diff options
Diffstat (limited to 'drivers/gpu/drm/vmwgfx/vmwgfx_drv.h')
-rw-r--r-- | drivers/gpu/drm/vmwgfx/vmwgfx_drv.h | 249 |
1 files changed, 221 insertions, 28 deletions
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_drv.h b/drivers/gpu/drm/vmwgfx/vmwgfx_drv.h index 20890ad8408..07831554dad 100644 --- a/drivers/gpu/drm/vmwgfx/vmwgfx_drv.h +++ b/drivers/gpu/drm/vmwgfx/vmwgfx_drv.h @@ -40,9 +40,9 @@ #include <drm/ttm/ttm_module.h> #include "vmwgfx_fence.h" -#define VMWGFX_DRIVER_DATE "20120209" +#define VMWGFX_DRIVER_DATE "20140228" #define VMWGFX_DRIVER_MAJOR 2 -#define VMWGFX_DRIVER_MINOR 4 +#define VMWGFX_DRIVER_MINOR 5 #define VMWGFX_DRIVER_PATCHLEVEL 0 #define VMWGFX_FILE_PAGE_OFFSET 0x00100000 #define VMWGFX_FIFO_STATIC_SIZE (1024*1024) @@ -50,19 +50,39 @@ #define VMWGFX_MAX_VALIDATIONS 2048 #define VMWGFX_MAX_DISPLAYS 16 #define VMWGFX_CMD_BOUNCE_INIT_SIZE 32768 +#define VMWGFX_ENABLE_SCREEN_TARGET_OTABLE 0 + +/* + * Perhaps we should have sysfs entries for these. + */ +#define VMWGFX_NUM_GB_CONTEXT 256 +#define VMWGFX_NUM_GB_SHADER 20000 +#define VMWGFX_NUM_GB_SURFACE 32768 +#define VMWGFX_NUM_GB_SCREEN_TARGET VMWGFX_MAX_DISPLAYS +#define VMWGFX_NUM_MOB (VMWGFX_NUM_GB_CONTEXT +\ + VMWGFX_NUM_GB_SHADER +\ + VMWGFX_NUM_GB_SURFACE +\ + VMWGFX_NUM_GB_SCREEN_TARGET) #define VMW_PL_GMR TTM_PL_PRIV0 #define VMW_PL_FLAG_GMR TTM_PL_FLAG_PRIV0 +#define VMW_PL_MOB TTM_PL_PRIV1 +#define VMW_PL_FLAG_MOB TTM_PL_FLAG_PRIV1 #define VMW_RES_CONTEXT ttm_driver_type0 #define VMW_RES_SURFACE ttm_driver_type1 #define VMW_RES_STREAM ttm_driver_type2 #define VMW_RES_FENCE ttm_driver_type3 +#define VMW_RES_SHADER ttm_driver_type4 + +struct vmw_compat_shader_manager; struct vmw_fpriv { struct drm_master *locked_master; struct ttm_object_file *tfile; struct list_head fence_events; + bool gb_aware; + struct vmw_compat_shader_manager *shman; }; struct vmw_dma_buffer { @@ -82,6 +102,7 @@ struct vmw_dma_buffer { struct vmw_validate_buffer { struct ttm_validate_buffer base; struct drm_hash_item hash; + bool validate_as_mob; }; struct vmw_res_func; @@ -98,6 +119,7 @@ struct vmw_resource { const struct vmw_res_func *func; struct list_head lru_head; /* Protected by the resource lock */ struct list_head mob_head; /* Protected by @backup reserved */ + struct list_head binding_head; /* Protected by binding_mutex */ void (*res_free) (struct vmw_resource *res); void (*hw_destroy) (struct vmw_resource *res); }; @@ -106,6 +128,7 @@ enum vmw_res_type { vmw_res_context, vmw_res_surface, vmw_res_stream, + vmw_res_shader, vmw_res_max }; @@ -154,6 +177,7 @@ struct vmw_fifo_state { }; struct vmw_relocation { + SVGAMobId *mob_loc; SVGAGuestPtr *location; uint32_t index; }; @@ -229,11 +253,77 @@ struct vmw_piter { struct page *(*page)(struct vmw_piter *); }; +/* + * enum vmw_ctx_binding_type - abstract resource to context binding types + */ +enum vmw_ctx_binding_type { + vmw_ctx_binding_shader, + vmw_ctx_binding_rt, + vmw_ctx_binding_tex, + vmw_ctx_binding_max +}; + +/** + * struct vmw_ctx_bindinfo - structure representing a single context binding + * + * @ctx: Pointer to the context structure. NULL means the binding is not + * active. + * @res: Non ref-counted pointer to the bound resource. + * @bt: The binding type. + * @i1: Union of information needed to unbind. + */ +struct vmw_ctx_bindinfo { + struct vmw_resource *ctx; + struct vmw_resource *res; + enum vmw_ctx_binding_type bt; + bool scrubbed; + union { + SVGA3dShaderType shader_type; + SVGA3dRenderTargetType rt_type; + uint32 texture_stage; + } i1; +}; + +/** + * struct