp_rptr ==
+ * the current CP rptr, even if it's unlikely it might happen. To avoid this
+ * if the elapsed time since last call is bigger than 2 second than we return
+ * false and update the tracking information. Due to this the caller must call
+ * r100_gpu_cp_is_lockup several time in less than 2sec for lockup to be reported
+ * the fencing code should be cautious about that.
+ *
+ * Caller should write to the ring to force CP to do something so we don't get
+ * false positive when CP is just gived nothing to do.
+ *
+ **/
+bool r100_gpu_cp_is_lockup(struct radeon_device *rdev, struct r100_gpu_lockup *lockup, struct radeon_cp *cp)
+{
+ unsigned long cjiffies, elapsed;
+
+ cjiffies = jiffies;
+ if (!time_after(cjiffies, lockup->last_jiffies)) {
+ /* likely a wrap around */
+ lockup->last_cp_rptr = cp->rptr;
+ lockup->last_jiffies = jiffies;
+ return false;
+ }
+ if (cp->rptr != lockup->last_cp_rptr) {
+ /* CP is still working no lockup */
+ lockup->last_cp_rptr = cp->rptr;
+ lockup->last_jiffies = jiffies;
+ return false;
+ }
+ elapsed = jiffies_to_msecs(cjiffies - lockup->last_jiffies);
+ if (elapsed >= 3000) {
+ /* very likely the improbable case where current
+ * rptr is equal to last recorded, a while ago, rptr
+ * this is more likely a false positive update tracking
+ * information which should force us to be recall at
+ * latter point
+ */
+ lockup->last_cp_rptr = cp->rptr;
+ lockup->last_jiffies = jiffies;
+ return false;
+ }
+ if (elapsed >= 1000) {
+ dev_err(rdev->dev, "GPU lockup CP stall for more than %lumsec\n", elapsed);
+ return true;
+ }
+ /* give a chance to the GPU ... */
+ return false;
+}
+
+bool r100_gpu_is_lockup(struct radeon_device *rdev)
+{
+ u32 rbbm_status;
+ int r;
+
+ rbbm_status = RREG32(R_000E40_RBBM_STATUS);
+ if (!G_000E40_GUI_ACTIVE(rbbm_status)) {
+ r100_gpu_lockup_update(&rdev->config.r100.lockup, &rdev->cp);
+ return false;
+ }
+ /* force CP activities */
+ r = radeon_ring_lock(rdev, 2);
+ if (!r) {
+ /* PACKET2 NOP */
+ radeon_ring_write(rdev, 0x80000000);
+ radeon_ring_write(rdev, 0x80000000);
+ radeon_ring_unlock_commit(rdev);
+ }
+ rdev->cp.rptr = RREG32(RADEON_CP_RB_RPTR);
+ return r100_gpu_cp_is_lockup(rdev, &rdev->config.r100.lockup, &rdev->cp);
+}
+
int r100_gpu_reset(struct radeon_device *rdev)
{
uint32_t status;