vmw_ctx_binding - structure representing a single context binding + * - suitable for tracking in a context + * + * @ctx_list: List head for context. + * @res_list: List head for bound resource. + * @bi: Binding info + */ +struct vmw_ctx_binding { + struct list_head ctx_list; + struct list_head res_list; + struct vmw_ctx_bindinfo bi; +}; + + +/** + * struct vmw_ctx_binding_state - context binding state + * + * @list: linked list of individual bindings. + * @render_targets: Render target bindings. + * @texture_units: Texture units/samplers bindings. + * @shaders: Shader bindings. + * + * Note that this structure also provides storage space for the individual + * struct vmw_ctx_binding objects, so that no dynamic allocation is needed + * for individual bindings. + * + */ +struct vmw_ctx_binding_state { + struct list_head list; + struct vmw_ctx_binding render_targets[SVGA3D_RT_MAX]; + struct vmw_ctx_binding texture_units[SVGA3D_NUM_TEXTURE_UNITS]; + struct vmw_ctx_binding shaders[SVGA3D_SHADERTYPE_MAX]; +}; + struct vmw_sw_context{ struct drm_open_hash res_ht; bool res_ht_initialized; bool kernel; /**< is the called made from the kernel */ - struct ttm_object_file *tfile; + struct vmw_fpriv *fp; struct list_head validate_nodes; struct vmw_relocation relocs[VMWGFX_MAX_RELOCATIONS]; uint32_t cur_reloc; @@ -250,6 +340,8 @@ struct vmw_sw_context{ struct vmw_resource *last_query_ctx; bool needs_post_query_barrier; struct vmw_resource *error_resource; + struct vmw_ctx_binding_state staged_bindings; + struct list_head staged_shaders; }; struct vmw_legacy_display; @@ -281,6 +373,7 @@ struct vmw_private { unsigned int io_start; uint32_t vram_start; uint32_t vram_size; + uint32_t prim_bb_mem; uint32_t mmio_start; uint32_t mmio_size; uint32_t fb_max_width; @@ -290,11 +383,13 @@ struct vmw_private { __le32 __iomem *mmio_virt; int mmio_mtrr; uint32_t capabilities; - uint32_t max_gmr_descriptors; uint32_t max_gmr_ids; uint32_t max_gmr_pages; + uint32_t max_mob_pages; + uint32_t max_mob_size; uint32_t memory_size; bool has_gmr; + bool has_mob; struct mutex hw_mutex; /* @@ -370,6 +465,7 @@ struct vmw_private { struct vmw_sw_context ctx; struct mutex cmdbuf_mutex; + struct mutex binding_mutex; /** * Operating mode. @@ -415,6 +511,12 @@ struct vmw_private { * DMA mapping stuff. */ enum vmw_dma_map_mode map_mode; + + /* + * Guest Backed stuff + */ + struct ttm_buffer_object *otable_bo; + struct vmw_otable *otables; }; static inline struct vmw_surface *vmw_res_to_srf(struct vmw_resource *res) @@ -471,23 +573,14 @@ extern void vmw_gmr_unbind(struct vmw_private *dev_priv, int gmr_id); * Resource utilities - vmwgfx_resource.c */ struct vmw_user_resource_conv; -extern const struct vmw_user_resource_conv *user_surface_converter; -extern const struct vmw_user_resource_conv *user_context_converter; -extern struct vmw_resource *vmw_context_alloc(struct vmw_private *dev_priv); extern void vmw_resource_unreference(struct vmw_resource **p_res); extern struct vmw_resource *vmw_resource_reference(struct vmw_resource *res); +extern struct vmw_resource * +vmw_resource_reference_unless_doomed(struct vmw_resource *res); extern int vmw_resource_validate(struct vmw_resource *res); extern int vmw_resource_reserve(struct vmw_resource *res, bool no_backup); extern bool vmw_resource_needs_backup(const struct vmw_resource *res); -extern int vmw_context_destroy_ioctl(struct drm_device *dev, void *data, - struct drm_file *file_priv); -extern int vmw_context_define_ioctl(struct drm_device *dev, void *data, - struct drm_file *file_priv); -extern int vmw_context_check(struct vmw_private *dev_priv, - struct ttm_object_file *tfile, - int id, - struct vmw_resource **p_res); extern int vmw_user_lookup_handle(struct vmw_private *dev_priv, struct ttm_object_file *tfile, uint32_t handle, @@ -499,18 +592,6 @@ extern int vmw_user_resource_lookup_handle( uint32_t handle, const struct vmw_user_resource_conv *converter, struct vmw_resource **p_res); -extern void vmw_surface_res_free(struct vmw_resource *res); -extern int vmw_surface_destroy_ioctl(struct drm_device *dev, void *data, - struct drm_file *file_priv); -extern int vmw_surface_define_ioctl(struct drm_device *dev, void *data, - struct drm_file *file_priv); -extern int vmw_surface_reference_ioctl(struct drm_device *dev, void *data, - struct drm_file *file_priv); -extern int vmw_surface_check(struct vmw_private *dev_priv, - struct ttm_object_file *tfile, - uint32_t handle, int *id); -extern int vmw_surface_validate(struct vmw_private *dev_priv, - struct vmw_surface *srf); extern void vmw_dmabuf_bo_free(struct ttm_buffer_object *bo); extern int vmw_dmabuf_init(struct vmw_private *dev_priv, struct vmw_dma_buffer *vmw_bo, @@ -519,10 +600,21 @@ extern int vmw_dmabuf_init(struct vmw_private *dev_priv, void (*bo_free) (struct ttm_buffer_object *bo)); extern int vmw_user_dmabuf_verify_access(struct ttm_buffer_object *bo, struct ttm_object_file *tfile); +extern int vmw_user_dmabuf_alloc(struct vmw_private *dev_priv, + struct ttm_object_file *tfile, + uint32_t size, + bool shareable, + uint32_t *handle, + struct vmw_dma_buffer **p_dma_buf); +extern int vmw_user_dmabuf_reference(struct ttm_object_file *tfile, + struct vmw_dma_buffer *dma_buf, + uint32_t *handle); extern int vmw_dmabuf_alloc_ioctl(struct drm_device *dev, void *data, struct drm_file *file_priv); extern int vmw_dmabuf_unref_ioctl(struct drm_device *dev, void *data, struct drm_file *file_priv); +extern int vmw_user_dmabuf_synccpu_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv); extern uint32_t vmw_dmabuf_validate_node(struct ttm_buffer_object *bo, uint32_t cur_validate_node); extern void vmw_dmabuf_validate_clear(struct ttm_buffer_object *bo); @@ -622,10 +714,16 @@ extern struct ttm_placement vmw_vram_sys_placement; extern struct ttm_placement vmw_vram_gmr_placement; extern struct ttm_placement vmw_vram_gmr_ne_placement; extern struct ttm_placement vmw_sys_placement; +extern struct ttm_placement vmw_sys_ne_placement; extern struct ttm_placement vmw_evictable_placement; extern struct ttm_placement vmw_srf_placement; +extern struct ttm_placement vmw_mob_placement; extern struct ttm_bo_driver vmw_bo_driver; extern int vmw_dma_quiescent(struct drm_device *dev); +extern int vmw_bo_map_dma(struct ttm_buffer_object *bo); +extern void vmw_bo_unmap_dma(struct ttm_buffer_object *bo); +extern const struct vmw_sg_table * +vmw_bo_sg_table(struct ttm_buffer_object *bo); extern void vmw_piter_start(struct vmw_piter *viter, const struct vmw_sg_table *vsgt, unsigned long p_offs); @@ -701,7 +799,7 @@ extern void vmw_execbuf_copy_fence_user(struct vmw_private *dev_priv, * IRQs and wating - vmwgfx_irq.c */ -extern irqreturn_t vmw_irq_handler(DRM_IRQ_ARGS); +extern irqreturn_t vmw_irq_handler(int irq, void *arg); extern int vmw_wait_seqno(struct vmw_private *dev_priv, bool lazy, uint32_t seqno, bool interruptible, unsigned long timeout); @@ -832,6 +930,101 @@ extern int vmw_prime_handle_to_fd(struct drm_device *dev, uint32_t handle, uint32_t flags, int *prime_fd); +/* + * MemoryOBject management - vmwgfx_mob.c + */ +struct vmw_mob; +extern int vmw_mob_bind(struct vmw_private *dev_priv, struct vmw_mob *mob, + const struct vmw_sg_table *vsgt, + unsigned long num_data_pages, int32_t mob_id); +extern void vmw_mob_unbind(struct vmw_private *dev_priv, + struct vmw_mob *mob); +extern void vmw_mob_destroy(struct vmw_mob *mob); +extern struct vmw_mob *vmw_mob_create(unsigned long data_pages); +extern int vmw_otables_setup(struct vmw_private *dev_priv); +extern void vmw_otables_takedown(struct vmw_private *dev_priv); + +/* + * Context management - vmwgfx_context.c + */ + +extern const struct vmw_user_resource_conv *user_context_converter; + +extern struct vmw_resource *vmw_context_alloc(struct vmw_private *dev_priv); + +extern int vmw_context_check(struct vmw_private *dev_priv, + struct ttm_object_file *tfile, + int id, + struct vmw_resource **p_res); +extern int vmw_context_define_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv); +extern int vmw_context_destroy_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv); +extern int vmw_context_binding_add(struct vmw_ctx_binding_state *cbs, + const struct vmw_ctx_bindinfo *ci); +extern void +vmw_context_binding_state_transfer(struct vmw_resource *res, + struct vmw_ctx_binding_state *cbs); +extern void vmw_context_binding_res_list_kill(struct list_head *head); +extern void vmw_context_binding_res_list_scrub(struct list_head *head); +extern int vmw_context_rebind_all(struct vmw_resource *ctx); +extern struct list_head *vmw_context_binding_list(struct vmw_resource *ctx); + +/* + * Surface management - vmwgfx_surface.c + */ + +extern const struct vmw_user_resource_conv *user_surface_converter; + +extern void vmw_surface_res_free(struct vmw_resource *res); +extern int vmw_surface_destroy_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv); +extern int vmw_surface_define_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv); +extern int vmw_surface_reference_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv); +extern int vmw_gb_surface_define_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv); +extern int vmw_gb_surface_reference_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv); +extern int vmw_surface_check(struct vmw_private *dev_priv, + struct ttm_object_file *tfile, + uint32_t handle, int *id); +extern int vmw_surface_validate(struct vmw_private *dev_priv, + struct vmw_surface *srf); + +/* + * Shader management - vmwgfx_shader.c + */ + +extern const struct vmw_user_resource_conv *user_shader_converter; + +extern int vmw_shader_define_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv); +extern int vmw_shader_destroy_ioctl(struct drm_device *dev, void *data, + struct drm_file *file_priv); +extern int vmw_compat_shader_lookup(struct vmw_compat_shader_manager *man, + SVGA3dShaderType shader_type, + u32 *user_key); +extern void vmw_compat_shaders_commit(struct vmw_compat_shader_manager *man, + struct list_head *list); +extern void vmw_compat_shaders_revert(struct vmw_compat_shader_manager *man, + struct list_head *list); +extern int vmw_compat_shader_remove(struct vmw_compat_shader_manager *man, + u32 user_key, + SVGA3dShaderType shader_type, + struct list_head *list); +extern int vmw_compat_shader_add(struct vmw_compat_shader_manager *man, + u32 user_key, const void *bytecode, + SVGA3dShaderType shader_type, + size_t size, + struct ttm_object_file *tfile, + struct list_head *list); +extern struct vmw_compat_shader_manager * +vmw_compat_shader_man_create(struct vmw_private *dev_priv); +extern void +vmw_compat_shader_man_destroy(struct vmw_compat_shader_manager *man); + /** * Inline helper functions |